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		8d8347fe
		 – David <gek@katherine>
 authored
 on 2021/02/17 14:30
		
Added new project- menu
		 
	
		a271c0d5
		 – David <gek@katherine>
 authored
 on 2021/02/17 12:34
		
Bug fix in polygon stipple, bad variable assignment
		 
	
		89828b91
		 – David <gek@katherine>
 authored
 on 2021/02/17 10:07
		
glPlotPixel now obeys blending
		 
	
		e8a1850c
		 – David <gek@katherine>
 authored
 on 2021/02/17 09:46
		
Documentation update
		 
	
		f03aac3f
		 – David <gek@katherine>
 authored
 on 2021/02/17 09:22
		
Bug fix- flat triangle rendering
		 
	
		c58a9a04
		 – David <gek@katherine>
 authored
 on 2021/02/17 08:42
		
Demo update
		 
	
		3da29a05
		 – David <gek@katherine>
 authored
 on 2021/02/17 08:20
		
Gears demo improvement
		 
	
		3c2622aa
		 – David <gek@katherine>
 authored
 on 2021/02/17 08:10
		
B
		 
	
		a3cc2043
		 – David <gek@katherine>
 authored
 on 2021/02/17 07:50
		
Perf improvement update
		 
	
		6a85da7f
		 – David <gek@katherine>
 authored
 on 2021/02/17 07:26
		
Perf boost when not using blending while blending is enabled in zfeatures
		 
	
		968148ad
		 – David <gek@katherine>
 authored
 on 2021/02/16 23:38
		
BLENDING SUPPORT IMPLEMENTED
		 
	
		c4293860
		 – David <gek@katherine>
 authored
 on 2021/02/16 22:53
		
Adding blending
		 
	
		5dae18c4
		 – David <gek@katherine>
 authored
 on 2021/02/16 20:30
		
Preparing to add blending
		 
	
		de7f5d4b
		 – David <gek@katherine>
 authored
 on 2021/02/16 19:08
		
A
		 
	
		826f785f
		 – David <gek@katherine>
 authored
 on 2021/02/16 17:16
		
Documentation update
		 
	
		46d02758
		 – David <gek@katherine>
 authored
 on 2021/02/16 16:12
		
README
		 
	
		e24909b3
		 – David <gek@katherine>
 authored
 on 2021/02/16 16:09
		
Benchmarks
		 
	
		3aaf17bc
		 – David <gek@katherine>
 authored
 on 2021/02/16 15:40
		
More detachment from stdio
		 
	
		12e7574c
		 – David <gek@katherine>
 authored
 on 2021/02/16 15:33
		
Bug fix update- Memory leaks
		 
	
		2298e130
		 – David <gek@katherine>
 authored
 on 2021/02/16 11:17
		
NO_DRAW_COLOR is now only used in the textured triangle rendering.
		 
	
		2b4c5ed7
		 – David <gek@katherine>
 authored
 on 2021/02/16 11:04
		
Minor feature update
		 
	
		9463cec6
		 – David <gek@katherine>
 authored
 on 2021/02/16 10:42
		
Minor bug fix update
		 
	
		29028579
		 – David <gek@katherine>
 authored
 on 2021/02/16 10:35
		
Implementation documentation update
		 
	
		b0e46423
		 – David <gek@katherine>
 authored
 on 2021/02/16 10:32
		
Bug fix: Unlit textured models
		 
	
		54b35004
		 – David <gek@katherine>
 authored
 on 2021/02/16 10:22
		
MAJOR FEATURE UPDATEgit add .!
		 
	
		1ef97f8a
		 – David <gek@katherine>
 authored
 on 2021/02/16 07:18
		
Compiletime test update
		 
	
		6b341f61
		 – David <gek@katherine>
 authored
 on 2021/02/16 06:23
		
Documentation update
		 
	
		9dadfac8
		 – David <gek@katherine>
 authored
 on 2021/02/15 19:59
		
demo update
		 
	
		187cf439
		 – David <gek@katherine>
 authored
 on 2021/02/15 16:55
		
Clang format to the rescue
		 
	
		d58cccbb
		 – David <gek@katherine>
 authored
 on 2021/02/15 16:37
		
Helloworld update
		 
	
		7963f82f
		 – David <gek@katherine>
 authored
 on 2021/02/15 16:22
		
Demo update
		 
	
		c37ed9b9
		 – David <gek@katherine>
 authored
 on 2021/02/15 16:17
		
FASTgit add .!
		 
