ref: f33a04193092e3df8c9b1ac4f560018b95925f61
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ; snore ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect