ref: ca2e63e447f34f92d79214b3ca9496abfccdd86d
dir: /engine/movie/oak_speech/init_player_data.asm/
InitPlayerData: InitPlayerData2: call Random ldh a, [hRandomSub] ld [wPlayerID], a call Random ldh a, [hRandomAdd] ld [wPlayerID + 1], a ld a, $ff ld [wUnusedD71B], a ld hl, wPartyCount call InitializeEmptyList ld hl, wNumInBox call InitializeEmptyList ld hl, wNumBagItems call InitializeEmptyList ld hl, wNumBoxItems call InitializeEmptyList START_MONEY EQU $3000 ld hl, wPlayerMoney + 1 ld a, HIGH(START_MONEY) ld [hld], a xor a ; LOW(START_MONEY) ld [hli], a inc hl ld [hl], a ld [wMonDataLocation], a ld hl, wObtainedBadges ld [hli], a ld [hl], a ld hl, wPlayerCoins ld [hli], a ld [hl], a ld hl, wGameProgressFlags ld bc, wGameProgressFlagsEnd - wGameProgressFlags call FillMemory ; clear all game progress flags jp InitializeMissableObjectsFlags InitializeEmptyList: xor a ; count ld [hli], a dec a ; terminator ld [hl], a ret