shithub: pokered

ref: 7911bc130943392a9aa901139c924aa9658e015f
dir: /engine/predefs.asm/

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GetPredefPointer: ; 4fe49 (13:7e49)
; stores hl in $CC4F,$CC50
; stores de in $CC51,$CC52
; stores bc in $CC53,$CC54
; grabs a byte "n" from $CC4E,
;    and gets the nth (3-byte) pointer in PredefPointers
; stores the bank of said pointer in [$D0B7]
; stores the pointer in hl and returns
	; ld $CC4F,hl
	ld a,h
	ld [$CC4F],a
	ld a,l
	ld [$CC50],a

	; ld $CC51,de
	ld hl,$CC51
	ld a,d
	ld [hli],a
	ld a,e
	ld [hli],a

	; ld $CC53,bc
	ld a,b
	ld [hli],a
	ld [hl],c

	ld hl,PredefPointers
	ld de,0

	; de = 3 * [$CC4E]
	ld a,[$CC4E]
	ld e,a
	add a,a
	add a,e
	ld e,a
	jr nc,.next
	inc d

.next
	add hl,de
	ld d,h
	ld e,l

	; get bank of predef routine
	ld a,[de]
	ld [$D0B7],a

	; get pointer
	inc de
	ld a,[de]
	ld l,a
	inc de
	ld a,[de]
	ld h,a

	ret

PredefPointers: ; 4fe79 (13:7e79)
; these are pointers to ASM routines.
; they appear to be used in overworld map scripts.
	dbw BANK(Func_3cd60),Func_3cd60
	dbw BANK(Func_3f0c6),Func_3f0c6
	dbw BANK(Func_3f073),Func_3f073
	dbw BANK(ScaleSpriteByTwo), ScaleSpriteByTwo
	db BANK(LoadMonBackSprite) ; dbw macro gives an error for some reason
	dw LoadMonBackSprite
	dbw BANK(Func_79aba),Func_79aba
	dbw BANK(Func_f132),Func_f132
HealPartyPredef: ; 4fe8e (13:7e8e)
	dbw BANK(HealParty),HealParty
MoveAnimationPredef: ; 4fe91 (13:7e91)
	dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation
	dbw BANK(Func_f71e),Func_f71e
	dbw BANK(Func_f71e),Func_f71e
	dbw BANK(Func_f81d),Func_f81d
	dbw BANK(Func_f836),Func_f836
	dbw BANK(Func_f71e),Func_f71e
	dbw BANK(Func_f71e),Func_f71e
	db BANK(InitializePlayerData)
	dw InitializePlayerData
	dbw BANK(HandleBitArray),HandleBitArray
	db BANK(RemoveMissableObject)
	dw RemoveMissableObject
	db BANK(IsMissableObjectHidden)
	dw IsMissableObjectHidden
	dbw BANK(Func_c69c),Func_c69c
	db BANK(AnyPlayerPokemonAliveCheck)
	dw AnyPlayerPokemonAliveCheck
	db BANK(AddMissableObject)
	dw AddMissableObject
	db BANK(AddMissableObject)
	dw AddMissableObject
	dbw BANK(Func_ee9e),Func_ee9e
	db BANK(InitializePlayerData)
	dw InitializePlayerData
	dbw BANK(Func_c754),Func_c754
	dbw BANK(Func_3af5b),Func_3af5b
	dbw BANK(LearnMove),LearnMove
	dbw BANK(IsItemInBag_),IsItemInBag_; 1C, used in Pokémon Tower
	dbw $03,Func_3eb5 ; for these two, the bank number is actually 0
	dbw $03,GiveItem
	dbw BANK(Func_480eb),Func_480eb
	dbw BANK(Func_f8ba),Func_f8ba
	dbw BANK(Func_480ff),Func_480ff
	dbw BANK(Func_f929),Func_f929
	dbw BANK(Func_f9a0),Func_f9a0
	dbw BANK(Func_48125),Func_48125
