shithub: pse

ref: c68e140551d9cfdded2f1d37cdcd3969e34f6c15
dir: /gen3dat.c/

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#include <u.h>
#include <libc.h>
#include "gen3.h"

#define GET2(p) (u16int)(p)[0] | (u16int)(p)[1]<<8
#define PUT2(p, u) (p)[1] = (u)>>8, (p)[0] = (u)
#define GET3(p) (u32int)(p)[0] | (u32int)(p)[1]<<8 | (u32int)(p)[2]<<16
#define PUT3(p, u) (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)
#define GET4(p) (u32int)(p)[0] | (u32int)(p)[1]<<8 | (u32int)(p)[2]<<16 | (u32int)(p)[3]<<24
#define PUT4(p, u) (p)[3] = (u)>>24, (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)
#define GET5(p) (u64int)(p)[0] | (u64int)(p)[1]<<8 | (u64int)(p)[2]<<16 | (u64int)(p)[3]<<24 | (u64int)(p)[4]<<32
#define PUT5(p, u) (p)[4] = (u)>>32, (p)[3] = (u)>>24, (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)
#define GET6(p) (u64int)(p)[0] | (u64int)(p)[1]<<8 | (u64int)(p)[2]<<16 | (u64int)(p)[3]<<24 | (u64int)(p)[4]<<32 | (u64int)(p)[5]<<40
#define PUT6(p, u) (p)[5] = (u)>>40, (p)[4] = (u)>>32, (p)[3] = (u)>>24, (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)
#define GET7(p) (u64int)(p)[0] | (u64int)(p)[1]<<8 | (u64int)(p)[2]<<16 | (u64int)(p)[3]<<24 | (u64int)(p)[4]<<32 | (u64int)(p)[5]<<40 | (u64int)(p)[6]<<48
#define PUT7(p, u) (p)[6] = (u)>>48, (p)[5] = (u)>>40, (p)[4] = (u)>>32, (p)[3] = (u)>>24, (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)
#define GET8(p) (u64int)(p)[0] | (u64int)(p)[1]<<8 | (u64int)(p)[2]<<16 | (u64int)(p)[3]<<24 | (u64int)(p)[4]<<32 | (u64int)(p)[5]<<40 | (u64int)(p)[6]<<48 | (u64int)(p)[7]<<56
#define PUT8(p, u) (p)[7] = (u)>>56, (p)[6] = (u)>>48, (p)[5] = (u)>>40, (p)[4] = (u)>>32, (p)[3] = (u)>>24, (p)[2] = (u)>>16, (p)[1] = (u)>>8, (p)[0] = (u)

long
getsection(Section *ret, uchar *data)
{
	long n;

	n = 0;
	memcpy(ret->data, data+n, 4084);
	n += 4084;
	ret->id = GET2(data+n);
	n += 2;
	ret->chk = GET2(data+n);
	n += 2;
	ret->pad = GET4(data+n);
	n += 4;
	ret->index = GET4(data+n);
	n += 4;
	return n;
}

long
putsection(uchar *dst, Section *src)
{
	long n;

	n = 0;
	memcpy(dst+n, src->data, 4084);
	n += 4084;
	PUT2(dst+n, src->id);
	n += 2;
	PUT2(dst+n, src->chk);
	n += 2;
	PUT4(dst+n, src->pad);
	n += 4;
	PUT4(dst+n, src->index);
	n += 4;
	return n;
}

long
gettrainer(Trainer *ret, uchar *data)
{
	long n;

	n = 0;
	memcpy(ret->name, data+n, 7);
	n += 7;
	ret->gender = data[n];
	n += 1;
	ret->pad0 = GET2(data+n);
	n += 2;
	ret->id = GET2(data+n);
	n += 2;
	ret->secretid = GET2(data+n);
	n += 2;
	ret->hours = GET2(data+n);
	n += 2;
	ret->min = data[n];
	n += 1;
	ret->sec = data[n];
	n += 1;
	ret->frame = data[n];
	n += 1;
	ret->button = data[n];
	n += 1;
	ret->text = data[n];
	n += 1;
	ret->misc = data[n];
	n += 1;
	memcpy(ret->pad1, data+n, 150);
	n += 150;
	ret->gamecode = GET4(data+n);
	n += 4;
	return n;
}

