ref: f3dbec09a89d1ef816da83228e67a27c8df0be89
dir: /scripts/Route16.asm/
Route16_Script: call EnableAutoTextBoxDrawing ld hl, Route16TrainerHeaders ld de, Route16_ScriptPointers ld a, [wRoute16CurScript] call ExecuteCurMapScriptInTable ld [wRoute16CurScript], a ret Route16Script_59946: xor a ld [wJoyIgnore], a ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16_ScriptPointers: dw Route16Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw Route16Script3 Route16Script0: CheckEventHL EVENT_BEAT_ROUTE16_SNORLAX jp nz, CheckFightingMapTrainers CheckEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX ResetEventReuseHL EVENT_FIGHT_ROUTE16_SNORLAX jp z, CheckFightingMapTrainers ld a, $a ldh [hSpriteIndexOrTextID], a call DisplayTextID ld a, SNORLAX ld [wCurOpponent], a ld a, 30 ld [wCurEnemyLVL], a ld a, HS_ROUTE_16_SNORLAX ld [wMissableObjectIndex], a predef HideObject call UpdateSprites ld a, $3 ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16Script3: ld a, [wIsInBattle] cp $ff jp z, Route16Script_59946 call UpdateSprites ld a, [wBattleResult] cp $2 jr z, .asm_599a8 ld a, $b ldh [hSpriteIndexOrTextID], a call DisplayTextID .asm_599a8 SetEvent EVENT_BEAT_ROUTE16_SNORLAX call Delay3 ld a, $0 ld [wRoute16CurScript], a ld [wCurMapScript], a ret Route16_TextPointers: dw Route16Text1 dw Route16Text2 dw Route16Text3 dw Route16Text4 dw Route16Text5 dw Route16Text6 dw Route16Text7 dw Route16Text8 dw Route16Text9 dw Route16Text10 dw Route16Text11 Route16TrainerHeaders: def_trainers Route16TrainerHeader0: trainer EVENT_BEAT_ROUTE_16_TRAINER_0, 3, Route16BattleText1, Route16EndBattleText1, Route16AfterBattleText1 Route16TrainerHeader1: trainer EVENT_BEAT_ROUTE_16_TRAINER_1, 2, Route16BattleText2, Route16EndBattleText2, Route16AfterBattleText2 Route16TrainerHeader2: trainer EVENT_BEAT_ROUTE_16_TRAINER_2, 2, Route16BattleText3, Route16EndBattleText3, Route16AfterBattleText3 Route16TrainerHeader3: trainer EVENT_BEAT_ROUTE_16_TRAINER_3, 2, Route16BattleText4, Route16EndBattleText4, Route16AfterBattleText4 Route16TrainerHeader4: trainer EVENT_BEAT_ROUTE_16_TRAINER_4, 2, Route16BattleText5, Route16EndBattleText5, Route16AfterBattleText5 Route16TrainerHeader5: trainer EVENT_BEAT_ROUTE_16_TRAINER_5, 4, Route16BattleText6, Route16EndBattleText6, Route16AfterBattleText6 db -1 ; end Route16Text1: text_asm ld hl, Route16TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route16BattleText1: text_far _Route16BattleText1 text_end Route16EndBattleText1: text_far _Route16EndBattleText1 text_end Route16AfterBattleText1: text_far _Route16AfterBattleText1 text_end Route16Text2: text_asm ld hl, Route16TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route16BattleText2: text_far _Route16BattleText2 text_end Route16EndBattleText2: text_far _Route16EndBattleText2 text_end Route16AfterBattleText2: text_far _Route16AfterBattleText2 text_end Route16Text3: text_asm ld hl, Route16TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route16BattleText3: text_far _Route16BattleText3 text_end Route16EndBattleText3: text_far _Route16EndBattleText3 text_end Route16AfterBattleText3: text_far _Route16AfterBattleText3 text_end Route16Text4: text_asm ld hl, Route16TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route16BattleText4: text_far _Route16BattleText4 text_end Route16EndBattleText4: text_far _Route16EndBattleText4 text_end Route16AfterBattleText4: text_far _Route16AfterBattleText4 text_end Route16Text5: text_asm ld hl, Route16TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route16BattleText5: text_far _Route16BattleText5 text_end Route16EndBattleText5: text_far _Route16EndBattleText5 text_end Route16AfterBattleText5: text_far _Route16AfterBattleText5 text_end Route16Text6: text_asm ld hl, Route16TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route16BattleText6: text_far _Route16BattleText6 text_end Route16EndBattleText6: text_far _Route16EndBattleText6 text_end Route16AfterBattleText6: text_far _Route16AfterBattleText6 text_end Route16Text7: text_far _Route16Text7 text_end Route16Text10: text_far _Route16Text10 text_end Route16Text11: text_far _Route16Text11 text_end Route16Text8: text_far _Route16Text8 text_end Route16Text9: text_far _Route16Text9 text_end