ref: 4d69aacea023546a7150d92e147e531c38de822f
dir: /sys/src/9/port/proc.c/
#include <u.h> #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "../port/error.h" #include "edf.h" #include <trace.h> #include "tos.h" #include "ureg.h" int schedgain = 30; /* units in seconds */ int nrdy; static void updatecpu(Proc*); static int reprioritize(Proc*); ulong delayedscheds; /* statistics */ ulong skipscheds; ulong preempts; ulong load; static struct Procalloc { Lock; Proc **tab; Proc *free; int nextindex; } procalloc; enum { Q=10, DQ=4, Scaling=2, }; Schedq runq[Nrq]; ulong runvec; char *statename[] = { /* BUG: generate automatically */ "Dead", "Moribund", "New", "Ready", "Scheding", "Running", "Queueing", "QueueingR", "QueueingW", "Wakeme", "Broken", "Stopped", "Rendez", "Waitrelease", }; static void rebalance(void); static void pidinit(void); static void pidfree(Proc*); /* * Always splhi()'ed. */ void schedinit(void) /* never returns */ { Edf *e; setlabel(&m->sched); if(up != nil) { if((e = up->edf) != nil && (e->flags & Admitted)) edfrecord(up); m->proc = nil; switch(up->state) { default: updatecpu(up); break; case Running: up->state = Scheding; ready(up); break; case Moribund: mmurelease(up); lock(&procalloc); up->state = Dead; up->mach = nil; up->qnext = procalloc.free; procalloc.free = up; /* proc is free now, make sure unlock() wont touch it */ up = procalloc.Lock.p = nil; unlock(&procalloc); goto out; } coherence(); up->mach = nil; up = nil; } out: sched(); panic("schedinit"); } int kenter(Ureg *ureg) { int user; user = userureg(ureg); if(user){ up->dbgreg = ureg; cycles(&up->kentry); } return user; } void kexit(Ureg*) { uvlong t; Tos *tos; cycles(&t); /* precise time accounting, kernel exit */ tos = (Tos*)(USTKTOP-sizeof(Tos)); tos->kcycles += t - up->kentry; tos->pcycles = t + up->pcycles; tos->pid = up->pid; } static void procswitch(void) { uvlong t; /* statistics */ m->cs++; cycles(&t); up->kentry -= t; up->pcycles += t; procsave(up); if(!setlabel(&up->sched)) gotolabel(&m->sched); procrestore(up); cycles(&t); up->kentry += t; up->pcycles -= t; } /* * If changing this routine, look also at sleep(). It * contains a copy of the guts of sched(). */ void sched(void) { if(m->ilockdepth) panic("cpu%d: ilockdepth %d, last lock %#p at %#p", m->machno, m->ilockdepth, up != nil ? up->lastilock: nil, (up != nil && up->lastilock != nil) ? up->lastilock->pc: 0); if(up != nil) { /* * Delay the sched until the process gives up the locks * it is holding. This avoids dumb lock loops. * Don't delay if the process is Moribund. * It called sched to die. * But do sched eventually. This avoids a missing unlock * from hanging the entire kernel. * But don't reschedule procs holding palloc or procalloc. * Those are far too important to be holding while asleep. * * This test is not exact. There can still be a few instructions * in the middle of taslock when a process holds a lock * but Lock.p has not yet been initialized. */ if(up->nlocks) if(up->state != Moribund) if(up->delaysched < 20 || palloc.Lock.p == up || fscache.Lock.p == up || procalloc.Lock.p == up){ up->delaysched++; delayedscheds++; return; } up->delaysched = 0; splhi(); procswitch(); spllo(); return; } up = runproc(); if(up->edf == nil) up->priority = reprioritize(up); if(up != m->readied) m->schedticks = m->ticks + HZ/10; m->readied = nil; m->proc = up; up->mach = up->mp = MACHP(m->machno); up->state = Running; mmuswitch(up); gotolabel(&up->sched); } int anyready(void) { return runvec; } int anyhigher(void) { return runvec & ~((1<<(up->priority+1))-1); } /* * here once per clock tick to see if we should resched */ void hzsched(void) { /* once a second, rebalance will reprioritize ready procs */ if(m->machno == 0) rebalance(); /* unless preempted, get to run for at least 100ms */ if(anyhigher() || (!up->fixedpri && (long)(m->ticks - m->schedticks) > 0 && anyready())){ m->readied = nil; /* avoid cooperative scheduling */ up->delaysched++; } } /* * here at the end of interrupts to see if we should preempt the * current process. */ void preempted(int clockintr) { if(up == nil || up->state != Running || active.exiting) return; if(!clockintr){ if(up->preempted || !anyhigher()) return; m->readied = nil; /* avoid cooperative scheduling */ up->preempted = 1; sched(); up->preempted = 0; } else if(up->delaysched) sched(); /* quantum ended or we held a lock */ } /* * Update the cpu time average for this particular process, * which is about to change from up -> not up or vice versa. * p->lastupdate is the last time an updatecpu happened. * * The cpu time average is a decaying average that lasts * about D clock ticks. D is chosen to be approximately * the cpu time of a cpu-intensive "quick job". A job has to run * for approximately D clock ticks before we home in on its * actual cpu usage. Thus if you manage to get in and get out * quickly, you won't be penalized during your burst. Once you * start using your share of the cpu for more than about D * clock ticks though, your p->cpu hits 1000 (1.0) and you end up * below all the other quick jobs. Interactive tasks, because * they basically always use less than their fair share of cpu, * will be rewarded. * * If the process has not been running, then we want to * apply the filter * * cpu = cpu * (D-1)/D * * n times, yielding * * cpu = cpu * ((D-1)/D)^n * * but D is big enough that this is approximately * * cpu = cpu * (D-n)/D * * so we use that instead. * * If the process has been running, we apply the filter to * 1 - cpu, yielding a similar equation. Note that cpu is * stored in fixed point (* 1000). * * Updatecpu must be called before changing up, in order * to maintain accurate cpu usage statistics. It can be called * at any time to bring the stats for a given proc up-to-date. */ static void updatecpu(Proc *p) { ulong t, ocpu, n, D; if(p->edf != nil) return; t = MACHP(0)->ticks*Scaling + Scaling/2; n = t - p->lastupdate; if(n == 0) return; p->lastupdate = t; D = schedgain*HZ*Scaling; if(n > D) n = D; ocpu = p->cpu; if(p != up) p->cpu = (ocpu*(D-n))/D; else{ t = 1000 - ocpu; t = (t*(D-n))/D; p->cpu = 1000 - t; } //iprint("pid %lud %s for %lud cpu %lud -> %lud\n", p->pid,p==up?"active":"inactive",n, ocpu,p->cpu); } /* * On average, p has used p->cpu of a cpu recently. * Its fair share is conf.nmach/m->load of a cpu. If it has been getting * too much, penalize it. If it has been getting not enough, reward it. * I don't think you can get much more than your fair share that * often, so most of the queues are for using less. Having a priority * of 3 means you're just right. Having a higher priority (up to p->basepri) * means you're not using as much as you could. */ static int reprioritize(Proc *p) { int fairshare, n, load, ratio; updatecpu(p); load = MACHP(0)->load; if(load == 0) return p->basepri; /* * fairshare = 1.000 * conf.nmach * 1.000/load, * except the decimal point is moved three places * on both load and fairshare. */ fairshare = (conf.nmach*1000*1000)/load; n = p->cpu; if(n == 0) n = 1; ratio = (fairshare+n/2) / n; if(ratio > p->basepri) ratio = p->basepri; if(ratio < 0) panic("reprioritize"); //iprint("pid %lud cpu %lud load %d fair %d pri %d\n", p->pid, p->cpu, load, fairshare, ratio); return ratio; } /* * add a process to a scheduling queue */ static int queueproc(Schedq *rq, Proc *p) { int pri = rq - runq; lock(runq); switch(p->state){ case New: case Queueing: case QueueingR: case QueueingW: case Wakeme: case Broken: case Stopped: case Rendezvous: if(p != up) break; /* wet floor */ case Dead: case Moribund: case Ready: case Running: case Waitrelease: unlock(runq); return -1; } p->state = Ready; p->priority = pri; if(pri == PriEdf){ Proc *pp, *l; /* insert in queue in earliest deadline order */ l = nil; for(pp = rq->head; pp != nil; pp = pp->rnext){ if(pp->edf->d > p->edf->d) break; l = pp; } p->rnext = pp; if(l == nil) rq->head = p; else l->rnext = p; if(pp == nil) rq->tail = p; } else { p->rnext = nil; if(rq->tail != nil) rq->tail->rnext = p; else rq->head = p; rq->tail = p; } rq->n++; nrdy++; runvec |= 1<<pri; unlock(runq); return 0; } /* * ready(p) picks a new priority for a process and sticks it in the * runq for that priority. */ void ready(Proc *p) { int s, pri; s = splhi(); switch(edfready(p)){ default: splx(s); return; case 0: pri = reprioritize(p); break; case 1: pri = PriEdf; break; } if(queueproc(&runq[pri], p) < 0){ iprint("ready %s %lud %s pc %p\n", p->text, p->pid, statename[p->state], getcallerpc(&p)); } else { void (*pt)(Proc*, int, vlong); pt = proctrace; if(pt != nil) pt(p, SReady, 