shithub: pokered

ref: bb1bf5e6a7536378dffc2b995384d6dc8692bea8
dir: /engine/print_waiting_text.asm/

View raw version
PrintWaitingText:
	coord hl, 3, 10
	ld b, $1
	ld c, $b
	ld a, [wIsInBattle]
	and a
	jr z, .asm_4c17
	call TextBoxBorder
	jr .asm_4c1a
.asm_4c17
	call CableClub_TextBoxBorder
.asm_4c1a
	coord hl, 4, 11
	ld de, WaitingText
	call PlaceString
	ld c, 50
	jp DelayFrames

WaitingText:
	db "Waiting...!@"