	
		a6c73d93
		 – David <gek@katherine>
 authored
 on 2021/02/15 16:11
		
MAJOR performance overhaul
		 
	
		e2e12c60
		 – David <gek@katherine>
 authored
 on 2021/02/15 14:16
		
Perf improvement update
		 
	
		c99b8072
		 – David <gek@katherine>
 authored
 on 2021/02/15 13:54
		
Feature and bug fix update
		 
	
		3b22d132
		 – David <gek@katherine>
 authored
 on 2021/02/15 12:36
		
Minor update
		 
	
		7f9f1085
		 – David <gek@katherine>
 authored
 on 2021/02/15 11:37
		
Textfile update
		 
	
		008dd858
		 – David <gek@katherine>
 authored
 on 2021/02/15 11:31
		
Love for TinyGL
		 
	
		75d8d14b
		 – David <gek@katherine>
 authored
 on 2021/02/15 10:30
		
Now compiling without ANY warnings
		 
	
		e215ef38
		 – David <gek@katherine>
 authored
 on 2021/02/15 08:29
		
Demo update
		 
	
		57db696f
		 – David <gek@katherine>
 authored
 on 2021/02/15 08:12
		
Compatibility Update
		 
	
		59367f98
		 – David <gek@katherine>
 authored
 on 2021/02/15 08:10
		
opinfo update
		 
	
		06766bd1
		 – David <gek@katherine>
 authored
 on 2021/02/15 08:00
		
Added new display list functions
		 
	
		96472bc5
		 – David <gek@katherine>
 authored
 on 2021/02/15 06:35
		
SDL EXAMPLES physics library update
		 
	
		2ce8658f
		 – David <gek@katherine>
 authored
 on 2021/02/15 06:24
		
3dMath and physics update
		 
	
		5e84e3b1
		 – David <gek@katherine>
 authored
 on 2021/02/14 16:25
		
Code consistency improvement
		 
	
		3b961717
		 – David <gek@katherine>
 authored
 on 2021/02/14 16:04
		
Using GL types in code
		 
	
		892f234f
		 – David <gek@katherine>
 authored
 on 2021/02/14 15:57
		
Feature update- code uses GL types
		 
	
		79393818
		 – David <gek@katherine>
 authored
 on 2021/02/14 15:42
		
Adding build test shit
		 
	
		832eb032
		 – David <gek@katherine>
 authored
 on 2021/02/14 13:59
		
Major bug fix update
		 
	
		a2f16757
		 – David <gek@katherine>
 authored
 on 2021/02/14 13:52
		
Bug fix: Normalized Position for lights at infinity
		 
	
		c61f11f5
		 – David <gek@katherine>
 authored
 on 2021/02/14 13:17
		
3dMath update
		 
	
		981c041b
		 – David <gek@katherine>
 authored
 on 2021/02/14 12:55
		
yet more text updates
		 
	
		83843949
		 – David <gek@katherine>
 authored
 on 2021/02/14 12:46
		
Examples update
		 
	
		e26ac69f
		 – David <gek@katherine>
 authored
 on 2021/02/14 11:53
		
Feature update
		 
	
		be646bf6
		 – David <gek@katherine>
 authored
 on 2021/02/14 11:50
		
Bug Fix in 16 bit rendering mode
		 
	
		2d88df8f
		 – David <gek@katherine>
 authored
 on 2021/02/14 11:00
		
A
		 
	
		82527b33
		 – David <gek@katherine>
 authored
 on 2021/02/14 10:52
		
Limitations update
		 
	
		d15bcd30
		 – David <gek@katherine>
 authored
 on 2021/02/14 10:07
		
Version update
		 
	
		8ec16ca9
		 – David <gek@katherine>
 authored
 on 2021/02/14 10:05
		
New test program
		 
	
		0d5263b0
		 – David <gek@katherine>
 authored
 on 2021/02/14 09:44
		
I hate git
		 
	
		ead5b68d
		 – David <gek@katherine>
 authored
 on 2021/02/14 09:43
		
Now it compiles into a lib directory
		 
	
		138a63d0
		 – David <gek@katherine>
 authored
 on 2021/02/14 09:35
		
Major project restructuring
		 
	
		5c333c57
		 – David <gek@katherine>
 authored
 on 2021/02/14 09:26
		
Project Reorganization
		 
	
