ref: 5312ddae4dedd2f4ef86e6d008d7cc0fe3d2b512
dir: /colo.c/
#include <u.h> #include <libc.h> #include <mp.h> #include <libsec.h> #include "colodat.h" #include "gen3dat.h" #include "pse.h" #define GET2(p) (u16int)(p)[1] | (u16int)(p)[0]<<8 #define GET4(p) (u32int)(p)[3] | (u32int)(p)[2]<<8 | (u32int)(p)[1]<<16 | (u32int)(p)[0]<<24 static void dodecrypt(uchar *dst, uchar *src) { uchar d1[SHA1dlen]; uchar d2[SHA1dlen]; uchar *s, *e, *dot; int i; memcpy(d2, src + Slotszcolo - SHA1dlen, SHA1dlen); for(i = 0; i < SHA1dlen; i++) d2[i] = ~d2[i]; s = src + 0x18; dst += 0x18; e = src + Slotszcolo - (2*SHA1dlen); while(s < e){ dot = s + SHA1dlen; if(dot > e) dot = e; sha1(s, dot - s, d1, nil); for(i = 0; i < dot - s; i++) *dst++ = s[i] ^ d2[i]; memmove(d2, d1, dot - s); s = dot; } } void getcolo(int fd, Colo *dst) { uchar buf[0x6000]; int i; uchar *dd; u32int max = 0; if(readn(fd, dst->gcihdr, sizeof dst->gcihdr) != sizeof dst->gcihdr) sysfatal("read: %r"); if(readn(fd, buf, sizeof buf) != sizeof buf) sysfatal("read: %r"); for(i = 0; i < nelem(dst->slots); i++) if(readn(fd, dst->slots[i], sizeof dst->slots[i]) != sizeof dst->slots[i]) sysfatal("read: %r"); for(i = 0; i < nelem(dst->index); i++){ dst->index[i] = GET4(&dst->slots[i][4]); if(dst->index[i] > max) dst->active = dst->slots[i]; } dodecrypt(dst->decrypted, dst->active); gettrainercolo(&dst->tr, dst->decrypted+0x78); dst->money = GET4(dst->decrypted+0xAFC); dst->coupons = GET4(dst->decrypted+0xB00); dd = dst->decrypted + 0x00B90; for(i = 0; i < 30*3; i++){ getpokemoncolo(dst->pc+i, dd + ((i/30 + 1) * 0x14)); dd += 312; } } #pragma varargck type "L" uchar* /* colo strings are UTF16 but the game predates surrogate pairs */ static int colostrfmt(Fmt *f) { uchar *p; Rune r; int n; p = va_arg(f->args, uchar*); for(n = 0;; p +=2){ r = GET2(p); if(r == 0) break; n += fmtprint(f, "%C", r); } return n; } static void vinit(void) { fmtinstall('L', colostrfmt); } extern int gen3speciestab[]; extern char *dexfiletab[]; extern char *movenametab[]; static int vdex(void *v) { Pokemoncolo *p; p = v; if(p->species == 0) return -1; return gen3speciestab[p->species]-1; } static int vhdr(char *dst, char *e, void *v, int box) { Colo *s; s = v; dst = seprint(dst, e, "Name: %L ID: %d Secret ID: %d\n", s->tr.name, s->tr.id, s->tr.secretid); dst = seprint(dst, e, "Game: Colosseum Money: %ud Coupons: %ud\n", s->money, s->coupons); seprint(dst, e, "Box %d: %L\n", box+1, s->decrypted + 0x00B90 + box*0x24a4); return 0; } static int vbody(char *dst, char *e, void *v) { Pokemoncolo *p; p = v; dst = seprint(dst, e, "Name: %L\n", p->name); dst = seprint(dst, e, "OT Name: %L OT ID: %ud OT Secret ID: %d\n", p->otname, p->otid, p->otsecretid); dst = seprint(dst, e, "National Dex: %d\n", gen3speciestab[p->species]-1); dst = seprint(dst, e, "Exp: %d\n", p->exp); dst = seprint(dst, e, "Move 1: %s Move 2: %s\n", movenametab[p->moves[0].id], movenametab[p->moves[1].id]); dst = seprint(dst, e, "Move 3: %s Move 4: %s\n", movenametab[p->moves[2].id], movenametab[p->moves[3].id]); dst = seprint(dst, e, "[EV] HP: %d Atk: %d Def: %d SpA: %d SpD: %d Spe: %d\n", p->ev.hp, p->ev.atk, p->ev.def, p->ev.spa, p->ev.spd, p->ev.spe); seprint(dst, e, "[IV] HP: %d Atk: %d Def: %d SpA: %d SpD: %d Spe: %d\n", p->iv.hp, p->iv.atk, p->iv.def, p->iv.spa, p->iv.spd, p->iv.spe); return 0; } static void* vbox(int box, int i, void *v) { Colo *c; c = v; return c->pc + box*30 + i; } View vcolo = { vinit, vhdr, vdex, vbody, vbox, };