long
puttrainer(uchar *dst, Trainer *src)
{
	long n;

	n = 0;
	memcpy(dst+n, src->name, 7);
	n += 7;
	dst[n] = src->gender;
	n += 1;
	PUT2(dst+n, src->pad0);
	n += 2;
	PUT2(dst+n, src->id);
	n += 2;
	PUT2(dst+n, src->secretid);
	n += 2;
	PUT2(dst+n, src->hours);
	n += 2;
	dst[n] = src->min;
	n += 1;
	dst[n] = src->sec;
	n += 1;
	dst[n] = src->frame;
	n += 1;
	dst[n] = src->button;
	n += 1;
	dst[n] = src->text;
	n += 1;
	dst[n] = src->misc;
	n += 1;
	memcpy(dst+n, src->pad1, 150);
	n += 150;
	PUT4(dst+n, src->gamecode);
	n += 4;
	return n;
}

long
getblockg(Blockg *ret, uchar *data)
{
	long n;

	n = 0;
	ret->species = GET2(data+n);
	n += 2;
	ret->item = GET2(data+n);
	n += 2;
	ret->exp = GET4(data+n);
	n += 4;
	ret->ppbonus = data[n];
	n += 1;
	ret->friendship = data[n];
	n += 1;
	ret->magic = GET2(data+n);
	n += 2;
	return n;
}

long
putblockg(uchar *dst, Blockg *src)
{
	long n;

	n = 0;
	PUT2(dst+n, src->species);
	n += 2;
	PUT2(dst+n, src->item);
	n += 2;
	PUT4(dst+n, src->exp);
	n += 4;
	dst[n] = src->ppbonus;
	n += 1;
	dst[n] = src->friendship;
	n += 1;
	PUT2(dst+n, src->magic);
	n += 2;
	return n;
}

long
getblocka(Blocka *ret, uchar *data)
{
	long n;

	n = 0;
	ret->move1 = GET2(data+n);
	n += 2;
	ret->move2 = GET2(data+n);
	n += 2;
	ret->move3 = GET2(data+n);
	n += 2;
	ret->move4 = GET2(data+n);
	n += 2;
	memcpy(ret->pp, data+n, 4);
	n += 4;
	return n;
}

long
putblocka(uchar *dst, Blocka *src)
{
	long n;

	n = 0;
	PUT2(dst+n, src->move1);
	n += 2;
	PUT2(dst+n, src->move2);
	n += 2;
	PUT2(dst+n, src->move3);
	n += 2;
	PUT2(dst+n, src->move4);
	n += 2;
	memcpy(dst+n, src->pp, 4);
	n += 4;
	return n;
}

long
getblockm(Blockm *ret, uchar *data)
{
	long n;

	n = 0;
	ret->pokerus = data[n];
	n += 1;
	ret->met = data[n];
	n += 1;
	ret->origins = GET2(data+n);
	n += 2;
	ret->iv = GET4(data+n);
	n += 4;
	ret->ribbions = GET4(data+n);
	n += 4;
	return n;
}

long
putblockm(uchar *dst, Blockm *src)
{
	long n;

	n = 0;
	dst[n] = src->pokerus;
	n += 1;
	dst[n] = src->met;
	n += 1;
	PUT2(dst+n, src->origins);
	n += 2;
	PUT4(dst+n, src->iv);
	n += 4;
	PUT4(dst+n, src->ribbions);
	n += 4;
	return n;
}

long
getblocke(Blocke *ret, uchar *data)
{
	long n;

	n = 0;
	ret->hp = data[n];
	n += 1;
	ret->atk = data[n];
	n += 1;
	ret->def = data[n];
	n += 1;
	ret->spd = data[n];
	n += 1;
	ret->spatk = data[n];
	n += 1;
	ret->spdef = data[n];
	n += 1;
	ret->cool = data[n];
	n += 1;
	ret->beauty = data[n];
	n += 1;
	ret->cute = data[n];
	n += 1;
	ret->smart = data[n];
	n += 1;
	ret->tough = data[n];
	n += 1;
	ret->feel = data[n];
	n += 1;
	return n;
}

