shithub: pokecrystal

ref: fbcc8d1b0e05cace2abe2083a88a8c2304efc9d7
dir: /engine/tilesets/map_palettes.asm/

View raw version
_SwapTextboxPalettes::
	hlcoord 0, 0
	decoord 0, 0, wAttrmap
	ld b, SCREEN_HEIGHT
.loop
	push bc
	ld c, SCREEN_WIDTH
.innerloop
	ld a, [hl]
	push hl
	srl a
	jr c, .UpperNybble
	ld hl, wTilesetPalettes
	add [hl]
	ld l, a
	ld a, [wTilesetPalettes + 1]
	adc 0
	ld h, a
	ld a, [hl]
	and $f
	jr .next

.UpperNybble:
	ld hl, wTilesetPalettes
	add [hl]
	ld l, a
	ld a, [wTilesetPalettes + 1]
	adc 0
	ld h, a
	ld a, [hl]
	swap a
	and $f

.next
	pop hl
	ld [de], a
	res 7, [hl]
	inc hl
	inc de
	dec c
	jr nz, .innerloop
	pop bc
	dec b
	jr nz, .loop
	ret

_ScrollBGMapPalettes::
	ld hl, wBGMapBuffer
	ld de, wBGMapPalBuffer
.loop
	ld a, [hl]
	push hl
	srl a
	jr c, .UpperNybble

; .LowerNybble
	ld hl, wTilesetPalettes
	add [hl]
	ld l, a
	ld a, [wTilesetPalettes + 1]
	adc 0
	ld h, a
	ld a, [hl]
	and $f
	jr .next

.UpperNybble:
	ld hl, wTilesetPalettes
	add [hl]
	ld l, a
	ld a, [wTilesetPalettes + 1]
	adc 0
	ld h, a
	ld a, [hl]
	swap a
	and $f

.next
	pop hl
	ld [de], a
	res 7, [hl]
	inc hl
	inc de
	dec c
	jr nz, .loop
	ret