ref: fbcc8d1b0e05cace2abe2083a88a8c2304efc9d7
dir: /data/phone/text/gaven_caller.asm/
GavenMonGreaterThanImaginedText: text "My @" text_ram wStringBuffer4 text_start line "might be greater" cont "than I imagined." para "I doubt I'll see a" line "@" text_ram wStringBuffer4 text " that's" cont "better than mine." done GavenDefeatedMonText: text "Oh, and I managed" line "to barely defeat" para "@" text_ram wStringBuffer4 text " the" line "other day." para "I've never seen a" line "@" text_ram wStringBuffer4 text " get" cont "that strong…" para "You shouldn't let" line "your guard down," para "even against a" line "#MON you're" cont "used to seeing." done GavenLostAMonText: text "And a while back," line "I tried to catch a" cont "wild @" text_ram wStringBuffer4 text "." para "But it managed to" line "elude me." para "One wrong decision" line "could mean total" para "failure… You ought" line "to be careful too." done GavenBattleRematchText: text "Let's battle!" para "I'll be waiting on" line "@" text_ram wStringBuffer5 text "." para "Give me a shout" line "when you're close." done GavenHangUpText: text "OK, I'll talk to" line "you soon!" done GavenHangUpNotThursdayText: text "I obsess over how" line "to beat you." done GavenReminderText: text "<PLAY_G>, why" line "aren't you here?" para "I'll take you down" line "with @" text_ram wStringBuffer5 text "!" done