ref: b44a10a43a1fa4a558b4c593d0a610571ecb3a50
dir: /text/BluesHouse.asm/
_DaisyInitialText:: text "Hi <PLAYER>!" line "<RIVAL> is out at" cont "Grandpa's lab." done _DaisyOfferMapText:: text "Grandpa asked you" line "to run an errand?" cont "Here, this will" cont "help you!" prompt _GotMapText:: text "<PLAYER> got a" line "@" text_ram wStringBuffer text "!@" text_end _DaisyBagFullText:: text "You have too much" line "stuff with you." done _DaisyUseMapText:: text "Use the TOWN MAP" line "to find out where" cont "you are." done _BluesHouseDaisyWalkingText:: text "#MON are living" line "things! If they" cont "get tired, give" cont "them a rest!" done _BluesHouseTownMapText:: text "It's a big map!" line "This is useful!" done