shithub: rgbds

ref: 0e0876b17f9c40c5a5e18dd4b536911451d5cfc1
dir: /src/link/assign.c/

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/*
 * This file is part of RGBDS.
 *
 * Copyright (c) 2019, Eldred Habert and RGBDS contributors.
 *
 * SPDX-License-Identifier: MIT
 */

#include <inttypes.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "link/assign.h"
#include "link/section.h"
#include "link/symbol.h"
#include "link/object.h"
#include "link/main.h"
#include "link/output.h"

#include "error.h"
#include "helpers.h"
#include "linkdefs.h"

struct MemoryLocation {
	uint16_t address;
	uint32_t bank;
};

struct FreeSpace {
	uint16_t address;
	uint16_t size;
	struct FreeSpace *next, *prev;
};

// Table of free space for each bank
struct FreeSpace *memory[SECTTYPE_INVALID];

uint64_t nbSectionsToAssign;

// Init the free space-modelling structs
static void initFreeSpace(void)
{
	for (enum SectionType type = 0; type < SECTTYPE_INVALID; type++) {
		memory[type] = malloc(sizeof(*memory[type]) * nbbanks(type));
		if (!memory[type])
			err("Failed to init free space for region %d", type);

		for (uint32_t bank = 0; bank < nbbanks(type); bank++) {
			memory[type][bank].next =
				malloc(sizeof(*memory[type][0].next));
			if (!memory[type][bank].next)
				err("Failed to init free space for region %d bank %" PRIu32,
				    type, bank);
			memory[type][bank].next->address = sectionTypeInfo[type].startAddr;
			memory[type][bank].next->size    = sectionTypeInfo[type].size;
			memory[type][bank].next->next    = NULL;
			memory[type][bank].next->prev    = &memory[type][bank];
		}
	}
}

/*
 * Assigns a section to a given memory location
 * @param section The section to assign
 * @param location The location to assign the section to
 */
static void assignSection(struct Section *section, struct MemoryLocation const *location)
{
	section->org = location->address;
	section->bank = location->bank;

	// Propagate the assigned location to all UNIONs/FRAGMENTs
	// so `jr` patches in them will have the correct offset
	for (struct Section *next = section->nextu; next != NULL; next = next->nextu) {
		next->org = section->org;
		next->bank = section->bank;
	}

	nbSectionsToAssign--;

	out_AddSection(section);
}

/*
 * Checks whether a given location is suitable for placing a given section
 * This checks not only that the location has enough room for the section, but
 * also that the constraints (alignment...) are respected.
 * @param section The section to be placed
 * @param freeSpace The candidate free space to place the section into
 * @param location The location to attempt placing the section at
 * @return True if the location is suitable, false otherwise.
 */
static bool isLocationSuitable(struct Section const *section,
			       struct FreeSpace const *freeSpace,
			       struct MemoryLocation const *location)
{
	if (section->isAddressFixed && section->org != location->address)
		return false;

	if (section->isAlignFixed
	 && ((location->address - section->alignOfs) & section->alignMask))
		return false;

	if (location->address < freeSpace->address)
		return false;
	return location->address + section->size
					<= freeSpace->address + freeSpace->size;
}

/*
 * Finds a suitable location to place a section at.
 * @param section The section to be placed
 * @param location A pointer to a location struct that will be filled
 * @return A pointer to the free space encompassing the location, or NULL if
 *         none was found
 */
static struct FreeSpace *getPlacement(struct Section const *section,
				      struct MemoryLocation *location)
{
	static uint16_t curScrambleROM = 1;
	static uint8_t curScrambleWRAM = 1;
	static uint8_t curScrambleSRAM = 1;

	// Determine which bank we should start searching in
	if (section->isBankFixed) {
		location->bank = section->bank;
	} else if (scrambleROMX && section->type == SECTTYPE_ROMX) {
		location->bank = curScrambleROM++;
		if (curScrambleROM > scrambleROMX)
			curScrambleROM = 1;
	} else if (scrambleWRAMX && section->type == SECTTYPE_WRAMX) {
		location->bank = curScrambleWRAM++;
		if (curScrambleWRAM > scrambleWRAMX)
			curScrambleWRAM = 1;
	} else if (scrambleSRAM && section->type == SECTTYPE_SRAM) {
		location->bank = curScrambleSRAM++;
		if (curScrambleSRAM > scrambleSRAM)
			curScrambleSRAM = 0;
	} else {
		location->bank = sectionTypeInfo[section->type].firstBank;
	}
	struct FreeSpace *space;

	for (;;) {
		// Switch to the beginning of the next bank
#define BANK_INDEX (location->bank - sectionTypeInfo[section->type].firstBank)
		space = memory[section->type][BANK_INDEX].next;
		if (space)
			location->address = space->address;

		// Process locations in that bank
		while (space) {
			// If that location is OK, return it
			if (isLocationSuitable(section, space, location))
				return space;

