ref: e4845d3d317cd00b97a96038cb7dc069ec0fae0e
dir: /scripts/CeruleanCity_2.asm/
CeruleanHideRocket: ; code similar to this appears in a lot of banks; this particular ; one is called after you beat the Rocket that gives you TM28 DIG. ; the screen then fades out, he disappears, and fades back in call GBFadeOutToBlack ld a, HS_CERULEAN_GUARD_1 ld [wMissableObjectIndex], a predef ShowObject ld a, HS_CERULEAN_GUARD_2 ld [wMissableObjectIndex], a predef HideObject ld a, HS_CERULEAN_ROCKET ld [wMissableObjectIndex], a predef HideObject call GBFadeInFromBlack ret