ref: fb11ff7e55be56cef9234c8443614f04f2157a1e
dir: /engine/overworld/hidden_objects.asm/
Func_46981: ; 46981 (11:6981) xor a ld [wd71e], a ld a, [wd72d] bit 4, a ret nz call ArePlayerCoordsInArray ret nc ld a, [wWhichTrade] ; wWhichTrade ld [wd71e], a ld hl, wd72d set 4, [hl] ld hl, wd732 set 4, [hl] ret Func_469a0: ; 469a0 (11:69a0) ld hl, $ffeb xor a ld [hli], a ld [hli], a ld [hli], a ld [hl], a ld de, $0 ld hl, HiddenObjectMaps ; $6a40 .asm_469ae ld a, [hli] ld b, a cp $ff jr z, .asm_469fc ld a, [W_CURMAP] ; W_CURMAP cp b jr z, .asm_469be inc de inc de jr .asm_469ae .asm_469be ld hl, HiddenObjectPointers ; $6a96 add hl, de ld a, [hli] ld h, [hl] ld l, a push hl ld hl, wWhichTrade ; wWhichTrade xor a ld [hli], a ld [hli], a ld [hl], a pop hl .asm_469ce ld a, [hli] cp $ff jr z, .asm_469fc ld [wTrainerScreenY], a ld b, a ld a, [hli] ld [wTrainerScreenX], a ld c, a call Func_46a01 ld a, [$ffea] and a jr z, .asm_469f0 inc hl inc hl inc hl inc hl push hl ld hl, wTrainerFacingDirection inc [hl] pop hl jr .asm_469ce .asm_469f0 ld a, [hli] ld [wWhichTrade], a ; wWhichTrade ld a, [hli] ld [wTrainerEngageDistance], a ld a, [hli] ld h, [hl] ld l, a ret .asm_469fc ld a, $ff ld [$ffee], a ret Func_46a01: ; 46a01 (11:6a01) ld a, [wSpriteStateData1 + 9] cp $4 jr z, .asm_46a16 cp $8 jr z, .asm_46a25 cp $c jr z, .asm_46a2b ld a, [W_YCOORD] ; wd361 inc a jr .asm_46a1a .asm_46a16 ld a, [W_YCOORD] ; wd361 dec a .asm_46a1a cp b jr nz, .asm_46a3b ld a, [W_XCOORD] ; wd362 cp c jr nz, .asm_46a3b jr .asm_46a38 .asm_46a25 ld a, [W_XCOORD] ; wd362 dec a jr .asm_46a2f .asm_46a2b ld a, [W_XCOORD] ; wd362 inc a .asm_46a2f cp c jr nz, .asm_46a3b ld a, [W_YCOORD] ; wd361 cp b jr nz, .asm_46a3b .asm_46a38 xor a jr .asm_46a3d .asm_46a3b ld a, $ff .asm_46a3d ld [$ffea], a ret INCLUDE "data/hidden_objects.asm"