0); } splx(s); } /* * try to remove a process from a scheduling queue (called splhi) */ Proc* dequeueproc(Schedq *rq, Proc *tp) { Proc *l, *p; if(!canlock(runq)) return nil; /* * the queue may have changed before we locked runq, * refind the target process. */ l = nil; for(p = rq->head; p != nil; p = p->rnext){ if(p == tp) break; l = p; } /* * p->mach==0 only when process state is saved */ if(p == nil || p->mach != nil){ unlock(runq); return nil; } if(p->rnext == nil) rq->tail = l; if(l != nil) l->rnext = p->rnext; else rq->head = p->rnext; if(rq->head == nil) runvec &= ~(1<<(rq-runq)); rq->n--; nrdy--; if(p->state != Ready){ iprint("dequeueproc %s %lud %s pc %p\n", p->text, p->pid, statename[p->state], getcallerpc(&rq)); p = nil; } unlock(runq); return p; } /* * yield the processor and drop our priority */ void yield(void) { if(anyready()){ /* pretend we just used 1/2 tick */ up->lastupdate -= Scaling/2; sched(); } } /* * recalculate priorities once a second. We need to do this * since priorities will otherwise only be recalculated when * the running process blocks. */ ulong balancetime; static void rebalance(void) { int pri, npri; Schedq *rq; Proc *p; ulong t; t = m->ticks; if(t - balancetime < HZ) return; balancetime = t; assert(!islo()); for(pri=0, rq=runq; pri<Npriq; pri++, rq++){ another: p = rq->head; if(p == nil) continue; if(pri == p->basepri) continue; npri = reprioritize(p); if(npri != pri){ p = dequeueproc(rq, p); if(p != nil){ p->state = Scheding; if(queueproc(&runq[npri], p) < 0) iprint("rebalance: queueproc %lud %s %s\n", p->pid, p->text, statename[p->state]); goto another; } } } } /* * pick a process to run */ Proc* runproc(void) { Schedq *rq; Proc *p; ulong start, now; int i; void (*pt)(Proc*, int, vlong); start = perfticks(); /* cooperative scheduling until the clock ticks */ if((p = m->readied) != nil && p->mach == nil && p->state == Ready && (p->wired == nil || p->wired == MACHP(m->machno)) && runq[Nrq-1].head == nil && runq[Nrq-2].head == nil){ skipscheds++; rq = &runq[p->priority]; goto found; } preempts++; loop: /* * find a process that last ran on this processor (affinity), * or one that can be moved to this processor. */ spllo(); for(i = 0;; i++){ /* * find the highest priority target process that this * processor can run given affinity constraints. * */ for(rq = &runq[Nrq-1]; rq >= runq; rq--){ for(p = rq->head; p != nil; p = p->rnext){ if(p->mp == nil || p->mp == MACHP(m->machno) || (p->wired == nil && i > 0)) goto found; } } /* waste time or halt the CPU */ idlehands(); /* remember how much time we're here */ now = perfticks(); m->perf.inidle += now-start; start = now; } found: splhi(); p = dequeueproc(rq, p); if(p == nil) goto loop; if(edflock(p)){ edfrun(p, rq == &runq[PriEdf]); /* start deadline timer and do admin */ edfunlock(); } pt = proctrace; if(pt != nil) pt(p, SRun, 0); return p; } int canpage(Proc *p) { int ok = 0; splhi(); lock(runq); /* Only reliable way to see if we are Running */ if(p->mach == nil) { p->newtlb = 1; ok = 1; } unlock(runq); spllo(); return ok; } Proc* newproc(void) { char *b; Proc *p; lock(&procalloc); p = procalloc.free; if(p == nil){ if(procalloc.nextindex >= conf.nproc){ unlock(&procalloc); return nil; } b = malloc(KSTACK+sizeof(Proc)); if(b == nil){ unlock(&procalloc); return nil; } p = (Proc*)(b + KSTACK); p->index = procalloc.nextindex++; procalloc.tab[p->index] = p; } assert(p->state == Dead); procalloc.free = p->qnext; p->qnext = nil; unlock(&procalloc); p->psstate = nil; p->state = New; p->fpstate = FPinit; #ifdef KFPSTATE p->kfpstate = FPinit; #endif p->procctl = 0; p->ureg = nil; p->dbgreg = nil; p->nerrlab = 0; p->errstr = p->errbuf0; p->syserrstr = p->errbuf1; p->errbuf0[0] = '\0'; p->errbuf1[0] = '\0'; p->nlocks = 0; p->delaysched = 0; p->trace = 0; /* sched params */ p->mp = nil; p->wired = nil; procpriority(p, PriNormal, 0); p->cpu = 0; p->lastupdate = MACHP(0)->ticks*Scaling; p->edf = nil; return p; } /* * wire this proc to a machine */ void procwired(Proc *p, int bm) { Proc *pp; int i; char nwired[MAXMACH]; Mach *wm; if(bm < 0){ /* pick a machine to wire to */ memset(nwired, 0, sizeof(nwired)); p->wired = nil; for(i=0; (pp = proctab(i)) != nil; i++){ wm = pp->wired; if(wm != nil && pp->pid) nwired[wm->machno]++; } bm = 