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– David <gek@katherine>
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0201aba8
– David <gek@katherine>
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Added new test to raw demos
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ad3df4d5
– David <gek@katherine>
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on 2021/03/07 16:47
Improved performance by reducing runtime overhead of textures
c8272c51
– David <gek@katherine>
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on 2021/03/07 10:24
A
35b33677
– David <gek@katherine>
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README
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– David <gek@katherine>
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Update
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– David <gek@katherine>
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on 2021/03/05 16:38
A
0ef7731e
– David <gek@katherine>
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on 2021/03/05 13:06
Update lsthread
a208863c
– David <gek@katherine>
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on 2021/03/05 09:11
added resweep to bonus libraries
de062296
– David <gek@katherine>
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on 2021/03/04 10:00
Update documentation and deps
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on 2021/03/04 09:51
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on 2021/03/03 19:28
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– David <gek@katherine>
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on 2021/03/03 19:27
A
8b60b91a
– David <gek@katherine>
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on 2021/03/03 13:05
RAW DEMOSgit add .!
1184569d
– David <gek@katherine>
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on 2021/03/03 12:54
Raw Demos
567796e9
– David <gek@katherine>
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on 2021/03/03 12:54
Raw Demos
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– David <gek@katherine>
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on 2021/03/03 09:12
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– David <gek@katherine>
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on 2021/03/03 08:58
u
168683cd
– David <gek@katherine>
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on 2021/03/03 08:44
OpenIMGUI standards update
508ec728
– David <gek@katherine>
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on 2021/03/03 08:30
Update OpenIMGUI standard
a2713e47
– David <gek@katherine>
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on 2021/03/03 07:28
OpenIMGUI standard added
8ec1b78d
– David <gek@katherine>
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on 2021/03/03 04:32
using ffastmath
b1f9687a
– David <gek@katherine>
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on 2021/03/02 18:29
Updated GUI demo
aa02e9a5
– David <gek@katherine>
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on 2021/03/02 17:42
Update
827edd45
– David <gek@katherine>
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on 2021/03/01 21:39
unbloat
a520f0ba
– David <gek@katherine>
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on 2021/03/01 19:47
string utils
34dae697
– David <gek@katherine>
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on 2021/03/01 17:05
added arne palette
7975ca3a
– David <gek@katherine>
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on 2021/03/01 14:15
readme
e26a1e67
– David <gek@katherine>
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on 2021/03/01 14:14
Windows Compat
82aee264
– Gek_At_Windows <gek169@github.com>
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on 2021/03/01 15:22
B
f8753116
– David <gek@katherine>
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on 2021/03/01 07:44
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34935b41
– David <gek@katherine>
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on 2021/02/28 21:24
A
8e821de1
– David <gek@katherine>
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on 2021/02/28 19:48
Improved model.c camera
f8fa5363
– David <gek@katherine>
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on 2021/02/26 18:00
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6d4d0f9e
– David <gek@katherine>
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on 2021/02/26 17:56
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c440c9c6
– David <gek@katherine>
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on 2021/02/26 06:51
Compiletime compat test update
e670b893
– David <gek@katherine>
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on 2021/02/24 16:25
Perf boost, ztext
3bc4b591
– David <gek@katherine>
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on 2021/02/24 05:42
Perf boosts
d29ae294
– David <gek@katherine>
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on 2021/02/24 04:49
Performance fix
522b4cd3
– David <gek@katherine>
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on 2021/02/23 12:16
A
5b98f618
– David <gek@katherine>
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on 2021/02/23 10:37
Minor perf boost by disabling GL_POLYGON
d1a3af46
– David <gek@katherine>
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on 2021/02/23 09:18
added mtune=native option to config mk
3cb44ef2
– David <gek@katherine>
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on 2021/02/23 09:15
building by default with march=native. Why wouldnt you?
db1a3654
– David <gek@katherine>
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on 2021/02/23 08:46
A
4819492e
– David <gek@katherine>
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on 2021/02/23 08:37
Performance update by inlining functions
b9934949
– David <gek@katherine>
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on 2021/02/23 07:37
Perf boost!
61100b1d
– David <gek@katherine>
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on 2021/02/23 06:59
Essential bug fix update
bb91438a
– David <gek@katherine>
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on 2021/02/22 20:39
Color interpolation sooped up
991af366
– David <gek@katherine>
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on 2021/02/22 19:05
Bug fixes
bf8e3ef4
– David <gek@katherine>
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on 2021/02/22 18:52
Color interp bug fix
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