ref: f3dbec09a89d1ef816da83228e67a27c8df0be89
dir: /data/battle/stat_mod_names.asm/
; Stats that move effects can raise or lower ; The relevant move effect IDs correspond to the stats StatModTextStrings: list_start StatModTextStrings li "ATTACK" li "DEFENSE" li "SPEED" li "SPECIAL" assert_list_length SPECIAL_DOWN_SIDE_EFFECT - ATTACK_DOWN_SIDE_EFFECT + 1 li "ACCURACY" li "EVADE" assert_list_length NUM_STAT_MODS - 2 ; two bytes are unused assert_list_length EVASION_UP1_EFFECT - ATTACK_UP1_EFFECT + 1 assert_list_length EVASION_DOWN1_EFFECT - ATTACK_DOWN1_EFFECT + 1 assert_list_length EVASION_UP2_EFFECT - ATTACK_UP2_EFFECT + 1 assert_list_length EVASION_DOWN2_EFFECT - ATTACK_DOWN2_EFFECT + 1