ref: f03aac3fa4e87533f0606b6d28a594504d1b0d1f
dir: /src/specbuf.h/
#ifndef _tgl_specbuf_h_ #define _tgl_specbuf_h_ /* Max # of specular light pow buffers */ #define MAX_SPECULAR_BUFFERS 8 /* # of entries in specular buffer */ #define SPECULAR_BUFFER_SIZE 1024 /* specular buffer granularity */ #define SPECULAR_BUFFER_RESOLUTION 1024 typedef struct GLSpecBuf { GLint shininess_i; GLint last_used; GLfloat buf[SPECULAR_BUFFER_SIZE + 1]; struct GLSpecBuf* next; } GLSpecBuf; GLSpecBuf* specbuf_get_buffer(GLContext* c, const GLint shininess_i, const GLfloat shininess); void specbuf_cleanup(GLContext* c); /* free all memory used */ #endif /* _tgl_specbuf_h_ */