ref: f595562c5863fbc6a031acb7cc0be337a9cf5ea0
dir: /ream.c/
#include <u.h> #include <libc.h> #include <bio.h> #include <fcall.h> #include <avl.h> #include "dat.h" #include "fns.h" static void initroot(Blk *r) { char *p, kbuf[Keymax], vbuf[Inlmax]; Kvp kv; Xdir d; /* nb: values must be inserted in key order */ memset(&d, 0, sizeof(Xdir)); d.qid = (Qid){fs->nextqid++, 0, QTDIR}; d.mode = DMDIR|0755; d.atime = 0; d.mtime = 0; d.length = 0; d.name = ""; d.uid = 2; d.gid = 2; d.muid = 2; if(dir2kv(-1, &d, &kv, vbuf, sizeof(vbuf)) == -1) sysfatal("ream: pack root: %r"); setval(r, &kv); if((p = packsuper(kbuf, sizeof(kbuf), 0)) == nil) sysfatal("ream: pack super"); kv.k = kbuf; kv.nk = p - kbuf; if((p = packdkey(vbuf, sizeof(vbuf), -1, "")) == nil) sysfatal("ream: pack super"); kv.v = vbuf; kv.nv = p - vbuf; setval(r, &kv); } static void initsnap(Blk *s, Blk *r) { char *p, kbuf[Keymax], vbuf[Treesz]; Tree t; Kvp kv; int i; kv.k = kbuf; kv.v = vbuf; kv.k[0] = Klabel; kv.nk = 1 + snprint(kv.k+1, sizeof(kbuf)-1, "main"); kv.v[0] = Ksnap; PBIT64(kv.v+1, 0); kv.nv = Snapsz; setval(s, &kv); kv.k[0] = Ksnap; PBIT64(kv.k+1, 0); kv.nk = Snapsz; memset(&t, 0, sizeof(Tree)); t.ref = 2; t.ht = 1; t.gen = 0; t.bp = r->bp; for(i = 0; i < Ndead; i++){ t.dead[i].prev = -1; t.dead[i].head.addr = -1; t.dead[i].head.hash = -1; t.dead[i].head.gen = -1; t.dead[i].ins = nil; } p = packtree(vbuf, sizeof(vbuf), &t); kv.v = vbuf; kv.nv = p - vbuf; setval(s, &kv); } static void initarena(Arena *a, Fshdr *fi, vlong start, vlong asz) { vlong addr, bo, bh; char *p; Blk *b; if((b = mallocz(sizeof(Blk), 1)) == nil) sysfatal("ream: %r"); addr = start+Blksz; /* arena header */ a->head.addr = -1; a->head.hash = -1; a->head.gen = -1; memset(b, 0, sizeof(Blk)); b->type = Tlog; b->bp.addr = addr; b->logsz = 32; b->data = b->buf + Hdrsz; b->flag |= Bdirty; p = b->data+Loghdsz; PBIT64(p, addr|LogFree); p += 8; /* addr */ PBIT64(p, asz-Blksz); p += 8; /* len */ PBIT64(p, b->bp.addr|LogAlloc); p += 8; /* addr */ PBIT64(p, Blksz); p += 8; /* len */ PBIT64(p, (uvlong)LogEnd); /* done */ finalize(b); if(syncblk(b) == -1) sysfatal("ream: init log"); bh = blkhash(b); bo = b->bp.addr; memset(b, 0, sizeof(Blk)); b->type = Tarena; b->bp.addr = start; b->data = b->buf + Hdrsz; a->head.addr = bo; a->head.hash = bh; a->head.gen = -1; a->size = asz; a->used = Blksz; a->tail = nil; packarena(b->data, Blkspc, a, fi); finalize(b); if(syncblk(b) == -1) sysfatal("ream: write arena: %r"); } void reamfs(char *dev) { vlong sz, asz, off; Blk *rb, *tb; Mount *mnt; Arena *a; Dir *d; int i; if((fs->fd = open(dev, ORDWR)) == -1) sysfatal("open %s: %r", dev); if((d = dirfstat(fs->fd)) == nil) sysfatal("ream: %r"); if(d->length < 64*MiB) sysfatal("ream: disk too small"); if((mnt = mallocz(sizeof(Mount), 1)) == nil) sysfatal("ream: alloc mount: %r"); if((mnt->root = mallocz(sizeof(Tree), 1)) == nil) sysfatal("ream: alloc tree: %r"); sz = d->length; sz = sz - (sz % Blksz) - Blksz; fs->narena = (d->length + 64ULL*GiB - 1) / (64ULL*GiB); if(fs->narena < 8) fs->narena = 8; if(fs->narena >= 128) fs->narena = 128; if((fs->arenas = calloc(fs->narena, sizeof(Arena))) == nil) sysfatal("malloc: %r"); free(d); asz = sz/fs->narena; asz = asz - (asz % Blksz) - Blksz; if(asz < 128*MiB) sysfatal("disk too small"); fs->arenasz = asz; off = 0; for(i = 0; i < fs->narena; i++){ print("\tarena %d: %lld blocks at %llx\n", i, asz/Blksz, off); initarena(&fs->arenas[i], fs, off, asz); off += asz; } for(i = 0; i < Ndead; i++){ fs->snap.dead[i].prev = -1; fs->snap.dead[i].head.addr = -1; fs->snap.dead[i].head.hash = -1; fs->snap.dead[i].head.gen = -1; } for(i = 0; i < fs->narena; i++){ a = &fs->arenas[i]; if((loadarena(a, fs, i*asz)) == -1) sysfatal("ream: loadarena: %r"); if(loadlog(a) == -1) sysfatal("load log: %r"); if(compresslog(a) == -1) sysfatal("compress log: %r"); } if((tb = newblk(Tleaf)) == nil) sysfatal("ream: allocate root: %r"); refblk(tb); initroot(tb); finalize(tb); syncblk(tb); mnt->root->ht = 1; mnt->root->bp = tb->bp; /* * Now that we have a completely empty fs, give it * a single snap block that the tree will insert * into, and take a snapshot as the initial state. */ if((rb = newblk(Tleaf)) == nil) sysfatal("ream: allocate snaps: %r"); refblk(rb); initsnap(rb, tb); finalize(rb); syncblk(rb); fs->snap.bp = rb->bp; fs->snap.ht = 1; putblk(tb); putblk(rb); for(i = 0; i < fs->narena; i++){ a = &fs->arenas[i]; finalize(a->tail); if(syncblk(a->tail) == -1) sysfatal("sync arena: %r"); packarena(a->b->data, Blkspc, a, fs); finalize(a->b); if(syncblk(a->b) == -1) sysfatal("sync arena: %r"); } free(mnt); }