shithub: riscv

ref: f24038d601ebe23a213ca1eaf2cf2faa47c22873
dir: /sys/src/games/doom/r_sky.h/

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// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
//	Sky rendering.
//
//-----------------------------------------------------------------------------


#ifndef __R_SKY__
#define __R_SKY__


#ifdef __GNUG__
#pragma interface
#endif

// SKY, store the number for name.
#define			SKYFLATNAME  "F_SKY1"

// The sky map is 256*128*4 maps.
#define ANGLETOSKYSHIFT		22

extern  int		skytexture;
extern int		skytexturemid;

// Called whenever the view size changes.
void R_InitSkyMap (void);

#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------