ref: 1aefbfa5230fe188417e52674f79a6d5b009a51e
dir: /data/mapObjects/victoryroad2.asm/
VictoryRoad2Object: db $7d ; border block db 7 ; warps warp 0, 8, 2, VICTORY_ROAD_1 warp 29, 7, 3, -1 warp 29, 8, 3, -1 warp 23, 7, 0, VICTORY_ROAD_3 warp 25, 14, 2, VICTORY_ROAD_3 warp 27, 7, 1, VICTORY_ROAD_3 warp 1, 1, 3, VICTORY_ROAD_3 db 0 ; signs db 13 ; objects object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9 object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2 object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5 object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6 object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5 object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50 object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17 object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05 object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person ; warp-to warp_to 0, 8, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_1 warp_to 29, 7, VICTORY_ROAD_2_WIDTH warp_to 29, 8, VICTORY_ROAD_2_WIDTH warp_to 23, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 warp_to 25, 14, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 warp_to 27, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 warp_to 1, 1, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3