ref: ce4c2d3d1247b7d90c7cf6d5b64ef486a88b70c7
dir: /macros/scripts/maps.asm/
MACRO def_object_events REDEF _NUM_OBJECT_EVENTS EQUS "_NUM_OBJECT_EVENTS_\@" db {_NUM_OBJECT_EVENTS} DEF {_NUM_OBJECT_EVENTS} = 0 ENDM ;\1 x position ;\2 y position ;\3 sprite id ;\4 movement (WALK/STAY) ;\5 range or direction ;\6 text id ;\7 items only: item id ;\7 trainers only: trainer class/pokemon id ;\8 trainers only: trainer number/pokemon level MACRO object_event db \3 db \2 + 4 db \1 + 4 db \4 db \5 IF _NARG > 7 db TRAINER | \6 db \7 db \8 ELIF _NARG > 6 db ITEM | \6 db \7 ELSE db \6 ENDC DEF {_NUM_OBJECT_EVENTS} += 1 ENDM MACRO def_warp_events REDEF _NUM_WARP_EVENTS EQUS "_NUM_WARP_EVENTS_\@" db {_NUM_WARP_EVENTS} DEF {_NUM_WARP_EVENTS} = 0 ENDM ;\1 x position ;\2 y position ;\3 destination map (-1 = wLastMap) ;\4 destination warp id; starts at 1 (internally at 0) MACRO warp_event db \2, \1, \4 - 1, \3 DEF _WARP_{d:{_NUM_WARP_EVENTS}}_X = \1 DEF _WARP_{d:{_NUM_WARP_EVENTS}}_Y = \2 DEF {_NUM_WARP_EVENTS} += 1 ENDM MACRO def_bg_events REDEF _NUM_BG_EVENTS EQUS "_NUM_BG_EVENTS_\@" db {_NUM_BG_EVENTS} DEF {_NUM_BG_EVENTS} = 0 ENDM ;\1 x position ;\2 y position ;\3 sign id MACRO bg_event db \2, \1, \3 DEF {_NUM_BG_EVENTS} += 1 ENDM ;\1 source map MACRO def_warps_to FOR n, _NUM_WARP_EVENTS warp_to _WARP_{d:n}_X, _WARP_{d:n}_Y, \1_WIDTH ENDR ENDM ;\1 x position ;\2 y position ;\3 map width MACRO warp_to event_displacement \3, \1, \2 ENDM ;\1 first bit offset / first object id MACRO def_trainers IF _NARG == 1 DEF CURRENT_TRAINER_BIT = \1 ELSE DEF CURRENT_TRAINER_BIT = 1 ENDC ENDM ;\1 event flag ;\2 view range ;\3 TextBeforeBattle ;\4 TextAfterBattle ;\5 TextEndBattle MACRO trainer DEF _ev_bit = \1 % 8 DEF _cur_bit = CURRENT_TRAINER_BIT % 8 ASSERT _ev_bit == _cur_bit, \ "Expected \1 to be bit {d:_cur_bit}, got {d:_ev_bit}" db CURRENT_TRAINER_BIT db \2 << 4 dw wEventFlags + (\1 - CURRENT_TRAINER_BIT) / 8 dw \3, \5, \4, \4 DEF CURRENT_TRAINER_BIT += 1 ENDM ;\1 x position ;\2 y position ;\3 movement data MACRO map_coord_movement dbmapcoord \1, \2 dw \3 ENDM ;\1 map name ;\2 map id ;\3 tileset ;\4 connections: combo of NORTH, SOUTH, WEST, and/or EAST, or 0 for none MACRO map_header DEF CURRENT_MAP_WIDTH = \2_WIDTH DEF CURRENT_MAP_HEIGHT = \2_HEIGHT DEF CURRENT_MAP_OBJECT EQUS "\1_Object" \1_h:: db \3 db CURRENT_MAP_HEIGHT, CURRENT_MAP_WIDTH dw \1_Blocks dw \1_TextPointers dw \1_Script db \4 ENDM ; Comes after map_header and connection macros MACRO end_map_header dw {CURRENT_MAP_OBJECT} PURGE CURRENT_MAP_WIDTH, CURRENT_MAP_HEIGHT, CURRENT_MAP_OBJECT ENDM ; Connections go in order: north, south, west, east ;\1 direction ;\2 map name ;\3 map id ;\4 offset of the target map relative to the current map ; (x offset for east/west, y offset for north/south) MACRO connection ; Calculate tile offsets for source (current) and target maps DEF _src = 0 DEF _tgt = (\4) + 3 IF _tgt < 2 DEF _src = -_tgt DEF _tgt = 0 ENDC IF !STRCMP("\1", "north") DEF _blk = \3_WIDTH * (\3_HEIGHT - 3) + _src DEF _map = _tgt DEF _win = (\3_WIDTH + 6) * \3_HEIGHT + 1 DEF _y = \3_HEIGHT * 2 - 1 DEF _x = (\4) * -2 DEF _len = CURRENT_MAP_WIDTH + 3 - (\4) IF _len > \3_WIDTH DEF _len = \3_WIDTH ENDC ELIF !STRCMP("\1", "south") DEF _blk = _src DEF _map = (CURRENT_MAP_WIDTH + 6) * (CURRENT_MAP_HEIGHT + 3) + _tgt DEF _win = \3_WIDTH + 7 DEF _y = 0 DEF _x = (\4) * -2 DEF _len = CURRENT_MAP_WIDTH + 3 - (\4) IF _len > \3_WIDTH DEF _len = \3_WIDTH ENDC ELIF !STRCMP("\1", "west") DEF _blk = (\3_WIDTH * _src) + \3_WIDTH - 3 DEF _map = (CURRENT_MAP_WIDTH + 6) * _tgt DEF _win = (\3_WIDTH + 6) * 2 - 6 DEF _y = (\4) * -2 DEF _x = \3_WIDTH * 2 - 1 DEF _len = CURRENT_MAP_HEIGHT + 3 - (\4) IF _len > \3_HEIGHT DEF _len = \3_HEIGHT ENDC ELIF !STRCMP("\1", "east") DEF _blk = (\3_WIDTH * _src) DEF _map = (CURRENT_MAP_WIDTH + 6) * _tgt + CURRENT_MAP_WIDTH + 3 DEF _win = \3_WIDTH + 7 DEF _y = (\4) * -2 DEF _x = 0 DEF _len = CURRENT_MAP_HEIGHT + 3 - (\4) IF _len > \3_HEIGHT DEF _len = \3_HEIGHT ENDC ELSE fail "Invalid direction for 'connection'." ENDC db \3 dw \2_Blocks + _blk dw wOverworldMap + _map db _len - _src db \3_WIDTH db _y, _x dw wOverworldMap + _win ENDM