0; for(i=0; i<conf.nmach; i++) if(nwired[i] < nwired[bm]) bm = i; } else { /* use the virtual machine requested */ bm = bm % conf.nmach; } p->wired = MACHP(bm); p->mp = p->wired; } void procpriority(Proc *p, int pri, int fixed) { if(pri >= Npriq) pri = Npriq - 1; else if(pri < 0) pri = 0; p->basepri = pri; p->priority = pri; if(fixed){ p->fixedpri = 1; } else { p->fixedpri = 0; } } void procinit0(void) /* bad planning - clashes with devproc.c */ { procalloc.free = nil; /* allocate 1 extra for a nil terminator */ procalloc.tab = xalloc((conf.nproc+1)*sizeof(Proc*)); if(procalloc.tab == nil){ xsummary(); panic("cannot allocate proctab for %lud procs", conf.nproc); } memset(procalloc.tab, 0, (conf.nproc+1)*sizeof(Proc*)); pidinit(); } /* * sleep if a condition is not true. Another process will * awaken us after it sets the condition. When we awaken * the condition may no longer be true. * * we lock both the process and the rendezvous to keep r->p * and p->r synchronized. */ void sleep(Rendez *r, int (*f)(void*), void *arg) { int s; void (*pt)(Proc*, int, vlong); s = splhi(); if(up->nlocks) print("process %lud sleeps with %d locks held, last lock %#p locked at pc %#p, sleep called from %#p\n", up->pid, up->nlocks, up->lastlock, up->lastlock->pc, getcallerpc(&r)); lock(r); lock(&up->rlock); if(r->p != nil){ print("double sleep called from %#p, %lud %lud\n", getcallerpc(&r), r->p->pid, up->pid); dumpstack(); } /* * Wakeup only knows there may be something to do by testing * r->p in order to get something to lock on. * Flush that information out to memory in case the sleep is * committed. */ r->p = up; if((*f)(arg) || up->notepending){ /* * if condition happened or a note is pending * never mind */ r->p = nil; unlock(&up->rlock); unlock(r); } else { /* * now we are committed to * change state and call scheduler */ pt = proctrace; if(pt != nil) pt(up, SSleep, 0); up->state = Wakeme; up->r = r; unlock(&up->rlock); unlock(r); procswitch(); } if(up->notepending) { up->notepending = 0; splx(s); interrupted(); } splx(s); } void interrupted(void) { if(up->procctl == Proc_exitme && up->closingfgrp != nil) forceclosefgrp(); error(Eintr); } void twakeup(Ureg*, Timer *t) { Proc *p; Rendez *trend; p = t->ta; trend = p->trend; if(trend != nil){ p->trend = nil; wakeup(trend); } } static int tfn(void *arg) { return up->trend == nil || up->tfn(arg); } void tsleep(Rendez *r, int (*fn)(void*), void *arg, ulong ms) { if(up->tt != nil){ print("%s %lud: tsleep timer active: mode %d, tf %#p, pc %#p\n", up->text, up->pid, up->tmode, up->tf, getcallerpc(&r)); timerdel(up); } up->tns = MS2NS(ms); up->tmode = Trelative; up->tf = twakeup; up->ta = up; up->trend = r; up->tfn = fn; timeradd(up); if(waserror()){ up->trend = nil; timerdel(up); nexterror(); } sleep(r, tfn, arg); up->trend = nil; timerdel(up); poperror(); } /* * Expects that only one process can call wakeup for any given Rendez. * We hold both locks to ensure that r->p and p->r remain consistent. * Richard Miller has a better solution that doesn't require both to * be held simultaneously, but I'm a paranoid - presotto. */ Proc* wakeup(Rendez *r) { Proc *p; int s; s = splhi(); lock(r); p = r->p; if(p != nil){ lock(&p->rlock); if(p->state != Wakeme || p->r != r){ iprint("%p %p %d\n", p->r, r, p->state); panic("wakeup: state"); } r->p = nil; p->r = nil; ready(p); unlock(&p->rlock); } unlock(r); splx(s); return p; } /* * if waking a sleeping process, this routine must hold both * p->rlock and r->lock. However, it can't know them in * the same order as wakeup causing a possible lock ordering * deadlock. We break the deadlock by giving up the p->rlock * lock if we can't get the r->lock and retrying. */ void procinterrupt(Proc *p) { QLock *q; int s; p->notepending = 1; /* this loop is to avoid lock ordering problems. */ for(;;){ Rendez *r; s = splhi(); lock(&p->rlock); r = p->r; /* waiting for a wakeup? */ if(r == nil) break; /* no */ /* try for the second lock */ if(canlock(r)){ if(p->state != Wakeme || r->p != p) panic("procinterrupt: state %d %d %d", r->p != p, p->r != r, p->state); p->r = nil; r->p = nil; ready(p); unlock(r); break; } /* give other process time to get out of critical section and try again */ unlock(&p->rlock); splx(s); sched(); } unlock(&p->rlock); splx(s); switch(p->state){ case