			// Go to the next *possible* location
			if (section->isAddressFixed) {
				// If the address is fixed, there can be only
				// one candidate block per bank; if we already
				// reached it, give up.
				if (location->address < section->org)
					location->address = section->org;
				else
					// Try again in next bank
					space = NULL;
			} else if (section->isAlignFixed) {
				// Move to next aligned location
				// Move back to alignment boundary
				location->address -= section->alignOfs;
				// Ensure we're there (e.g. on first check)
				location->address &= ~section->alignMask;
				// Go to next align boundary and add offset
				location->address += section->alignMask + 1
							+ section->alignOfs;
			} else {
				// Any location is fine, so, next free block
				space = space->next;
				if (space)
					location->address = space->address;
			}

			// If that location is past the current block's end,
			// go forwards until that is no longer the case.
			while (space && location->address >=
						space->address + space->size)
				space = space->next;

			// Try again with the new location/free space combo
		}

		if (section->isBankFixed)
			return NULL;

		// Try again in the next bank
		location->bank++;
		if (location->bank > sectionTypeInfo[section->type].lastBank)
			return NULL;
#undef BANK_INDEX
	}
}

/*
 * Places a section in a suitable location, or error out if it fails to.
 * @warning Due to the implemented algorithm, this should be called with
 *          sections of decreasing size.
 * @param section The section to place
 */
static void placeSection(struct Section *section)
{
	struct MemoryLocation location;

	// Specially handle 0-byte SECTIONs, as they can't overlap anything
	if (section->size == 0) {
		// Unless the SECTION's address was fixed, the starting address
		// is fine for any alignment, as checked in sect_DoSanityChecks.
		location.address = section->isAddressFixed
						? section->org
						: sectionTypeInfo[section->type].startAddr;
		location.bank = section->isBankFixed
						? section->bank
						: sectionTypeInfo[section->type].firstBank;
		assignSection(section, &location);
		return;
	}

	// Place section using first-fit decreasing algorithm
	// https://en.wikipedia.org/wiki/Bin_packing_problem#First-fit_algorithm
	struct FreeSpace *freeSpace = getPlacement(section, &location);

	if (freeSpace) {
		assignSection(section, &location);

		// Split the free space
		bool noLeftSpace  = freeSpace->address == section->org;
		bool noRightSpace = freeSpace->address + freeSpace->size
					== section->org + section->size;
		if (noLeftSpace && noRightSpace) {
			// The free space is entirely deleted
			freeSpace->prev->next = freeSpace->next;
			if (freeSpace->next)
				freeSpace->next->prev = freeSpace->prev;
			// If the space is the last one on the list, set its
			// size to 0 so it doesn't get picked, but don't free()
			// it as it will be freed when cleaning up
			free(freeSpace);
		} else if (!noLeftSpace && !noRightSpace) {
			// The free space is split in two
			struct FreeSpace *newSpace = malloc(sizeof(*newSpace));

			if (!newSpace)
				err("Failed to split new free space");
			// Append the new space after the chosen one
			newSpace->prev = freeSpace;
			newSpace->next = freeSpace->next;
			if (freeSpace->next)
				freeSpace->next->prev = newSpace;
			freeSpace->next = newSpace;
			// Set its parameters
			newSpace->address = section->org + section->size;
			newSpace->size = freeSpace->address + freeSpace->size -
				newSpace->address;
			// Set the original space's new parameters
			freeSpace->size = section->org - freeSpace->address;
			// address is unmodified
		} else {
			// The amount of free spaces doesn't change: resize!
			freeSpace->size -= section->size;
			if (noLeftSpace)
				// The free space is moved *and* resized
				freeSpace->address += section->size;
		}
		return;
	}

	// Please adjust depending on longest message below
	char where[64];

	if (section->isBankFixed && nbbanks(section->type) != 1) {
		if (section->isAddressFixed)
			snprintf(where, 64, "at $%02" PRIx32 ":%04" PRIx16,
				 section->bank, section->org);
		else if (section->isAlignFixed)
			snprintf(where, 64, "in bank $%02" PRIx32 " with align mask %" PRIx16,
				 section->bank, (uint16_t)~section->alignMask);
		else
			snprintf(where, 64, "in bank $%02" PRIx32,
				 section->bank);
	} else {
		if (section->isAddressFixed)
			snprintf(where, 64, "at address $%04" PRIx16,
				 section->org);
		else if (section->isAlignFixed)
			snprintf(where, 64, "with align mask %" PRIx16 " and offset %" PRIx16,
				 (uint16_t)~section->alignMask,
				 section->alignOfs);
		else
			strcpy(where, "anywhere");
	}

