ref: 3fe60f77935c0891bae2a10184ec85f0ca066111
dir: /data/mapObjects/victoryroad3.asm/
VictoryRoad3Object: ; 0x44acd (size=106) db $7d ; border block db $4 ; warps db $7, $17, $3, VICTORY_ROAD_2 db $8, $1a, $5, VICTORY_ROAD_2 db $f, $1b, $4, VICTORY_ROAD_2 db $0, $2, $6, VICTORY_ROAD_2 db $0 ; signs db $a ; objects object SPRITE_BLACK_HAIR_BOY_1, $1c, $5, STAY, LEFT, $1, OPP_COOLTRAINER_M, $2 object SPRITE_LASS, $7, $d, STAY, RIGHT, $2, OPP_COOLTRAINER_F, $2 object SPRITE_BLACK_HAIR_BOY_1, $6, $e, STAY, LEFT, $3, OPP_COOLTRAINER_M, $3 object SPRITE_LASS, $d, $3, STAY, RIGHT, $4, OPP_COOLTRAINER_F, $3 object SPRITE_BALL, $1a, $5, STAY, NONE, $5, MAX_REVIVE object SPRITE_BALL, $7, $7, STAY, NONE, $6, TM_47 object SPRITE_BOULDER, $16, $3, STAY, BOULDER_MOVEMENT_BYTE_2, $7 ; person object SPRITE_BOULDER, $d, $c, STAY, BOULDER_MOVEMENT_BYTE_2, $8 ; person object SPRITE_BOULDER, $18, $a, STAY, BOULDER_MOVEMENT_BYTE_2, $9 ; person object SPRITE_BOULDER, $16, $f, STAY, BOULDER_MOVEMENT_BYTE_2, $a ; person ; warp-to EVENT_DISP VICTORY_ROAD_3_WIDTH, $7, $17 ; VICTORY_ROAD_2 EVENT_DISP VICTORY_ROAD_3_WIDTH, $8, $1a ; VICTORY_ROAD_2 EVENT_DISP VICTORY_ROAD_3_WIDTH, $f, $1b ; VICTORY_ROAD_2 EVENT_DISP VICTORY_ROAD_3_WIDTH, $0, $2 ; VICTORY_ROAD_2