ref: a256a597ea623ff8972fe332e7c9f352e9f36c20
dir: /SDL_Examples/CMakeLists.txt/
find_package(SDL QUIET) find_package(OpenMP QUIET) if(SDL_FOUND) if(TARGET tinygl) set(TINYGL_LIB tinygl) elseif(TARGET tinygl-static) set(TINYGL_LIB tinygl-static) endif() if (TINYGL_LIB) set(demo_names game gears helloworld menu model texture) foreach(DEMO ${demo_names}) set(DEMO_NAME "sdl_${DEMO}") add_executable(${DEMO_NAME} ${DEMO}.c) target_link_libraries(${DEMO_NAME} PRIVATE ${TINYGL_LIB} ${M_LIBRARY} ${SDL_LIBRARY}) target_include_directories(${DEMO_NAME} PUBLIC ${SDL_INCLUDE_DIR}) if(NOT MSVC) target_compile_options(${DEMO_NAME} PRIVATE -O3 -DNDEBUG -pedantic -Wall) if(NOT CMAKE_CROSSCOMPILING) target_compile_options(tinygl PRIVATE -march=native) endif(NOT CMAKE_CROSSCOMPILING) endif(NOT MSVC) if(OPENMP_C_FOUND) target_link_libraries(${DEMO_NAME} PRIVATE OpenMP::OpenMP_C) endif(OPENMP_C_FOUND) endforeach() set(TINYGL_RESOURCES Arnepalette.png WWGW.mp3 extrude.obj monkey3.obj tex.jpg tex_hole.png tex_old.jpg texture.png ) foreach(FILE ${TINYGL_RESOURCES}) get_filename_component(FILE_NAME ${FILE} NAME) configure_file(${FILE} ${FILE_NAME} COPYONLY) endforeach() endif (TINYGL_LIB) else(SDL_FOUND) message(STATUS "tinygl: SDL not found") endif(SDL_FOUND) # Local Variables: # tab-width: 8 # mode: cmake # indent-tabs-mode: t # End: # ex: shiftwidth=2 tabstop=8