ref: a83d17efc1ba3d5feeddf053d2141f42d97e9e8e
dir: /color.c/
#include <draw.h> #include <lua.h> #include <lauxlib.h> #include <lualib.h> #include "utils.h" static const struct luaL_Reg libcolor[] = { { NULL, NULL }, }; int openlibcolor(lua_State *L) { luaL_newlib(L, libcolor); pushglobal(L, "OPAQUE", DOpaque); pushglobal(L, "TRANSPARENT", DTransparent); pushglobal(L, "BLACK", DBlack); pushglobal(L, "WHITE", DWhite); pushglobal(L, "RED", DRed); pushglobal(L, "GREEN", DGreen); pushglobal(L, "BLUE", DBlue); pushglobal(L, "CYAN", DCyan); pushglobal(L, "MAGENTA", DMagenta); pushglobal(L, "YELLOW", DYellow); pushglobal(L, "PALE_YELLOW", DPaleyellow); pushglobal(L, "DARK_YELLOW", DDarkyellow); pushglobal(L, "PALE_GREEN", DPalegreen); pushglobal(L, "DARK_GREEN", DDarkgreen); pushglobal(L, "MED_GREEN", DMedgreen); pushglobal(L, "DARK_BLUE", DDarkblue); pushglobal(L, "PALE_BLUE_GREEN", DPalebluegreen); pushglobal(L, "PALE_BLUE", DPaleblue); pushglobal(L, "BLUE_GREEN", DBluegreen); pushglobal(L, "GREY_GREEN", DGreygreen); pushglobal(L, "PALE_GREY_GREEN", DPalegreygreen); pushglobal(L, "YELLOW_GREEN", DYellowgreen); pushglobal(L, "MED_BLUE", DMedblue); pushglobal(L, "GREY_BLUE", DGreyblue); pushglobal(L, "PALE_GREY_BLUE", DPalegreyblue); pushglobal(L, "PURPLE_BLUE", DPurpleblue); pushglobal(L, "NOT_A_COLOR", DNotacolor); pushglobal(L, "NO_FILL", DNofill); return 1; }