ref: 0013776c4e5e6cdb9da6b90157bd58da960c872a
dir: /slug.c/
#include "a.h" #include "colors.h" Mousectl *mc; Keyboardctl *kc; void lsetup(lua_State *L) { lua_getglobal(L, "setup"); if(!lua_isfunction(L, -1)) return; lua_call(L, 0, 0); flushimage(display, 1); } void ldraw(lua_State *L) { lua_getglobal(L, "draw"); if(!lua_isfunction(L, -1)) return; lua_call(L, 0, 0); flushimage(display, 1); } Image* getcolor(int n) { if(n < 0) n = 0; if(n >= nelem(palette)) n = nelem(palette) - 1; if(palette[n].i == nil) palette[n].i = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, palette[n].color); return palette[n].i; } void threadmain(int argc, char *argv[]) { lua_State *L; Rune k; const char *s; int r; Alt alts[] = { { nil, nil, CHANRCV }, { nil, &k, CHANRCV }, { nil, nil, CHANNOBLK }, }; if(initdraw(nil, nil, "slug") < 0) sysfatal("initdraw: %r"); display->locking = 0; if((mc = initmouse(nil, screen)) == nil) sysfatal("initmouse: %r"); if((kc = initkeyboard(nil)) == nil) sysfatal("initkeyboard: %r"); alts[0].c = mc->resizec; alts[1].c = kc->c; L = luaL_newstate(); luaL_openlibs(L); r = luaL_dofile(L, argc > 1 ? argv[1] : NULL); if(r != LUA_OK){ s = luaL_checkstring(L, lua_gettop(L)); fprint(2, "error: %s\n", s); } registerfuncs(L); initstate(); lsetup(L); for(;;){ ldraw(L); switch(alt(alts)){ case 0: if(getwindow(display, Refnone)<0) sysfatal("getwindow: %r"); break; case 1: if(k == Kdel) goto Done; break; } } Done: lua_close(L); threadexitsall(r == LUA_OK ? nil : "error"); }