Queueing: /* Try and pull out of a eqlock */ if((q = p->eql) != nil){ lock(&q->use); if(p->state == Queueing && p->eql == q){ Proc *d, *l; for(l = nil, d = q->head; d != nil; l = d, d = d->qnext){ if(d == p){ if(l != nil) l->qnext = p->qnext; else q->head = p->qnext; if(p->qnext == nil) q->tail = l; p->qnext = nil; p->eql = nil; /* not taken */ ready(p); break; } } } unlock(&q->use); } break; case Rendezvous: /* Try and pull out of a rendezvous */ lock(p->rgrp); if(p->state == Rendezvous) { Proc *d, **l; l = &REND(p->rgrp, p->rendtag); for(d = *l; d != nil; d = d->rendhash) { if(d == p) { *l = p->rendhash; p->rendval = ~0; ready(p); break; } l = &d->rendhash; } } unlock(p->rgrp); break; } } /* * pop a note from the calling process or suicide if theres * no note handler or notify during note handling. * Called from notify() with up->debug lock held. */ char* popnote(Ureg *u) { up->notepending = 0; if(up->nnote == 0) return nil; assert(up->nnote > 0); assert(up->note[0] != nil); assert(up->note[0]->ref > 0); /* hold off user notes during note handling */ if(up->notified && up->note[0]->flag == NUser) return nil; freenote(up->lastnote); up->lastnote = up->note[0]; if(--up->nnote > 0) memmove(&up->note[0], &up->note[1], up->nnote*sizeof(Note*)); up->note[up->nnote] = nil; if(u != nil && up->lastnote->ref == 1 && strncmp(up->lastnote->msg, "sys:", 4) == 0){ int l = strlen(up->lastnote->msg); assert(l < ERRMAX); assert(userureg(u)); snprint(up->lastnote->msg+l, ERRMAX-l, " pc=%#p", u->pc); } if(up->notify == nil || up->notified){ qunlock(&up->debug); if(up->lastnote->flag == NDebug) pprint("suicide: %s\n", up->lastnote->msg); pexit(up->lastnote->msg, up->lastnote->flag!=NDebug); } up->notified = 1; return up->lastnote->msg; } static Note* mknote(char *msg, int flag) { Note *n; n = smalloc(sizeof(Note)); kstrcpy(n->msg, msg, ERRMAX); n->flag = flag; n->ref = 1; return n; } int pushnote(Proc *p, Note *n) { if(p->state <= New || p->state == Broken || p->pid == 0){ freenote(n); return 0; } assert(n->ref > 0); if(n->flag != NUser && (p->notify == nil || p->notified)) freenotes(p); if(p->nnote < NNOTE){ p->note[p->nnote++] = n; procinterrupt(p); return 1; } freenote(n); return 0; } int postnote(Proc *p, int dolock, char *msg, int flag) { Note *n; int ret; if(p == nil) return 0; n = mknote(msg, flag); if(dolock) qlock(&p->debug); ret = pushnote(p, n); if(dolock) qunlock(&p->debug); return ret; } void postnotepg(ulong noteid, char *msg, int flag) { Note *n; Proc *p; int i; n = mknote(msg, flag); for(i = 0; (p = proctab(i)) != nil; i++){ if(p == up || p->noteid != noteid || p->kp) continue; qlock(&p->debug); if(p->noteid == noteid && !p->kp){ incref(n); pushnote(p, n); } qunlock(&p->debug); } freenote(n); } /* * weird thing: keep at most NBROKEN around */ #define NBROKEN 4 struct { QLock; int n; Proc *p[NBROKEN]; }broken; static void addbroken(void) { qlock(&broken); if(broken.n == NBROKEN) { ready(broken.p[0]); memmove(&broken.p[0], &broken.p[1], sizeof(Proc*)*(NBROKEN-1)); --broken.n; } broken.p[broken.n++] = up; qunlock(&broken); edfstop(up); up->state = Broken; up->psstate = nil; sched(); } void unbreak(Proc *p) { int b; qlock(&broken); for(b=0; b < broken.n; b++) if(broken.p[b] == p) { broken.n--; memmove(&broken.p[b], &broken.p[b+1], sizeof(Proc*)*(NBROKEN-(b+1))); ready(p); break; } qunlock(&broken); } int freebroken(void) { int i, n; qlock(&broken); n = broken.n; for(i=0; i<n; i++) { ready(broken.p[i]); broken.p[i] = nil; } broken.n = 0; qunlock(&broken); return n; } void freenote(Note *n) { if(n == nil || decref(n)) return; free(n); } void freenotes(Proc *p) { while(p->nnote > 0){ freenote(p->note[--p->nnote]); up->note[p->nnote] = nil; } } void pexit(char *exitstr, int freemem) { Proc *p; Segment **s; ulong utime, stime; Waitq *wq; Fgrp *fgrp; Egrp *egrp; Rgrp *rgrp; Pgrp *pgrp; Chan *dot; void (*pt)(Proc*, int, vlong); up->alarm = 0; timerdel(up); pt = proctrace; if(pt != nil) pt(up, SDead, 0); /* nil out all the resources under lock (free later) */ qlock(&up->debug); fgrp = up->fgrp; up->fgrp = nil; egrp = up->egrp; up->egrp = nil; rgrp = up->rgrp; up->rgrp = nil; pgrp = up->pgrp; up->pgrp = nil; dot = up->dot; up->dot = nil; qunlock(&up->debug); if(fgrp != nil) closefgrp(fgrp); if(egrp != nil) closeegrp(egrp); if(rgrp != nil) closergrp(rgrp); if(dot != nil) cclose(dot); if(pgrp != nil) closepgrp(pgrp); if(up->parentpid == 0){ if(exitstr == nil) exitstr = "unknown"; panic("boot process died: %s", exitstr); } p = up->parent; if(p != nil && p->pid == up->parentpid && p->state != Broken){ wq = smalloc(sizeof(Waitq)); wq->w.pid = up->pid; utime = up->time[TUser] + up->time[TCUser]; stime = up->time[TSys] + up->time[TCSys]; wq->w.time[TUser] = tk2ms(utime); wq->w.time[TSys] = tk2ms(stime); wq->w.time[TReal] = tk2ms(MACHP(0)->ticks - up->time[TReal]); if(exitstr != nil && exitstr[0]) snprint(wq->w.msg, sizeof(wq->w.msg), "%s %lud: %s", up->text, up->pid, exitstr); else wq->w.msg[0] = '\0'; lock(&p->exl); /* * Check that parent is still alive. */ if(p->pid == up->parentpid && p->state != Broken) { p->nchild--; p->time[TCUser] += utime; p->time[TCSys] += stime; /* * If there would be more than 128 wait records * processes for my parent, then don't leave a wait * record behind. This helps prevent badly written * daemon processes from accumulating lots of wait * records. */ if(p->nwait < 128) { wq->next = p->waitq; p->waitq = wq; p->nwait++; wq = nil; wakeup(&p->waitr); } } unlock(&p->exl); if(wq != nil) free(wq); } if(!freemem) addbroken(); qlock(&up->debug); lock(&up->exl); /* Prevent my children from leaving waits */ pidfree(up); up->parent = nil; up->nchild = up->nwait = 0; wakeup(&up->waitr); unlock(&up->exl); while((wq = up->waitq) != nil){ up->waitq = wq->next; free(wq); } freenotes(up); freenote(up->lastnote); up->lastnote = nil; up->notified = 0; /* release debuggers */ if(up->pdbg != nil) { wakeup(&up->pdbg->sleep); up->pdbg = nil; } if(up->syscalltrace != nil) { free(up->syscalltrace); up->syscalltrace = nil; } if(up->watchpt != nil){ free(up->watchpt); up->watchpt = nil; } up->nwatchpt = 0; qunlock(&up->debug); qlock(&up->seglock); for(s = up->seg; s < &up->seg[NSEG]; s++) { if(*s != nil) { putseg(*s); *s = nil; } } qunlock(&up->seglock); edfstop(up); if(up->edf != nil){ free(up->edf); up->edf = nil; } up->state = Moribund; sched(); panic("pexit"); } static int haswaitq(void *x) { return ((Proc*)x)->waitq != nil; } ulong pwait(Waitmsg *w) { ulong cpid; Waitq *wq; if(!canqlock(&up->qwaitr)) error(Einuse); if(waserror()) { qunlock(&up->qwaitr); nexterror(); } lock(&up->exl); while(up->waitq == nil) { if(up->nchild == 0) { unlock(&up->exl); error(Enochild); } unlock(&up->exl); sleep(&up->waitr, haswaitq, up); lock(&up->exl); } wq = up->waitq; up->waitq = wq->next; up->nwait--; unlock(&up->exl); qunlock(&up->qwaitr); poperror(); if(w != nil) memmove(w, &wq->w, sizeof(Waitmsg)); cpid = wq->w.pid; free(wq); return cpid; } Proc* proctab(int i) { #define proctab(x) (procalloc.tab[(x)]) return proctab(i); } void dumpaproc(Proc *p) { ulong bss; char *s; if(p == nil) return; bss = 0; if(p->seg[BSEG] != nil) bss = p->seg[BSEG]->top; s = p->psstate; if(s == nil) s = statename[p->state]; print("%3lud:%10s pc %#p dbgpc %#p %8s (%s) ut %ld st %ld bss %lux qpc %#p nl %d nd %lud lpc %#p pri %lud\n", p->pid, p->text, p->pc, dbgpc(p), s, statename[p->state], p->time[0], p->time[1], bss, p->qpc, p->nlocks, p->delaysched, p->lastlock ? p->lastlock->pc : 0, p->priority); } /* * wait till all matching processes have flushed their mmu */ static void procflushmmu(int (*match)(Proc*, void*), void *a) { Proc *await[MAXMACH]; int i, nm, nwait; Proc *p; /* * tell all matching processes to flush their mmu's */ memset(await, 0, conf.nmach*sizeof(await[0])); nwait = 0; for(i = 0; (p = proctab(i)) != nil; i++){ if(p->state > New && (*match)(p, a)){ p->newtlb = 1; for(nm = 0; nm < conf.nmach; nm++){ if(MACHP(nm)->proc == p){ coherence(); MACHP(nm)->flushmmu = 1; if(await[nm] == nil) nwait++; await[nm] = p; } } } } /* * wait for all other processors to take a clock interrupt * and flush their mmu's */ for(;;){ if(nwait == 0 || nwait == 1 && await[m->machno] != nil) break; sched(); for(nm = 0; nm < conf.nmach; nm++){ p = await[nm]; if(p != nil && (MACHP(nm)->proc != p || MACHP(nm)->flushmmu == 0)){ await[nm] = nil; nwait--; } } } } static int matchseg(Proc *p, void *a) { int ns; for(ns = 0; ns < NSEG; ns++){ if(p->seg[ns] == a) return 1; } return 0; } void procflushseg(Segment *s) { procflushmmu(matchseg, s); } static int matchpseg(Proc *p, void *a) { Segment *s; int ns; for(ns = 0; ns < NSEG; ns++){ s = p->seg[ns]; if(s != nil && s->pseg == a) return 1; } return 0; } void procflushpseg(Physseg *ps) { procflushmmu(matchpseg, ps); } static int matchother(Proc *p, void *a) { return p != a; } void procflushothers(void) { procflushmmu(matchother, up); } static void linkproc(void) { spllo(); (*up->kpfun)(up->kparg); pexit("kproc exiting", 0); } void kproc(char *name, void (*func)(void *), void *arg) { static Pgrp *kpgrp; Proc *p; while((p = newproc()) == nil){ freebroken(); resrcwait("no procs for kproc"); } qlock(&p->debug); if(up != nil){ p->slash = up->slash; p->dot = up->slash; /* unlike fork, do not inherit the dot for kprocs */ if(p->dot != nil) incref(p->dot); } else { p->slash = nil; p->dot = nil; } p->nnote = 0; p->notify = nil; p->notified = 0; p->notepending = 0; p->lastnote = nil; p->procmode = 0640; p->privatemem = 1; p->noswap = 1; p->hang = 0; p->kp = 1; p->kpfun = func; p->kparg = arg; kprocchild(p, linkproc); kstrdup(&p->text, name); kstrdup(&p->user, eve); kstrdup(&p->args, ""); p->nargs = 0; p->setargs = 0; if(kpgrp == nil) kpgrp = newpgrp(); p->pgrp = kpgrp; incref(kpgrp); p->insyscall = 1; memset(p->time, 0, sizeof(p->time)); p->time[TReal] = MACHP(0)->ticks; cycles(&p->kentry); p->pcycles = -p->kentry; pidalloc(p); qunlock(&p->debug); procpriority(p, PriKproc, 0); ready(p); } /* * called splhi() by notify(). See comment in notify for the * reasoning. */ void procctl(void) { char *state; ulong s; switch(up->procctl) { case Proc_exitbig: spllo(); pprint("Killed: Insufficient physical memory\n"); pexit("Killed: Insufficient physical memory", 1); case Proc_exitme: spllo(); /* pexit has locks in it */ pexit("Killed", 1); case Proc_traceme: if(up->nnote == 0) return; /* No break */ case Proc_stopme: up->procctl = 0; state = up->psstate; up->psstate = statename[Stopped]; /* free a waiting debugger */ s = spllo(); qlock(&up->debug); if(up->pdbg != nil) { wakeup(&up->pdbg->sleep); up->pdbg = nil; } qunlock(&up->debug); splhi(); up->state = Stopped; sched(); up->psstate = state; splx(s); return; } } #include "errstr.h" void error(char *err) { spllo(); assert(up->nerrlab < NERR); kstrcpy(up->errstr, err, ERRMAX); setlabel(&up->errlab[NERR-1]); nexterror(); } void nexterror(void) { assert(up->nerrlab > 0); gotolabel(&up->errlab[--up->nerrlab]); } void exhausted(char *resource) { char buf[ERRMAX]; snprint(buf, sizeof buf, "no free %s", resource); iprint("%s\n", buf); error(buf); } ulong procpagecount(Proc *p) { Segment *s; ulong pages; int i; eqlock(&p->seglock); if(waserror()){ qunlock(&p->seglock); nexterror(); } pages = 0; for(i=0; i<NSEG; i++){ if((s = p->seg[i]) != nil){ eqlock(s); pages += mcountseg(s); qunlock(s); } } qunlock(&p->seglock); poperror(); return pages; } void killbig(char *why) { int i; Segment *s; ulong l, max; Proc *p, *kp; max = 0; kp = nil; for(i = 0; (p = proctab(i)) != nil; i++) { if(p->state <= New || p->kp || p->parentpid == 0) continue; if((p->noswap || (p->procmode & 0222) == 0) && strcmp(eve, p->user) == 0) continue; l = procpagecount(p); if(l > max){ kp = p; max = l; } } if(kp == nil) return; print("%lud: %s killed: %s\n", kp->pid, kp->text, why); qlock(&kp->seglock); for(i = 0; (p = proctab(i)) != nil; i++) { if(p->state <= New || p->kp) continue; if(p != kp && p->seg[BSEG] != nil && p->seg[BSEG] == kp->seg[BSEG]) p->procctl = Proc_exitbig; } kp->procctl = Proc_exitbig; for(i = 0; i < NSEG; i++) { s = kp->seg[i]; if(s == nil) continue; switch(s->type & SG_TYPE){ case SG_SHARED: case SG_PHYSICAL: case SG_FIXED: case SG_STICKY: continue; } qlock(s); mfreeseg(s, s->base, (s->top - s->base)/BY2PG); qunlock(s); } qunlock(&kp->seglock); } /* * change ownership to 'new' of all processes owned by 'old'. Used when * eve changes. */ void renameuser(char *old, char *new) { Proc *p; int i; for(i = 0; (p = proctab(i)) != nil; i++){ qlock(&p->debug); if(p->user != nil && strcmp(old, p->user) == 0) kstrdup(&p->user, new); qunlock(&p->debug); } } void procsetuser(char *new) { qlock(&up->debug); kstrdup(&up->user, new); up->basepri = PriNormal; qunlock(&up->debug); } /* * time accounting called by clock() splhi'd */ void accounttime(void) { Proc *p; ulong n, per; static ulong nrun; p = m->proc; if(p != nil) { nrun++; p->time[p->insyscall]++; } /* calculate decaying duty cycles */ n = perfticks(); per = n - m->perf.last; m->perf.last = n; per = ((uvlong)m->perf.period*(HZ-1) + per)/HZ; if(per != 0) m->perf.period = per; m->perf.avg_inidle = ((uvlong)m->perf.avg_inidle*(HZ-1)+m->perf.inidle)/HZ; m->perf.inidle = 0; m->perf.avg_inintr = ((uvlong)m->perf.avg_inintr*(HZ-1)+m->perf.inintr)/HZ; m->perf.inintr = 0; /* only one processor gets to compute system load averages */ if(m->machno != 0) return; /* * calculate decaying load average. * if we decay by (n-1)/n then it takes * n clock ticks to go from load L to .36 L once * things quiet down. it takes about 5 n clock * ticks to go to zero. so using HZ means this is * approximately the load over the last second, * with a tail lasting about 5 seconds. */ n = nrun; nrun = 0; n = (nrdy+n)*1000*100; load = ((uvlong)load*(HZ-1)+n)/HZ; m->load = load/100; } /* * A Pid structure is a reference counted hashtable entry * with "pid" being the key and "procindex" being the value. * A entry is allocated atomically by changing the key from * negative or zero to the positive process id number. * Pid's outlive ther Proc's as long as other processes hold * a reference to them such as noteid or parentpid. * This prevents pid reuse when the pid generator wraps. */ typedef struct Pid Pid; struct Pid { Ref; long pid; int procindex; }; enum { PIDMASK = 0x7FFFFFFF, PIDSHIFT = 4, /* log2 bucket size of the hash table */ }; static Pid *pidhashtab; static ulong pidhashmask; static void pidinit(void) { /* * allocate 3 times conf.nproc Pid structures for the hash table * and round up to a power of two as each process can reference * up to 3 unique Pid structures: * - pid * - noteid * - parentpid */ pidhashmask = 1<<PIDSHIFT; while(pidhashmask < conf.nproc*3) pidhashmask <<= 1; pidhashtab = xalloc(pidhashmask * sizeof(pidhashtab[0])); if(pidhashtab == nil){ xsummary(); panic("cannot allocate pid hashtable of size %lud", pidhashmask); } /* make it a mask */ pidhashmask--; } static Pid* pidlookup(long pid) { Pid *i, *e; long o; i = &pidhashtab[(pid<<PIDSHIFT) & pidhashmask]; for(e = &i[1<<PIDSHIFT]; i < e; i++){ o = i->pid; if(o == pid) return i; if(o == 0) break; } return nil; } /* * increment the reference count of a pid (pid>0) * or allocate a new one (pid<=0) */ static Pid* pidadd(long pid) { Pid *i, *e; long o; if(pid > 0){ i = pidlookup(pid); if(i != nil) incref(i); return i; } Again: do { static Ref gen; pid = incref(&gen) & PIDMASK; } while(pid == 0 || pidlookup(pid) != nil); i = &pidhashtab[(pid<<PIDSHIFT) & pidhashmask]; for(e = &i[1<<PIDSHIFT]; i < e; i++){ while((o = i->pid) <= 0){ if(cmpswap(&i->pid, o, pid)){ incref(i); return i; } } } /* bucket full, try a different pid */ goto Again; } /* * decrement reference count of a pid and free it * when no references are remaining */ static void piddel(Pid *i) { if(decref(i)) return; i->pid = -1; /* freed */ } int procindex(ulong pid) { Proc *p; Pid *i; int x; i = pidlookup(pid); if(i != nil){ x = i->procindex; p = proctab(x); if(p != nil && p->pid == pid) return x; } return -1; } /* * for the following functions: * setnoteid(), pidalloc() and pidfree() * * They need to be called with p->debug held * to prevent devproc's changenoteid() from * changing the noteid under us and make the * update atomic. */ /* * change the noteid of a process */ ulong setnoteid(Proc *p, ulong noteid) { Pid *i, *o; /* * avoid allocating a new pid when we are the only * user of the noteid */ o = pidlookup(p->noteid); if(noteid == 0 && o->ref == 1) return o->pid; i = pidadd(noteid); if(i == nil) error(Ebadarg); piddel(o); return p->noteid = i->pid; } /* * allocate pid, noteid and parentpid to a process */ ulong pidalloc(Proc *p) { Pid *i; /* skip for the boot process */ if(up != nil){ i = pidadd(up->pid); p->parentpid = i->pid; } else p->parentpid = 0; i = pidadd(0); i->procindex = p->index; if(p->noteid == 0){ incref(i); p->noteid = i->pid; } else pidadd(p->noteid); return p->pid = i->pid; } /* * release pid, noteid and parentpid from a process */ static void pidfree(Proc *p) { Pid *i; i = pidlookup(p->pid); piddel(i); if(p->noteid != p->pid) i = pidlookup(p->noteid); piddel(i); if(p->parentpid != 0) piddel(pidlookup(p->parentpid)); p->pid = p->noteid = p->parentpid = 0; }