ref: 3d5dca521797b5a91ebc4281fbaf58211bb4f40f
dir: /sys/src/games/dpic.c/
#include <u.h> #include <libc.h> #include <draw.h> #include <bio.h> int dx = 64, dy = 64; Biobuf *bi, *bo; u32int pal[256]; u8int get8(void) { uchar v; if(Bread(bi, &v, 1) != 1) sysfatal("get8: short read"); return v; } u16int get16(void) { u8int v; v = get8(); return get8() << 8 | v; } u32int get32(void) { u16int v; v = get16(); return get16() << 16 | v; } u32int* unpic(void) { int n, h; u32int *p, *d, *cols, *buf; dx = get16(); dy = get16(); cols = mallocz(dx * sizeof *cols, 1); buf = mallocz(dx * dy * sizeof *buf, 1); if(cols == nil || buf == nil) sysfatal("mallocz: %r"); get32(); for(p=cols; p<cols+dx; p++) *p = get32(); for(p=cols; p<cols+dx; p++){ Bseek(bi, *p, 0); for(;;){ if((h = get8()) == 0xff) break; n = get8(); get8(); for(d=buf+(p-cols)+h*dx; n-->0; d+=dx) *d = pal[get8()]; get8(); } } free(cols); return buf; } u32int* unflat(void) { u32int *p; static u32int buf[4096]; for(p=buf; p<buf+nelem(buf); p++) *p = pal[get8()]; return buf; } void getpal(char *f) { uchar u[3]; u32int *p; Biobuf *bp; if((bp = Bopen(f, OREAD)) == nil) sysfatal("getpal: %r"); for(p=pal; p<pal+nelem(pal); p++){ if(Bread(bp, u, 3) != 3) sysfatal("getpal: short read: %r"); *p = u[2]<<16 | u[1]<<8 | u[0]; } Bterm(bp); } void usage(void) { fprint(2, "usage: %s [-f] [-p palette] pic\n", argv0); exits("usage"); } void main(int argc, char **argv) { int fd, flat; char *p, c[9]; u32int *buf; flat = 0; p = "/mnt/wad/playpal"; ARGBEGIN{ case 'f': flat = 1; break; case 'p': p = EARGF(usage()); break; default: usage(); }ARGEND if(*argv == nil) usage(); if((fd = open(*argv, OREAD)) < 0) sysfatal("open: %r"); getpal(p); bi = Bfdopen(fd, OREAD); bo = Bfdopen(1, OWRITE); if(bi == nil || bo == nil) sysfatal("Bfdopen: %r"); buf = flat ? unflat() : unpic(); Bprint(bo, "%11s %11d %11d %11d %11d ", chantostr(c, XBGR32), 0, 0, dx, dy); Bwrite(bo, buf, dx * dy * sizeof *buf); exits(nil); }