RSS feed
3b961717
– David <gek@katherine>
authored
on 2021/02/14 16:04
Using GL types in code
892f234f
– David <gek@katherine>
authored
on 2021/02/14 15:57
Feature update- code uses GL types
79393818
– David <gek@katherine>
authored
on 2021/02/14 15:42
Adding build test shit
832eb032
– David <gek@katherine>
authored
on 2021/02/14 13:59
Major bug fix update
a2f16757
– David <gek@katherine>
authored
on 2021/02/14 13:52
Bug fix: Normalized Position for lights at infinity
c61f11f5
– David <gek@katherine>
authored
on 2021/02/14 13:17
3dMath update
981c041b
– David <gek@katherine>
authored
on 2021/02/14 12:55
yet more text updates
83843949
– David <gek@katherine>
authored
on 2021/02/14 12:46
Examples update
e26ac69f
– David <gek@katherine>
authored
on 2021/02/14 11:53
Feature update
be646bf6
– David <gek@katherine>
authored
on 2021/02/14 11:50
Bug Fix in 16 bit rendering mode
2d88df8f
– David <gek@katherine>
authored
on 2021/02/14 11:00
A
82527b33
– David <gek@katherine>
authored
on 2021/02/14 10:52
Limitations update
d15bcd30
– David <gek@katherine>
authored
on 2021/02/14 10:07
Version update
8ec16ca9
– David <gek@katherine>
authored
on 2021/02/14 10:05
New test program
0d5263b0
– David <gek@katherine>
authored
on 2021/02/14 09:44
I hate git
ead5b68d
– David <gek@katherine>
authored
on 2021/02/14 09:43
Now it compiles into a lib directory
138a63d0
– David <gek@katherine>
authored
on 2021/02/14 09:35
Major project restructuring
5c333c57
– David <gek@katherine>
authored
on 2021/02/14 09:26
Project Reorganization
175671e8
– David <gek@katherine>
authored
on 2021/02/14 08:23
A
c8a1b269
– David <gek@katherine>
authored
on 2021/02/14 08:21
A
84f9ab3e
– David <gek@katherine>
authored
on 2021/02/14 08:18
16 bit support
459ef75c
– David <gek@katherine>
authored
on 2021/02/13 18:31
Minor perf improvement
83761126
– David <gek@katherine>
authored
on 2021/02/13 15:56
Added the ability to change the size of the polygon stipple mask
f335eb38
– David <gek@katherine>
authored
on 2021/02/13 11:14
readme update
07e9153d
– David <gek@katherine>
authored
on 2021/02/13 08:51
README UPDATE
c871669a
– David <gek@katherine>
authored
on 2021/02/13 08:45
Readme Update
2993df58
– David <gek@katherine>
authored
on 2021/02/13 08:40
glDeleteLists
155aaa18
– David <gek@katherine>
authored
on 2021/02/13 08:32
New demo and bug fixes
cbd8813f
– David <gek@katherine>
authored
on 2021/02/12 17:01
Readme update
78cda0b8
– David <gek@katherine>
authored
on 2021/02/12 16:57
A
005a5734
– David <gek@katherine>
authored
on 2021/02/12 15:39
improving perf
8a5f4eb8
– David <gek@katherine>
authored
on 2021/02/12 15:30
A
3fb3d891
– David <gek@katherine>
authored
on 2021/02/12 14:14
A
2bbacdba
– David <gek@katherine>
authored
on 2021/02/12 12:58
Readme update
b80cec68
– David <gek@katherine>
authored
on 2021/02/12 12:55
Added texture demo
925d2153
– David <gek@katherine>
authored
on 2021/02/12 12:32
Update
3786df90
– David <gek@katherine>
authored
on 2021/02/12 12:09
Bug fix update- Per vertex color and lighting is now actually fixed.
81619731
– David <gek@katherine>
authored
on 2021/02/12 11:55
TinyGL Per-Vertex Color now working properly in the Gears demo.
db3e69fc
– David <gek@katherine>
authored
on 2021/02/12 07:47
Sample program Update
e917e944
– David <gek@katherine>
authored
on 2021/02/11 19:55
Fixed floating point divide by zero in 3dMath
cb5d300d
– David <gek@katherine>
authored
on 2021/02/11 19:48
3dMath Upgrade
8a2faea8
– David <gek@katherine>
authored
on 2021/02/11 15:04
New headers
51f5f5fa
– David <gek@katherine>
authored
on 2021/02/11 14:49
A
6a128f9a
– David <gek@katherine>
authored
on 2021/02/11 14:47
Readme update
1fa931aa
– David <gek@katherine>
authored
on 2021/02/11 14:45
Added video
540ad4c8
– David <gek@katherine>
authored
on 2021/02/11 14:39
removed old config thing
8013da17
– David <gek@katherine>
authored
on 2021/02/11 14:20
update
0aaced64
– David <gek@katherine>
authored
on 2021/02/11 14:16
Update
8ef11f40
– David <gek@katherine>
authored
on 2021/02/11 13:49
Now added the ability to RESIZE text you render!
546bda8d
– David <gek@katherine>
authored
on 2021/02/11 12:22
TinyGL now has Text Rendering
c9bcf05e
– David <gek@katherine>
authored
on 2021/02/11 11:36
Initial Commit