ref: edebdf6014dc79fd13cf98b6ea27ef23c091af0a
dir: /mkfile/
</$cputype/mkfile TGFX=tools/$O.gfx TDIM=tools/$O.png_dimensions TANIM=tools/$O.pokemon_animation TANIMG=tools/$O.pokemon_animation_graphics TSTAD=tools/$O.stadium LZ=tools/lz/$O.out TOOLS=$TGFX $TDIM $TANIM $TANIMG $TSTAD AS=rgbasm AFLAGS=-hL -Q8 -P includes.asm -Weverything '-Wnumeric-string=2' '-Wtruncation=1' LD=rgblink LDFLAGS=-l layout.link FIX=rgbfix FIFLAGS=-Cjv -t PM_CRYSTAL -i BYTE -n 0 -k 01 -l 0x33 -m 0x10 -r 3 -p 0 O=o TARG=pokecrystal.gbc OFILES=\ audio.$O\ home.$O\ main.$O\ ram.$O\ data/text/common.$O\ data/maps/map_data.$O\ data/pokemon/dex_entries.$O\ data/pokemon/egg_moves.$O\ data/pokemon/evos_attacks.$O\ engine/movie/credits.$O\ engine/overworld/events.$O\ gfx/misc.$O\ gfx/pics.$O\ gfx/sprites.$O\ gfx/tilesets.$O\ lib/mobile/main.$O\ lib/mobile/mail.$O\ <inc.mk all:V: $TARG include:VE: { for(i in gfx/pokemon/*/front.png){ which=`{echo $i | sed 's,gfx/pokemon/,,g;s,/front.png,,g'} echo 'gfx/pokemon/'^$which^'/front.animated.2bpp: gfx/pokemon/'^$which^'/front.2bpp gfx/pokemon/'^$which^'/front.dimensions' echo ' $TANIMG -o $target $prereq' echo 'gfx/pokemon/'^$which^'/front.animated.tilemap: gfx/pokemon/'^$which^'/front.2bpp gfx/pokemon/'^$which^'/front.dimensions' echo ' $TANIMG -t $target $prereq' echo 'gfx/pokemon/'^$which^'/bitmask.asm: gfx/pokemon/'^$which^'/front.animated.tilemap gfx/pokemon/'^$which^'/front.dimensions' echo ' $TANIM -b $prereq >$target' echo 'gfx/pokemon/'^$which^'/frames.asm: gfx/pokemon/'^$which^'/front.animated.tilemap gfx/pokemon/'^$which^'/front.dimensions' echo ' $TANIM -f $prereq >$target' echo 'gfx/pokemon/'^$which^'/back.2bpp: gfx/pokemon/'^$which^'/back.png' echo ' rgbgfx -h -o $target $prereq' } for(i in gfx/trainers/*.png){ dst=`{echo $i | sed 's/\.png/\.2bpp/g'} echo $dst^': '^$i echo ' rgbgfx -h -o $target $prereq' } } >anim.mk { echo 'BMFILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*bitmask\.asm)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' | grep -v 'unown/bitmask.asm' } echo echo 'FRFILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*frames\.asm)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' | grep -v 'gfx/pokemon/unown/frames.asm|(kanto|johto)_frames.asm|gfx/pokemon/unown_frames.asm' } echo echo 'B2FILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*\.2bpp)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' } echo echo 'B1FILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*\.1bpp)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' } echo echo 'DIMFILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*\.dimensions)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' } echo echo 'PALFILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*\.gbcpal)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' } echo echo 'LZFILES=\' for(i in `{walk | grep asm}){ sed -n 's/.*(INCLUDE|INCBIN) "(gfx.*\.lz)".*/\2/gp' $i | sed 's/^/ /g;s/$/\\/g' } echo } >inc.mk check:V: $TARG @{ rfork e; RETAIL=`{awk '{ print $1 }' roms.sha1 | sed 1q} OURS=`{sha1sum $TARG | awk '{ print $1 }'} if(~ $RETAIL $OURS) ; } $TOOLS: @{ cd tools && mk all} dim:V: $DIMFILES pal:V: $PALFILES d1:V: $B2FILES d2:V: $B1FILES lz:V: $LZFILES frame:V: $FRFILES bitmask:V: $BMFILES $OFILES: dim pal d1 d2 lz frame bitmask gfx/trade/game_boy_cable.2bpp: gfx/trade/game_boy.2bpp gfx/trade/link_cable.2bpp cat $prereq > $target gfx/sgb/sgb_border.sgb.tilemap: gfx/sgb/sgb_border.bin tr < $prereq -d '\000' > $target <anim.mk <except.mk $TARG: $OFILES $LD $LDFLAGS -o $target $OFILES $FIX $FIFLAGS $target $TSTAD $target %.$O: %.asm $AS $AFLAGS -o $stem.$O $stem.asm %.2bpp: %.png $TOOLS rgbgfx -o $stem.2bpp $stem.png %.1bpp: %.png $TOOLS rgbgfx -d1 -o $stem.1bpp $stem.png %.dimensions: %.png $TOOLS $TDIM $stem.png $stem.dimensions %.gbcpal: %.png rgbgfx -p $target $stem.png %.lz: % $LZ -- $stem $target clean:VQ: for(i in $B2FILES) rm -f $i for(i in $B1FILES) rm -f $i for(i in $DIMFILES) rm -f $i for(i in $LZFILES) rm -f $i for(i in $BMFILES) rm -f $i for(i in $FRFILES) rm -f $i