RSS feed
83761126
– David <gek@katherine>
authored
on 2021/02/13 15:56
Added the ability to change the size of the polygon stipple mask
f335eb38
– David <gek@katherine>
authored
on 2021/02/13 11:14
readme update
07e9153d
– David <gek@katherine>
authored
on 2021/02/13 08:51
README UPDATE
c871669a
– David <gek@katherine>
authored
on 2021/02/13 08:45
Readme Update
2993df58
– David <gek@katherine>
authored
on 2021/02/13 08:40
glDeleteLists
155aaa18
– David <gek@katherine>
authored
on 2021/02/13 08:32
New demo and bug fixes
cbd8813f
– David <gek@katherine>
authored
on 2021/02/12 17:01
Readme update
78cda0b8
– David <gek@katherine>
authored
on 2021/02/12 16:57
A
005a5734
– David <gek@katherine>
authored
on 2021/02/12 15:39
improving perf
8a5f4eb8
– David <gek@katherine>
authored
on 2021/02/12 15:30
A
3fb3d891
– David <gek@katherine>
authored
on 2021/02/12 14:14
A
2bbacdba
– David <gek@katherine>
authored
on 2021/02/12 12:58
Readme update
b80cec68
– David <gek@katherine>
authored
on 2021/02/12 12:55
Added texture demo
925d2153
– David <gek@katherine>
authored
on 2021/02/12 12:32
Update
3786df90
– David <gek@katherine>
authored
on 2021/02/12 12:09
Bug fix update- Per vertex color and lighting is now actually fixed.
81619731
– David <gek@katherine>
authored
on 2021/02/12 11:55
TinyGL Per-Vertex Color now working properly in the Gears demo.
db3e69fc
– David <gek@katherine>
authored
on 2021/02/12 07:47
Sample program Update
e917e944
– David <gek@katherine>
authored
on 2021/02/11 19:55
Fixed floating point divide by zero in 3dMath
cb5d300d
– David <gek@katherine>
authored
on 2021/02/11 19:48
3dMath Upgrade
8a2faea8
– David <gek@katherine>
authored
on 2021/02/11 15:04
New headers
51f5f5fa
– David <gek@katherine>
authored
on 2021/02/11 14:49
A
6a128f9a
– David <gek@katherine>
authored
on 2021/02/11 14:47
Readme update
1fa931aa
– David <gek@katherine>
authored
on 2021/02/11 14:45
Added video
540ad4c8
– David <gek@katherine>
authored
on 2021/02/11 14:39
removed old config thing
8013da17
– David <gek@katherine>
authored
on 2021/02/11 14:20
update
0aaced64
– David <gek@katherine>
authored
on 2021/02/11 14:16
Update
8ef11f40
– David <gek@katherine>
authored
on 2021/02/11 13:49
Now added the ability to RESIZE text you render!
546bda8d
– David <gek@katherine>
authored
on 2021/02/11 12:22
TinyGL now has Text Rendering
c9bcf05e
– David <gek@katherine>
authored
on 2021/02/11 11:36
Initial Commit