	dbw BANK(UpdateHPBar),UpdateHPBar
	db BANK(UpdateHPBar_LoadRegisters)
	dw UpdateHPBar_LoadRegisters
	dbw BANK(Func_5ab0),Func_5ab0
	dbw BANK(Func_3ed02),Func_3ed02
	db BANK(DisplayPokedexMenu_)
	dw DisplayPokedexMenu_
	dbw BANK(Func_3ad1c),Func_3ad1c
	dbw BANK(SaveSAVtoSRAM0),SaveSAVtoSRAM0
	dbw BANK(InitOpponent),InitOpponent
	dbw BANK(Func_5a5f),Func_5a5f
	dbw BANK(DrawBadges), DrawBadges
	dbw BANK(Func_410f3),Func_410f3
	dbw BANK(Func_7096d),Func_7096d
	dbw BANK(Func_79dda),Func_79dda
	dbw BANK(PlayIntro),PlayIntro
	dbw BANK(Func_79869),Func_79869
	dbw BANK(Func_70b5d),Func_70b5d
	dbw BANK(Func_c586),Func_c586
	dbw BANK(StatusScreen),StatusScreen ; 37 0x12953
	dbw BANK(StatusScreen2),StatusScreen2 ; 38
	dbw BANK(Func_410e2),Func_410e2
	db BANK(CheckEngagePlayer)
	dw CheckEngagePlayer
	dbw BANK(IndexToPokedex),IndexToPokedex
	dbw BANK(Predef3B),Predef3B; 3B display pic?
	dbw BANK(UsedCut),UsedCut
	dbw BANK(ShowPokedexData),ShowPokedexData
	dbw BANK(WriteMonMoves),WriteMonMoves
	dbw BANK(SaveSAV),SaveSAV
	db BANK(LoadSGBBorderAndPalettes)
	dw LoadSGBBorderAndPalettes
	dbw BANK(Func_f113),Func_f113
	dbw BANK(SetPartyMonTypes),SetPartyMonTypes
	db BANK(TestMonMoveCompatibility)
	dw TestMonMoveCompatibility
	dbw BANK(TMToMove),TMToMove
	dbw BANK(Func_71ddf),Func_71ddf
	db BANK(DisplayStarterMonDex)
	dw DisplayStarterMonDex; 46 load dex screen
	db BANK(_AddPokemonToParty)
	dw _AddPokemonToParty
	dbw BANK(UpdateHPBar),UpdateHPBar
	dbw BANK(Func_3cdec),Func_3cdec
	dbw BANK(LoadTownMap_Nest),LoadTownMap_Nest
	dbw BANK(Func_27d6b),Func_27d6b
	db BANK(PrintEmotionBubble)
	dw PrintEmotionBubble; 4C player exclamation
	dbw BANK(Func_5aaf),Func_5aaf; return immediately
	db BANK(AskForMonNickname)
	dw AskForMonNickname
	dbw BANK(PewterGuys),PewterGuys
	dbw BANK(SaveSAVtoSRAM2),SaveSAVtoSRAM2
	dbw BANK(LoadSAVCheckSum2),LoadSAVCheckSum2
	dbw BANK(LoadSAV),LoadSAV
	dbw BANK(SaveSAVtoSRAM1),SaveSAVtoSRAM1
	dbw BANK(Predef54),Predef54 ; 54 initiate trade
	db BANK(HallOfFameComputer)
	dw HallOfFameComputer
	dbw BANK(DisplayDexRating),DisplayDexRating
	db $1E ; uses wrong bank number
	dw _DoFlyOrTeleportAwayGraphics
	db $1E ; uses wrong bank number
	dw Func_70510
	dbw BANK(Func_c5be),Func_c5be
	dbw BANK(Func_c60b),Func_c60b
	db BANK(PrintUsedStrengthText)
	dw PrintUsedStrengthText
	dbw BANK(PickupItem),PickupItem
	dbw BANK(Func_27d98),Func_27d98
	dbw BANK(LoadMovePPs),LoadMovePPs
DrawHPBarPredef: ; 4ff96 (13:7f96)
	dbw BANK(Func_128ef),Func_128ef ; 5F draw HP bar
	dbw BANK(Func_128f6),Func_128f6
	dbw BANK(Func_1c9c6),Func_1c9c6
	dbw BANK(OaksAideScript),OaksAideScript