shithub: pokecrystal

ref: f9c0df811bb275e2a745f5552ff884a6427212ae
dir: /home/sprite_anims.asm/

View raw version
InitSpriteAnimStruct::
	ld [wSpriteAnimIDBuffer], a
	ldh a, [hROMBank]
	push af

	ld a, BANK(_InitSpriteAnimStruct)
	rst Bankswitch
	ld a, [wSpriteAnimIDBuffer]

	call _InitSpriteAnimStruct

	pop af
	rst Bankswitch

	ret

ReinitSpriteAnimFrame::
	ld [wSpriteAnimIDBuffer], a
	ldh a, [hROMBank]
	push af

	ld a, BANK(_ReinitSpriteAnimFrame)
	rst Bankswitch
	ld a, [wSpriteAnimIDBuffer]

	call _ReinitSpriteAnimFrame

	pop af
	rst Bankswitch

	ret