ref: c57c93d2b2fb06cadafefda37c0974ba1ec9e6c0
dir: /scripts/RedsHouse1F.asm/
RedsHouse1F_Script: jp EnableAutoTextBoxDrawing RedsHouse1F_TextPointers: dw RedsHouse1FText1 dw RedsHouse1FText2 RedsHouse1FText1: ; Mom text_asm ld a, [wd72e] bit 3, a jr nz, .heal ; if player has received a Pokémon from Oak, heal team ld hl, MomWakeUpText call PrintText jr .done .heal call MomHealPokemon .done jp TextScriptEnd MomWakeUpText: text_far _MomWakeUpText text_end MomHealPokemon: ld hl, MomHealText1 call PrintText call GBFadeOutToWhite call ReloadMapData predef HealParty ld a, MUSIC_PKMN_HEALED ld [wNewSoundID], a call PlaySound .next ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .next ld a, [wMapMusicSoundID] ld [wNewSoundID], a call PlaySound call GBFadeInFromWhite ld hl, MomHealText2 jp PrintText MomHealText1: text_far _MomHealText1 text_end MomHealText2: text_far _MomHealText2 text_end RedsHouse1FText2: ; TV text_asm ld a, [wSpritePlayerStateData1FacingDirection] cp SPRITE_FACING_UP ld hl, TVWrongSideText jr nz, .notUp ld hl, StandByMeText .notUp call PrintText jp TextScriptEnd StandByMeText: text_far _StandByMeText text_end TVWrongSideText: text_far _TVWrongSideText text_end