ref: ea023e111baf86c07fcb32ee0593ebf8906c9ed5
dir: /utils.c/
#include "a.h" Rectangle boundsrect(Rectangle r) { return Rect(0, 0, Dx(r), Dy(r)); } Image* ealloccolor(ulong col) { Image *b; b = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, col); if(b == nil) sysfatal("allocimage: %r"); return b; } void* emalloc(ulong n) { void *p; p = malloc(n); if(p == nil) sysfatal("malloc: %r"); return p; } void* erealloc(void *p, ulong n) { void *t; t = realloc(p, n); if(t == nil) sysfatal("realloc: %r"); return t; } char* slurp(char *path) { int fd; long r, n, s; char *buf; n = 0; s = 8192; buf = malloc(s); if(buf == nil) return nil; fd = open(path, OREAD); if(fd < 0) return nil; for(;;){ r = read(fd, buf + n, s - n); if(r < 0) return nil; if(r == 0) break; n += r; if(n == s){ s *= 1.5; buf = realloc(buf, s); if(buf == nil) return nil; } } buf[n] = 0; close(fd); return buf; } char* homedir(void) { Biobuf *bp; char *s; bp = Bopen("/env/home", OREAD); s = Brdstr(bp, 0, 0); Bterm(bp); if(s == nil) s = strdup("/tmp"); return s; } char* abspath(char *wd, char *p) { char *s; if(p[0]=='/') s = strdup(p); else s = smprint("%s/%s", wd, p); cleanname(s); return s; } int mkdir(char *wd, char *name) { char *p; int fd; p = abspath(wd, name); if(access(p, 0) >= 0){ werrstr("directory already exists"); free(p); return -1; } fd = create(p, OREAD, DMDIR|0755); if(fd < 0){ free(p); return -1; } free(p); close(fd); return 0; }