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83761126 – David <gek@katherine> authored on 2021/02/13 15:56
Added the ability to change the size of the polygon stipple mask

f335eb38 – David <gek@katherine> authored on 2021/02/13 11:14
readme update

07e9153d – David <gek@katherine> authored on 2021/02/13 08:51
README UPDATE

c871669a – David <gek@katherine> authored on 2021/02/13 08:45
Readme Update

2993df58 – David <gek@katherine> authored on 2021/02/13 08:40
glDeleteLists

155aaa18 – David <gek@katherine> authored on 2021/02/13 08:32
New demo and bug fixes

cbd8813f – David <gek@katherine> authored on 2021/02/12 17:01
Readme update

78cda0b8 – David <gek@katherine> authored on 2021/02/12 16:57
A

005a5734 – David <gek@katherine> authored on 2021/02/12 15:39
improving perf

8a5f4eb8 – David <gek@katherine> authored on 2021/02/12 15:30
A

3fb3d891 – David <gek@katherine> authored on 2021/02/12 14:14
A

2bbacdba – David <gek@katherine> authored on 2021/02/12 12:58
Readme update

b80cec68 – David <gek@katherine> authored on 2021/02/12 12:55
Added texture demo

925d2153 – David <gek@katherine> authored on 2021/02/12 12:32
Update

3786df90 – David <gek@katherine> authored on 2021/02/12 12:09
Bug fix update- Per vertex color and lighting is now actually fixed.

81619731 – David <gek@katherine> authored on 2021/02/12 11:55
TinyGL Per-Vertex Color now working properly in the Gears demo.

db3e69fc – David <gek@katherine> authored on 2021/02/12 07:47
Sample program Update

e917e944 – David <gek@katherine> authored on 2021/02/11 19:55
Fixed floating point divide by zero in 3dMath

cb5d300d – David <gek@katherine> authored on 2021/02/11 19:48
3dMath Upgrade

8a2faea8 – David <gek@katherine> authored on 2021/02/11 15:04
New headers

51f5f5fa – David <gek@katherine> authored on 2021/02/11 14:49
A

6a128f9a – David <gek@katherine> authored on 2021/02/11 14:47
Readme update

1fa931aa – David <gek@katherine> authored on 2021/02/11 14:45
Added video

540ad4c8 – David <gek@katherine> authored on 2021/02/11 14:39
removed old config thing

8013da17 – David <gek@katherine> authored on 2021/02/11 14:20
update

0aaced64 – David <gek@katherine> authored on 2021/02/11 14:16
Update

8ef11f40 – David <gek@katherine> authored on 2021/02/11 13:49
Now added the ability to RESIZE text you render!

546bda8d – David <gek@katherine> authored on 2021/02/11 12:22
TinyGL now has Text Rendering

c9bcf05e – David <gek@katherine> authored on 2021/02/11 11:36
Initial Commit