	// If a section failed to go to several places, nothing we can report
	if (!section->isBankFixed || !section->isAddressFixed)
		errx("Unable to place \"%s\" (%s section) %s",
		     section->name, sectionTypeInfo[section->type].name, where);
	// If the section just can't fit the bank, report that
	else if (section->org + section->size > endaddr(section->type) + 1)
		errx("Unable to place \"%s\" (%s section) %s: section runs past end of region ($%04x > $%04x)",
		     section->name, sectionTypeInfo[section->type].name, where,
		     section->org + section->size, endaddr(section->type) + 1);
	// Otherwise there is overlap with another section
	else
		errx("Unable to place \"%s\" (%s section) %s: section overlaps with \"%s\"",
		     section->name, sectionTypeInfo[section->type].name, where,
		     out_OverlappingSection(section)->name);
}

struct UnassignedSection {
	struct Section *section;
	struct UnassignedSection *next;
};

#define  BANK_CONSTRAINED (1 << 2)
#define   ORG_CONSTRAINED (1 << 1)
#define ALIGN_CONSTRAINED (1 << 0)
static struct UnassignedSection *unassignedSections[1 << 3] = {0};
static struct UnassignedSection *sections;

/*
 * Categorize a section depending on how constrained it is
 * This is so the most-constrained sections are placed first
 * @param section The section to categorize
 * @param arg Callback arg, unused
 */
static void categorizeSection(struct Section *section, void *arg)
{
	(void)arg;
	uint8_t constraints = 0;

	if (section->isBankFixed)
		constraints |= BANK_CONSTRAINED;
	if (section->isAddressFixed)
		constraints |= ORG_CONSTRAINED;
	// Can't have both!
	else if (section->isAlignFixed)
		constraints |= ALIGN_CONSTRAINED;

	struct UnassignedSection **ptr = &unassignedSections[constraints];

	// Insert section while keeping the list sorted by decreasing size
	while (*ptr && (*ptr)->section->size > section->size)
		ptr = &(*ptr)->next;

	sections[nbSectionsToAssign].section = section;
	sections[nbSectionsToAssign].next = *ptr;
	*ptr = &sections[nbSectionsToAssign];

	nbSectionsToAssign++;
}

void assign_AssignSections(void)
{
	verbosePrint("Beginning assignment...\n");

	// Initialize assignment

	// Generate linked lists of sections to assign
	sections = malloc(sizeof(*sections) * nbSectionsToAssign + 1);
	if (!sections)
		err("Failed to allocate memory for section assignment");

	initFreeSpace();

	nbSectionsToAssign = 0;
	sect_ForEach(categorizeSection, NULL);

	// Place sections, starting with the most constrained

	// Specially process fully-constrained sections because of overlaying
	struct UnassignedSection *sectionPtr =
		unassignedSections[BANK_CONSTRAINED | ORG_CONSTRAINED];

	verbosePrint("Assigning bank+org-constrained...\n");
	while (sectionPtr) {
		placeSection(sectionPtr->section);
		sectionPtr = sectionPtr->next;
	}

	// If all sections were fully constrained, we have nothing left to do
	if (!nbSectionsToAssign)
		return;

	// Overlaying requires only fully-constrained sections
	verbosePrint("Assigning other sections...\n");
	if (overlayFileName) {
		fprintf(stderr, "FATAL: All sections must be fixed when using an overlay file");
		uint8_t nbSections = 0;
		for (int8_t constraints = BANK_CONSTRAINED | ALIGN_CONSTRAINED; constraints >= 0; constraints--) {
			for (sectionPtr = unassignedSections[constraints];
			     sectionPtr;
			     sectionPtr = sectionPtr->next) {
				fprintf(stderr, "%c \"%s\"",
					nbSections == 0 ? ';': ',', sectionPtr->section->name);
				nbSections++;
				if (nbSections == 10)
					goto max_out;
			}
		}

max_out:
		if (nbSectionsToAssign != nbSections)
			fprintf(stderr, " and %" PRIu64 " more", nbSectionsToAssign - nbSections);
		fprintf(stderr, " %sn't\n", nbSectionsToAssign == 1 ? "is" : "are");
		exit(1);
	}

	// Assign all remaining sections by decreasing constraint order
	for (int8_t constraints = BANK_CONSTRAINED | ALIGN_CONSTRAINED;
	     constraints >= 0; constraints--) {
		sectionPtr = unassignedSections[constraints];

		while (sectionPtr) {
			placeSection(sectionPtr->section);
			sectionPtr = sectionPtr->next;
		}

		if (!nbSectionsToAssign)
			return;
	}

	unreachable_();
}

void assign_Cleanup(void)
{
	for (enum SectionType type = 0; type < SECTTYPE_INVALID; type++) {
		for (uint32_t bank = 0; bank < nbbanks(type); bank++) {
			struct FreeSpace *ptr =
				memory[type][bank].next;

			while (ptr) {
				struct FreeSpace *next = ptr->next;

				free(ptr);
				ptr = next;
			}
		}

		free(memory[type]);
	}

	free(sections);
}