ref: dc593372bfc4224c6cf91d2031d0ad0aeadaddfe
dir: /sys/src/games/doom/hu_lib.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: none // //----------------------------------------------------------------------------- #ifndef __HULIB__ #define __HULIB__ // We are referring to patches. #include "r_defs.h" // background and foreground screen numbers // different from other modules. #define BG 1 #define FG 0 // font stuff #define HU_CHARERASE KEY_BACKSPACE #define HU_MAXLINES 4 #define HU_MAXLINELENGTH 80 // // Typedefs of widgets // // Text Line widget // (parent of Scrolling Text and Input Text widgets) typedef struct { // left-justified position of scrolling text window int x; int y; patch_t** f; // font int sc; // start character char l[HU_MAXLINELENGTH+1]; // line of text int len; // current line length // whether this line needs to be udpated int needsupdate; } hu_textline_t; // Scrolling Text window widget // (child of Text Line widget) typedef struct { hu_textline_t l[HU_MAXLINES]; // text lines to draw int h; // height in lines int cl; // current line number // pointer to boolean stating whether to update window boolean* on; boolean laston; // last value of *->on. } hu_stext_t; // Input Text Line widget // (child of Text Line widget) typedef struct { hu_textline_t l; // text line to input on // left margin past which I am not to delete characters int lm; // pointer to boolean stating whether to update window boolean* on; boolean laston; // last value of *->on; } hu_itext_t; // // Widget creation, access, and update routines // // initializes heads-up widget library void HUlib_init(void); // // textline code // // clear a line of text void HUlib_clearTextLine(hu_textline_t *t); void HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc); // returns success boolean HUlib_addCharToTextLine(hu_textline_t *t, char ch); // returns success boolean HUlib_delCharFromTextLine(hu_textline_t *t); // draws tline void HUlib_drawTextLine(hu_textline_t *l, boolean drawcursor); // erases text line void HUlib_eraseTextLine(hu_textline_t *l); // // Scrolling Text window widget routines // // ? void HUlib_initSText ( hu_stext_t* s, int x, int y, int h, patch_t** font, int startchar, boolean* on ); // add a new line void HUlib_addLineToSText(hu_stext_t* s); // ? void HUlib_addMessageToSText ( hu_stext_t* s, char* prefix, char* msg ); // draws stext void HUlib_drawSText(hu_stext_t* s); // erases all stext lines void HUlib_eraseSText(hu_stext_t* s); // Input Text Line widget routines void HUlib_initIText ( hu_itext_t* it, int x, int y, patch_t** font, int startchar, boolean* on ); // enforces left margin void HUlib_delCharFromIText(hu_itext_t* it); // enforces left margin void HUlib_eraseLineFromIText(hu_itext_t* it); // resets line and left margin void HUlib_resetIText(hu_itext_t* it); // left of left-margin void HUlib_addPrefixToIText ( hu_itext_t* it, char* str ); // whether eaten boolean HUlib_keyInIText ( hu_itext_t* it, unsigned char ch ); void HUlib_drawIText(hu_itext_t* it); // erases all itext lines void HUlib_eraseIText(hu_itext_t* it); #endif //----------------------------------------------------------------------------- // // $Log:$ // //-----------------------------------------------------------------------------