ref: 909323e92a4e694bff5908e500d8655ac1bbd932
dir: /sys/src/9/teg2/fpi.c/
/* * Floating Point Interpreter. * shamelessly stolen from an original by ark. */ #include "fpi.h" void fpiround(Internal *i) { unsigned long guard; guard = i->l & GuardMask; i->l &= ~GuardMask; if(guard > (LsBit>>1) || (guard == (LsBit>>1) && (i->l & LsBit))){ i->l += LsBit; if(i->l & CarryBit){ i->l &= ~CarryBit; i->h++; if(i->h & CarryBit){ if (i->h & 0x01) i->l |= CarryBit; i->l >>= 1; i->h >>= 1; i->e++; } } } } static void matchexponents(Internal *x, Internal *y) { int count; count = y->e - x->e; x->e = y->e; if(count >= 2*FractBits){ x->l = x->l || x->h; x->h = 0; return; } if(count >= FractBits){ count -= FractBits; x->l = x->h|(x->l != 0); x->h = 0; } while(count > 0){ count--; if(x->h & 0x01) x->l |= CarryBit; if(x->l & 0x01) x->l |= 2; x->l >>= 1; x->h >>= 1; } } static void shift(Internal *i) { i->e--; i->h <<= 1; i->l <<= 1; if(i->l & CarryBit){ i->l &= ~CarryBit; i->h |= 0x01; } } static void normalise(Internal *i) { while((i->h & HiddenBit) == 0) shift(i); } static void renormalise(Internal *i) { if(i->e < -2 * FractBits) i->e = -2 * FractBits; while(i->e < 1){ i->e++; if(i->h & 0x01) i->l |= CarryBit; i->h >>= 1; i->l = (i->l>>1)|(i->l & 0x01); } if(i->e >= ExpInfinity) SetInfinity(i); } void fpinormalise(Internal *x) { if(!IsWeird(x) && !IsZero(x)) normalise(x); } void fpiadd(Internal *x, Internal *y, Internal *i) { Internal *t; i->s = x->s; if(IsWeird(x) || IsWeird(y)){ if(IsNaN(x) || IsNaN(y)) SetQNaN(i); else SetInfinity(i); return; } if(x->e > y->e){ t = x; x = y; y = t; } matchexponents(x, y); i->e = x->e; i->h = x->h + y->h; i->l = x->l + y->l; if(i->l & CarryBit){ i->h++; i->l &= ~CarryBit; } if(i->h & (HiddenBit<<1)){ if(i->h & 0x01) i->l |= CarryBit; i->l = (i->l>>1)|(i->l & 0x01); i->h >>= 1; i->e++; } if(IsWeird(i)) SetInfinity(i); } void fpisub(Internal *x, Internal *y, Internal *i) { Internal *t; if(y->e < x->e || (y->e == x->e && (y->h < x->h || (y->h == x->h && y->l < x->l)))){ t = x; x = y; y = t; } i->s = y->s; if(IsNaN(y)){ SetQNaN(i); return; } if(IsInfinity(y)){ if(IsInfinity(x)) SetQNaN(i); else SetInfinity(i); return; } matchexponents(x, y); i->e = y->e; i->h = y->h - x->h; i->l = y->l - x->l; if(i->l < 0){ i->l += CarryBit; i->h--; } if(i->h == 0 && i->l == 0) SetZero(i); else while(i->e > 1 && (i->h & HiddenBit) == 0) shift(i); } #define CHUNK (FractBits/2) #define CMASK ((1<<CHUNK)-1) #define HI(x) ((short)((x)>>CHUNK) & CMASK) #define LO(x) ((short)(x) & CMASK) #define SPILL(x) ((x)>>CHUNK) #define M(x, y) ((long)a[x]*(long)b[y]) #define C(h, l) (((long)((h) & CMASK)<<CHUNK)|((l) & CMASK)) void fpimul(Internal *x, Internal *y, Internal *i) { long a[4], b[4], c[7], f[4]; i->s = x->s^y->s; if(IsWeird(x) || IsWeird(y)){ if(IsNaN(x) || IsNaN(y) || IsZero(x) || IsZero(y)) SetQNaN(i); else SetInfinity(i); return; } else if(IsZero(x) || IsZero(y)){ SetZero(i); return; } normalise(x); normalise(y); i->e = x->e + y->e - (ExpBias - 1); a[0] = HI(x->h); b[0] = HI(y->h); a[1] = LO(x->h); b[1] = LO(y->h); a[2] = HI(x->l); b[2] = HI(y->l); a[3] = LO(x->l); b[3] = LO(y->l); c[6] = M(3, 3); c[5] = M(2, 3) + M(3, 2) + SPILL(c[6]); c[4] = M(1, 3) + M(2, 2) + M(3, 1) + SPILL(c[5]); c[3] = M(0, 3) + M(1, 2) + M(2, 1) + M(3, 0) + SPILL(c[4]); c[2] = M(0, 2) + M(1, 1) + M(2, 0) + SPILL(c[3]); c[1] = M(0, 1) + M(1, 0) + SPILL(c[2]); c[0] = M(0, 0) + SPILL(c[1]); f[0] = c[0]; f[1] = C(c[1], c[2]); f[2] = C(c[3], c[4]); f[3] = C(c[5], c[6]); if((f[0] & HiddenBit) == 0){ f[0] <<= 1; f[1] <<= 1; f[2] <<= 1; f[3] <<= 1; if(f[1] & CarryBit){ f[0] |= 1; f[1] &= ~CarryBit; } if(f[2] & CarryBit){ f[1] |= 1; f[2] &= ~CarryBit; } if(f[3] & CarryBit){ f[2] |= 1; f[3] &= ~CarryBit; } i->e--; } i->h = f[0]; i->l = f[1]; if(f[2] || f[3]) i->l |= 1; renormalise(i); } void fpidiv(Internal *x, Internal *y, Internal *i) { i->s = x->s^y->s; if(IsNaN(x) || IsNaN(y) || (IsInfinity(x) && IsInfinity(y)) || (IsZero(x) && IsZero(y))){ SetQNaN(i); return; } else if(IsZero(x) || IsInfinity(y)){ SetInfinity(i); return; } else if(IsInfinity(x) || IsZero(y)){ SetZero(i); return; } normalise(x); normalise(y); i->h = 0; i->l = 0; i->e = y->e - x->e + (ExpBias + 2*FractBits - 1); do{ if(y->h > x->h || (y->h == x->h && y->l >= x->l)){ i->l |= 0x01; y->h -= x->h; y->l -= x->l; if(y->l < 0){ y->l += CarryBit; y->h--; } } shift(y); shift(i); }while ((i->h & HiddenBit) == 0); if(y->h || y->l) i->l |= 0x01; renormalise(i); } int fpicmp(Internal *x, Internal *y) { if(IsNaN(x) && IsNaN(y)) return 0; if(IsInfinity(x) && IsInfinity(y)) return y->s - x->s; if(x->e == y->e && x->h == y->h && x->l == y->l) return y->s - x->s; if(x->e < y->e || (x->e == y->e && (x->h < y->h || (x->h == y->h && x->l < y->l)))) return y->s ? 1: -1; return x->s ? -1: 1; }