ref: f2fa5349d5c5db627f49cbfef44086c201e473cc
dir: /battle/effects/foresight.asm/
BattleCommand_Foresight: ; 376a0 ; foresight ld a, [AttackMissed] and a jr nz, .failed call CheckHiddenOpponent jr nz, .failed ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVarAddr bit SUBSTATUS_IDENTIFIED, [hl] jr nz, .failed set SUBSTATUS_IDENTIFIED, [hl] call AnimateCurrentMove ld hl, IdentifiedText jp StdBattleTextBox .failed jp FailForesight ; 376c2