ref: 69b4c9840862cdf3b42c877777c79e95a6aa0a42
dir: /util/bitset.c/
#include <stdlib.h> #include <stdio.h> #include <stdarg.h> #include <inttypes.h> #include <assert.h> #include <limits.h> #include <string.h> #include "util.h" #define Sizetbits (CHAR_BIT * sizeof(size_t)) /* used in graph reprs */ /* Equalizes the size of a and b by * growing the smaller to the size of the * larger, zeroing out the new elements. * This allows the code to simply iterate * over both without keeping track of the * minimum size. */ static void eqsz(Bitset *a, Bitset *b) { size_t sz; size_t i; size_t *p; if (a->nchunks > b->nchunks) sz = a->nchunks; else sz = b->nchunks; if (a->nchunks != sz) { p = zalloc(sz * sizeof(size_t)); for (i = 0; i < a->nchunks; i++) p[i] = a->chunks[i]; free(a->chunks); a->chunks = p; a->nchunks = sz; } if (b->nchunks != sz) { p = zalloc(sz * sizeof(size_t)); for (i = 0; i < b->nchunks; i++) p[i] = b->chunks[i]; free(b->chunks); b->chunks = p; b->nchunks = sz; } } /* Creates a new all-zero bit set */ Bitset *mkbs() { Bitset *bs; bs = xalloc(sizeof(Bitset)); bs->nchunks = 1; bs->chunks = zalloc(1 * sizeof(size_t)); return bs; } /* Frees a bitset. Safe to call on NULL. */ void bsfree(Bitset *bs) { if (!bs) return; free(bs->chunks); free(bs); } /* Duplicates a bitset. NULL is duplicated to NULL. */ Bitset *bsdup(Bitset *a) { Bitset *bs; if (!a) return NULL; bs = xalloc(sizeof(Bitset)); bs->nchunks = a->nchunks; bs->chunks = xalloc(a->nchunks * sizeof(size_t)); memcpy(bs->chunks, a->chunks, a->nchunks * sizeof(size_t)); return bs; } /* Zeroes all values in a bit set */ Bitset *bsclear(Bitset *bs) { size_t i; if (!bs) return mkbs(); for (i = 0; i < bs->nchunks; i++) bs->chunks[i] = 0; return bs; } /* Counts the number of values held in a bit set */ size_t bscount(Bitset *bs) { size_t i, j, n; n = 0; for (i = 0; i < bs->nchunks; i++) for (j = 0; j < sizeof(size_t) * CHAR_BIT; j++) if (bs->chunks[i] & 1ULL << j) n++; return n; } inline static int firstbit(size_t b) { int n; static const char bits[] = { 4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0 }; n = 0; if (!(b & 0xffffffff)) { n += 32; b >>= 32; } if (!(b & 0xffff)) { n += 16; b >>= 16; } if (!(b & 0xff)) { n += 8; b >>= 8; } if (!(b & 0xf)) { n += 4; b >>= 4; } n += bits[b & 0xf]; return n; } /* A slightly tricky function to iterate over the contents * of a bitset. It returns true immediately if 'elt' is in * the bitset, otherwise it seeks forward to the next value * held in the bitset and stores it in elt. If there are no * more values, it returns false to stop iteration. Note, * this means that you need to increment elt every time you * pass through. * * Typical usage of this function: * * for (i = 0; bsiter(set, &i); i++) * use(i); * * The increment of 'i' in the for loop is needed in order * to prevent the function from returning the same value * repeatedly. */ int bsiter(Bitset *bs, size_t *elt) { size_t b, t, i; i = *elt; t = i/Sizetbits; if (t >= bs->nchunks) return 0; b = bs->chunks[t]; b &= ~((1ull << (i%Sizetbits)) - 1); while (!b) { ++t; if (t >= bs->nchunks) return 0; b = bs->chunks[t]; } *elt = Sizetbits*t + firstbit(b); return 1; } /* Returns the largest value that the bitset can possibly * hold. It's conservative, but scanning the entire bitset * is a bit slow. This is mostly an aid to iterate over it. */ size_t bsmax(Bitset *bs) { return bs->nchunks * Sizetbits; } void bsput(Bitset *bs, size_t elt) { size_t sz; if (elt >= bs->nchunks * Sizetbits) { sz = (elt / Sizetbits) + 1; bs->chunks = zrealloc(bs->chunks, bs->nchunks * sizeof(size_t), sz * sizeof(size_t)); bs->nchunks = sz; } bs->chunks[elt / Sizetbits] |= 1ULL << (elt % Sizetbits); } void bsdel(Bitset *bs, size_t elt) { if (elt < bs->nchunks * Sizetbits) bs->chunks[elt / Sizetbits] &= ~(1ULL << (elt % Sizetbits)); } void bsunion(Bitset *a, Bitset *b) { size_t i; eqsz(a, b); for (i = 0; i < a->nchunks; i++) a->chunks[i] |= b->chunks[i]; } void bsintersect(Bitset *a, Bitset *b) { size_t i; eqsz(a, b); for (i = 0; i < a->nchunks; i++) a->chunks[i] &= b->chunks[i]; } void bsdiff(Bitset *a, Bitset *b) { size_t i; eqsz(a, b); for (i = 0; i < a->nchunks; i++) a->chunks[i] &= ~b->chunks[i]; } int bseq(Bitset *a, Bitset *b) { size_t i; if (!a || !b) return bsisempty(a) && bsisempty(b); eqsz(a, b); for (i = 0; i < a->nchunks; i++) { if (a->chunks[i] != b->chunks[i]) return 0; } return 1; } int bsissubset(Bitset *set, Bitset *sub) { size_t i; eqsz(set, sub); for (i = 0; i < set->nchunks; i++) if ((sub->chunks[i] & set->chunks[i]) != set->chunks[i]) return 0; return 1; } int bsisempty(Bitset *set) { size_t i; if (!set) return 1; for (i = 0; i < set->nchunks; i++) if (set->chunks[i]) return 0; return 1; }