ref: f03aac3fa4e87533f0606b6d28a594504d1b0d1f
dir: /src/msghandling.c/
#include "../include/GL/gl.h" #include "zgl.h" #include <stdarg.h> #include <stdio.h> #define NDEBUG #ifdef NDEBUG #define NO_DEBUG_OUTPUT #endif /* Use this function to output messages when something unexpected happens (which might be an indication of an error). *Don't* use it when there's GLinternal errors in the code - these should be handled by asserts. */ void tgl_warning(const char* format, ...) { #ifndef NO_DEBUG_OUTPUT va_list args; va_start(args, format); fprintf(stderr, "*WARNING* "); vfprintf(stderr, format, args); va_end(args); #endif /* !NO_DEBUG_OUTPUT */ } /* This function should be used for debug output only. */ void tgl_trace(const char* format, ...) { #ifndef NO_DEBUG_OUTPUT va_list args; va_start(args, format); fprintf(stderr, "*DEBUG* "); vfprintf(stderr, format, args); va_end(args); #endif /* !NO_DEBUG_OUTPUT */ } /* Use this function to output info about things in the code which should be fixed (missing handling of special cases, important features not implemented, known bugs/buglets, ...). */ void tgl_fixme(const char* format, ...) { #ifndef NO_DEBUG_OUTPUT va_list args; va_start(args, format); fprintf(stderr, "*FIXME* "); vfprintf(stderr, format, args); va_end(args); #endif /* !NO_DEBUG_OUTPUT */ } void gl_fatal_error(char* format, ...) { #ifndef NO_DEBUG_OUTPUT va_list ap; va_start(ap, format); fprintf(stderr, "TinyGL: fatal error: "); vfprintf(stderr, format, ap); fprintf(stderr, "\n"); exit(1); va_end(ap); #endif }