ref: 0a62d48df2d73c11ca13e4c3015d3d3abfa20292
dir: /data/trainer_move_choices.asm/
; move choice modification methods that are applied for each trainer class ; 0 is sentinel value TrainerClassMoveChoiceModifications: db 0 ; YOUNGSTER db 1,0 ; BUG CATCHER db 1,0 ; LASS db 1,3,0 ; SAILOR db 1,0 ; JR_TRAINER_M db 1,0 ; JR_TRAINER_F db 1,2,3,0; POKEMANIAC db 1,2,0 ; SUPER_NERD db 1,0 ; HIKER db 1,0 ; BIKER db 1,3,0 ; BURGLAR db 1,0 ; ENGINEER db 1,2,0 ; JUGGLER_X db 1,3,0 ; FISHER db 1,3,0 ; SWIMMER db 0 ; CUE_BALL db 1,0 ; GAMBLER db 1,3,0 ; BEAUTY db 1,2,0 ; PSYCHIC_TR db 1,3,0 ; ROCKER db 1,0 ; JUGGLER db 1,0 ; TAMER db 1,0 ; BIRD_KEEPER db 1,0 ; BLACKBELT db 1,0 ; SONY1 db 1,3,0 ; PROF_OAK db 1,2,0 ; CHIEF db 1,2,0 ; SCIENTIST db 1,3,0 ; GIOVANNI db 1,0 ; ROCKET db 1,3,0 ; COOLTRAINER_M db 1,3,0 ; COOLTRAINER_F db 1,0 ; BRUNO db 1,0 ; BROCK db 1,3,0 ; MISTY db 1,3,0 ; LT_SURGE db 1,3,0 ; ERIKA db 1,3,0 ; KOGA db 1,3,0 ; BLAINE db 1,3,0 ; SABRINA db 1,2,0 ; GENTLEMAN db 1,3,0 ; SONY2 db 1,3,0 ; SONY3 db 1,2,3,0; LORELEI db 1,0 ; CHANNELER db 1,0 ; AGATHA db 1,3,0 ; LANCE