long
putblocke(uchar *dst, Blocke *src)
{
	long n;

	n = 0;
	dst[n] = src->hp;
	n += 1;
	dst[n] = src->atk;
	n += 1;
	dst[n] = src->def;
	n += 1;
	dst[n] = src->spd;
	n += 1;
	dst[n] = src->spatk;
	n += 1;
	dst[n] = src->spdef;
	n += 1;
	dst[n] = src->cool;
	n += 1;
	dst[n] = src->beauty;
	n += 1;
	dst[n] = src->cute;
	n += 1;
	dst[n] = src->smart;
	n += 1;
	dst[n] = src->tough;
	n += 1;
	dst[n] = src->feel;
	n += 1;
	return n;
}

long
getpokedat(Pokedat *ret, uchar *data)
{
	long n;

	n = 0;
	n += getblockg(&ret->g, data+n);
	n += getblocka(&ret->a, data+n);
	n += getblockm(&ret->m, data+n);
	n += getblocke(&ret->e, data+n);
	return n;
}

long
putpokedat(uchar *dst, Pokedat *src)
{
	long n;

	n = 0;
	n += putblockg(dst+n, &src->g);
	n += putblocka(dst+n, &src->a);
	n += putblockm(dst+n, &src->m);
	n += putblocke(dst+n, &src->e);
	return n;
}

long
getpokemon(Pokemon *ret, uchar *data)
{
	long n;

	n = 0;
	ret->personality = GET4(data+n);
	n += 4;
	ret->otid = GET4(data+n);
	n += 4;
	memcpy(ret->name, data+n, 10);
	n += 10;
	ret->lang = GET2(data+n);
	n += 2;
	memcpy(ret->otname, data+n, 7);
	n += 7;
	ret->marks = data[n];
	n += 1;
	ret->chk = GET2(data+n);
	n += 2;
	ret->magic = GET2(data+n);
	n += 2;
	memcpy(ret->data, data+n, 48);
	n += 48;
	memcpy(ret->derived, data+n, 20);
	n += 20;
	return n;
}

long
putpokemon(uchar *dst, Pokemon *src)
{
	long n;

	n = 0;
	PUT4(dst+n, src->personality);
	n += 4;
	PUT4(dst+n, src->otid);
	n += 4;
	memcpy(dst+n, src->name, 10);
	n += 10;
	PUT2(dst+n, src->lang);
	n += 2;
	memcpy(dst+n, src->otname, 7);
	n += 7;
	dst[n] = src->marks;
	n += 1;
	PUT2(dst+n, src->chk);
	n += 2;
	PUT2(dst+n, src->magic);
	n += 2;
	memcpy(dst+n, src->data, 48);
	n += 48;
	memcpy(dst+n, src->derived, 20);
	n += 20;
	return n;
}

long
getinvent(Invent *ret, uchar *data)
{
	long n;

	n = 0;
	ret->teamsz = GET4(data+n);
	n += 4;
	n += getpokemon(&ret->team[0], data+n);
	n += getpokemon(&ret->team[1], data+n);
	n += getpokemon(&ret->team[2], data+n);
	n += getpokemon(&ret->team[3], data+n);
	n += getpokemon(&ret->team[4], data+n);
	n += getpokemon(&ret->team[5], data+n);
	ret->money = GET4(data+n);
	n += 4;
	ret->coins = GET2(data+n);
	n += 2;
	return n;
}

long
putinvent(uchar *dst, Invent *src)
{
	long n;

	n = 0;
	PUT4(dst+n, src->teamsz);
	n += 4;
	n += putpokemon(dst+n, &src->team[0]);
	n += putpokemon(dst+n, &src->team[1]);
	n += putpokemon(dst+n, &src->team[2]);
	n += putpokemon(dst+n, &src->team[3]);
	n += putpokemon(dst+n, &src->team[4]);
	n += putpokemon(dst+n, &src->team[5]);
	PUT4(dst+n, src->money);
	n += 4;
	PUT2(dst+n, src->coins);
	n += 2;
	return n;
}