ref: 8c3305a219d4ed99a13dd49ea86c67204d0df1af
dir: /src/get.c/
#include "msghandling.h"
#include "zgl.h"
void glGetIntegerv(GLint pname, GLint* params) {
GLContext* c = gl_get_context();
switch (pname) {
case GL_BLEND:
*params = c->zb->enable_blend;
break;
case GL_BLEND_DST:
*params = c->zb->dfactor;
break;
case GL_BLEND_SRC:
*params = c->zb->sfactor;
break;
case GL_BLEND_EQUATION:
*params = c->zb->blendeq;
break;
case GL_VIEWPORT:
params[0] = c->viewport.xmin;
params[1] = c->viewport.ymin;
params[2] = c->viewport.xsize;
params[3] = c->viewport.ysize;
break;
case GL_MAX_MODELVIEW_STACK_DEPTH:
*params = MAX_MODELVIEW_STACK_DEPTH;
break;
case GL_MAX_PROJECTION_STACK_DEPTH:
*params = MAX_PROJECTION_STACK_DEPTH;
break;
case GL_CULL_FACE_MODE:
*params = c->current_cull_face;
break;
case GL_MAX_LIGHTS:
*params = MAX_LIGHTS;
break;
case GL_MAX_TEXTURE_SIZE:
*params = 256; /* not completely true, but... */
break;
case GL_CULL_FACE:
*params = c->cull_face_enabled;
break;
case GL_MAX_TEXTURE_STACK_DEPTH:
*params = MAX_TEXTURE_STACK_DEPTH;
break;
case GL_CURRENT_RASTER_POSITION_VALID:
*params = c->rasterposvalid;
break;
default:
tgl_warning("glGet: option not implemented");
break;
}
}
#define xstr(s) str(s)
#define str(s) #s
const GLubyte* vendor_string = (const GLubyte*)"Fabrice Bellard, Gek, and the C-Chads";
const GLubyte* renderer_string = (const GLubyte*)"TinyGL v0.8, Maintainer: Gek (DMHSW)";
const GLubyte* version_string = (const GLubyte*)""
"0.8 TinyGLv0.8 "
#ifdef __DATE__
"Compiled on "
__DATE__
#ifdef __TIME__
" at "
__TIME__
#endif
#ifdef __GNUC__
" using GCC "
__VERSION__
#endif
#ifdef __TINYC__
" using Tiny C Compiler "
xstr(__TINYC__)
#endif
#ifdef _MSVC_VER
" using the worst compiler on earth, M$VC"
#endif
#endif //Endof date.
;
const GLubyte* extensions_string = (const GLubyte*)"TGL_TEXTURE "
"TGL_SMOOTHSHADING "
"TGL_LIGHTING "
#if TGL_FEATURE_ARRAYS == 1
"TGL_FEATURE_ARRAYS "
#endif
#if TGL_FEATURE_DISPLAYLISTS == 1
"TGL_FEATURE_DISPLAYLISTS "
#endif
#if TGL_FEATURE_LIT_TEXTURES == 1
"TGL_FEATURE_LIT_TEXTURES "
#endif
#if TGL_FEATURE_POLYGON_OFFSET == 1
"TGL_FEATURE_POLYGON_OFFSET "
#endif
#if TGL_FEATURE_POLYGON_STIPPLE == 1
"TGL_FEATURE_POLYGON_STIPPLE "
#endif
#if TGL_FEATURE_NO_COPY_COLOR == 1
"TGL_FEATURE_NO_COPY_COLOR "
#endif
#if TGL_FEATURE_BLEND == 1
"TGL_FEATURE_BLEND "
#endif
#if TGL_FEATURE_NO_DRAW_COLOR == 1
"TGL_FEATURE_NO_DRAW_COLOR "
#endif
#if TGL_FEATURE_FORCE_CLEAR_NO_COPY_COLOR == 1
"TGL_FEATURE_FORCE_CLEAR_NO_COPY_COLOR "
#endif
#if TGL_FEATURE_16_BITS == 1
"TGL_FEATURE_16_BITS "
#endif
#if TGL_FEATURE_32_BITS == 1
"TGL_FEATURE_32_BITS "
#endif
#if COMPILETIME_TINYGL_COMPAT_TEST == 1
"TGL_COMPILETIME_TINYGL_COMPAT_TEST "
#endif
"TGL_SOFTWARE_ACCELERATED";
const GLubyte* glGetString(GLenum name){
switch(name){
case GL_VENDOR: return vendor_string;
case GL_RENDERER: return renderer_string;
case GL_VERSION: return version_string;
case GL_EXTENSIONS: return extensions_string;
}
return (const GLubyte*)"Erroneous input to glGetString";
}
void glGetFloatv(GLint pname, GLfloat* v) {
GLint i;
GLint mnr = 0; /* just a trick to return the correct matrix */
GLContext* c = gl_get_context();
switch (pname) {
case GL_TEXTURE_MATRIX:
mnr++;
case GL_PROJECTION_MATRIX:
mnr++;
case GL_MODELVIEW_MATRIX: {
GLfloat* p = &c->matrix_stack_ptr[mnr]->m[0][0];
;
for (i = 0; i < 4; i++) {
*v++ = p[0];
*v++ = p[4];
*v++ = p[8];
*v++ = p[12];
p++;
}
} break;
case GL_LINE_WIDTH:
*v = 1.0f;
break;
case GL_LINE_WIDTH_RANGE:
v[0] = v[1] = 1.0f;
break;
case GL_POINT_SIZE:
*v = c->zb->pointsize;
break;
case GL_POINT_SIZE_RANGE:
v[0] = v[1] = 1.0f;
default:
tgl_warning("warning: unknown pname in glGetFloatv()\n");
break;
}
}