ref: 5312ddae4dedd2f4ef86e6d008d7cc0fe3d2b512
dir: /gen3dat.h/
typedef struct Section Section; typedef struct Trainer Trainer; typedef struct Pokemon Pokemon; typedef struct Invent Invent; typedef struct InventPokemon InventPokemon; typedef struct Blocka Blocka; typedef struct Blockg Blockg; typedef struct Blockm Blockm; typedef struct Blocke Blocke; typedef struct Pokedat Pokedat; typedef struct Boxname Boxname; typedef struct PC PC; struct Section { uchar data[4084]; u16int id; u16int chk; u32int pad; u32int index; }; struct Trainer { uchar name[7]; uchar gender; u16int pad0; u16int id; u16int secretid; u16int hours; uchar min; uchar sec; uchar frame; uchar button; uchar text; uchar misc; uchar pad1[150]; u32int gamecode; }; struct Blockg { u16int species; u16int item; u32int exp; uchar ppbonus; uchar friendship; u16int magic; }; struct Blocka { u16int move1; u16int move2; u16int move3; u16int move4; uchar pp[4]; }; struct Blockm { uchar pokerus; uchar met; u16int origins; u32int iv; u32int ribbions; }; struct Blocke { uchar hp; uchar atk; uchar def; uchar spd; uchar spatk; uchar spdef; uchar cool; uchar beauty; uchar cute; uchar smart; uchar tough; uchar feel; }; struct Pokedat { Blockg g; Blocka a; Blockm m; Blocke e; }; struct Pokemon { u32int personality; u16int otid; u16int otsecretid; uchar name[10]; u16int lang; uchar otname[7]; uchar marks; u16int chk; u16int magic; uchar data[48]; }; struct InventPokemon { Pokemon p; uchar derived[20]; }; struct Invent { u32int teamsz; InventPokemon team[6]; u32int money; u16int coins; }; struct Boxname { uchar n[9]; }; struct PC { u32int current; Pokemon box[420]; Boxname name[14]; uchar wallpaper[14]; };