ref: f59f1bdb88297678d48bcbd01c143994cb307036
dir: /macros/scripts/text.asm/
text EQUS "db TX_START," ; Start writing text. next EQUS "db \"<NEXT>\"," ; Move a line down. line EQUS "db \"<LINE>\"," ; Start writing at the bottom line. page EQUS "db \"@\"," ; Start a new Pokédex page. para EQUS "db \"<PARA>\"," ; Start a new paragraph. cont EQUS "db \"<CONT>\"," ; Scroll to the next line. done EQUS "db \"<DONE>\"" ; End a text box. prompt EQUS "db \"<PROMPT>\"" ; Prompt the player to end a text box (initiating some other event). ; TextCommands indexes (see home/text.asm) const_def const TX_START ; $00 text_start: MACRO db TX_START ENDM const TX_RAM ; $01 text_ram: MACRO db TX_RAM dw \1 ENDM const TX_BCD ; $02 text_bcd: MACRO db TX_BCD dw \1 db \2 ENDM const TX_MOVE ; $03 text_move: MACRO db TX_MOVE dw \1 ENDM const TX_BOX ; $04 text_box: MACRO db TX_BOX dw \1 db \2, \3 ENDM const TX_LOW ; $05 text_low: MACRO db TX_LOW ENDM const TX_PROMPT_BUTTON ; $06 text_promptbutton: MACRO db TX_PROMPT_BUTTON ENDM const TX_SCROLL ; $07 text_scroll: MACRO db TX_SCROLL ENDM const TX_START_ASM ; $08 text_asm: MACRO db TX_START_ASM ENDM const TX_DECIMAL ; $09 text_decimal: MACRO db TX_DECIMAL dw \1 ; address dn \2, \3 ; bytes, digits ENDM const TX_PAUSE ; $0a text_pause: MACRO db TX_PAUSE ENDM const TX_SOUND_DEX_FANFARE_50_79 ; $0b sound_dex_fanfare_50_79: MACRO db TX_SOUND_DEX_FANFARE_50_79 ENDM const TX_DOTS ; $0c text_dots: MACRO db TX_DOTS db \1 ENDM const TX_WAIT_BUTTON ; $0d text_waitbutton: MACRO db TX_WAIT_BUTTON ENDM const TX_SOUND_DEX_FANFARE_20_49 ; $0e sound_dex_fanfare_20_49: MACRO db TX_SOUND_DEX_FANFARE_20_49 ENDM const TX_SOUND_ITEM ; $0f sound_item: MACRO db TX_SOUND_ITEM ENDM const TX_SOUND_CAUGHT_MON ; $10 sound_caught_mon: MACRO db TX_SOUND_CAUGHT_MON ENDM const TX_SOUND_DEX_FANFARE_80_109 ; $11 sound_dex_fanfare_80_109: MACRO db TX_SOUND_DEX_FANFARE_80_109 ENDM const TX_SOUND_FANFARE ; $12 sound_fanfare: MACRO db TX_SOUND_FANFARE ENDM const TX_SOUND_SLOT_MACHINE_START ; $13 sound_slot_machine_start: MACRO db TX_SOUND_SLOT_MACHINE_START ENDM const TX_STRINGBUFFER ; $14 text_buffer: MACRO db TX_STRINGBUFFER db \1 ENDM const TX_DAY ; $15 text_today: MACRO db TX_DAY ENDM const TX_FAR ; $16 text_far: MACRO db TX_FAR dw \1 db BANK(\1) ENDM NUM_TEXT_CMDS EQU const_value const_next $50 const TX_END ; $50 text_end: MACRO db TX_END ENDM