		175671e8
		 – David <gek@katherine>
 authored
 on 2021/02/14 08:23
		
A
		 
	
		c8a1b269
		 – David <gek@katherine>
 authored
 on 2021/02/14 08:21
		
A
		 
	
		84f9ab3e
		 – David <gek@katherine>
 authored
 on 2021/02/14 08:18
		
16 bit support
		 
	
		459ef75c
		 – David <gek@katherine>
 authored
 on 2021/02/13 18:31
		
Minor perf improvement
		 
	
		83761126
		 – David <gek@katherine>
 authored
 on 2021/02/13 15:56
		
Added the ability to change the size of the polygon stipple mask
		 
	
		f335eb38
		 – David <gek@katherine>
 authored
 on 2021/02/13 11:14
		
readme update
		 
	
		07e9153d
		 – David <gek@katherine>
 authored
 on 2021/02/13 08:51
		
README UPDATE
		 
	
		c871669a
		 – David <gek@katherine>
 authored
 on 2021/02/13 08:45
		
Readme Update
		 
	
		2993df58
		 – David <gek@katherine>
 authored
 on 2021/02/13 08:40
		
glDeleteLists
		 
	
		155aaa18
		 – David <gek@katherine>
 authored
 on 2021/02/13 08:32
		
New demo and bug fixes
		 
	
		cbd8813f
		 – David <gek@katherine>
 authored
 on 2021/02/12 17:01
		
Readme update
		 
	
		78cda0b8
		 – David <gek@katherine>
 authored
 on 2021/02/12 16:57
		
A
		 
	
		005a5734
		 – David <gek@katherine>
 authored
 on 2021/02/12 15:39
		
improving perf
		 
	
		8a5f4eb8
		 – David <gek@katherine>
 authored
 on 2021/02/12 15:30
		
A
		 
	
		3fb3d891
		 – David <gek@katherine>
 authored
 on 2021/02/12 14:14
		
A
		 
	
		2bbacdba
		 – David <gek@katherine>
 authored
 on 2021/02/12 12:58
		
Readme update
		 
	
		b80cec68
		 – David <gek@katherine>
 authored
 on 2021/02/12 12:55
		
Added texture demo
		 
	
		925d2153
		 – David <gek@katherine>
 authored
 on 2021/02/12 12:32
		
Update
		 
	
		3786df90
		 – David <gek@katherine>
 authored
 on 2021/02/12 12:09
		
Bug fix update- Per vertex color and lighting is now actually fixed.
		 
	
		81619731
		 – David <gek@katherine>
 authored
 on 2021/02/12 11:55
		
TinyGL Per-Vertex Color now working properly in the Gears demo.
		 
	
		db3e69fc
		 – David <gek@katherine>
 authored
 on 2021/02/12 07:47
		
Sample program Update
		 
	
		e917e944
		 – David <gek@katherine>
 authored
 on 2021/02/11 19:55
		
Fixed floating point divide by zero in 3dMath
		 
	
		cb5d300d
		 – David <gek@katherine>
 authored
 on 2021/02/11 19:48
		
3dMath Upgrade
		 
	
		8a2faea8
		 – David <gek@katherine>
 authored
 on 2021/02/11 15:04
		
New headers
		 
	
		51f5f5fa
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:49
		
A
		 
	
		6a128f9a
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:47
		
Readme update
		 
	
		1fa931aa
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:45
		
Added video
		 
	
		540ad4c8
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:39
		
removed old config thing
		 
	
		8013da17
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:20
		
update
		 
	
		0aaced64
		 – David <gek@katherine>
 authored
 on 2021/02/11 14:16
		
Update
		 
	
		8ef11f40
		 – David <gek@katherine>
 authored
 on 2021/02/11 13:49
		
Now added the ability to RESIZE text you render!
		 
	
		546bda8d
		 – David <gek@katherine>
 authored
 on 2021/02/11 12:22
		
TinyGL now has Text Rendering
		 
	
		c9bcf05e
		 – David <gek@katherine>
 authored
 on 2021/02/11 11:36
		
Initial Commit