RSS feed
dbc5cbd7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/30 12:19
remove overworld sprite pngs
915c6358
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/29 15:44
make gfx.py png take only a path
128dce7a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/27 16:21
Merge pull request #142 from cogitokat/overworld-sprites
e08e7cf7
– Kat Harrison <Kat Harrison>
authored
on 2013/05/27 19:07
Include overworld sprites
103ac439
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/22 09:48
Merge pull request #140 from yenatch/master
f4db6f60
– yenatch <yenatch@gmail.com>
authored
on 2013/05/22 12:36
music constants in map headers
f4e9dc2d
– yenatch <yenatch@gmail.com>
authored
on 2013/05/22 11:09
label banks in map headers
ee4203a5
– yenatch <yenatch@gmail.com>
authored
on 2013/05/22 10:57
minecart tile animations
c15e7b86
– yenatch <yenatch@gmail.com>
authored
on 2013/05/21 22:56
safari fountain tile animations
dff781c0
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/21 20:15
Merge pull request #139 from iimarckus/peecee
620cf7a2
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/21 21:11
Disassemble Kris's PC.
6dde0b27
– yenatch <yenatch@gmail.com>
authored
on 2013/05/21 14:32
ilex forest tree tile animations
56d0175a
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/21 13:03
Add Prof. Oak's PC.
399925ff
– yenatch <yenatch@gmail.com>
authored
on 2013/05/21 12:43
gbz80disasm: rgbds uses brackets for ld hl, sp+x
2236e279
– yenatch <yenatch@gmail.com>
authored
on 2013/05/21 08:37
cave water + park fountain tile animations
fdc1609f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/17 21:49
Merge pull request #138 from yenatch/master
ca22f95d
– yenatch <yenatch@gmail.com>
authored
on 2013/05/18 00:14
get rid of windows build components
40946fd5
– yenatch <yenatch@gmail.com>
authored
on 2013/05/18 00:13
confident enough in lz make target to include it in general compile
e3565bd7
– yenatch <yenatch@gmail.com>
authored
on 2013/05/17 23:26
gfx: safer alternating-byte detection in compression
b5e0efc1
– yenatch <yenatch@gmail.com>
authored
on 2013/05/17 21:53
Working lz make target
77e365d4
– yenatch <yenatch@gmail.com>
authored
on 2013/05/17 13:28
gfx: fix a typo
604cafc2
– yenatch <yenatch@gmail.com>
authored
on 2013/05/16 22:05
gfx: lz to png from command line
a1b9fdc9
– yenatch <yenatch@gmail.com>
authored
on 2013/05/16 22:03
gfx.py: remove trailing tabs
abaed214
– yenatch <yenatch@gmail.com>
authored
on 2013/05/16 22:01
gfx.py: get rid of argparse
f1001971
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/17 11:58
load labels only once in gbz80disasm
3a0e8093
– yenatch <yenatch@gmail.com>
authored
on 2013/05/16 21:58
fix data-handling errors in gfx.py
5feb5fd2
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/15 08:09
Merge pull request #137 from yenatch/master
5521aa5c
– yenatch <yenatch@gmail.com>
authored
on 2013/05/15 10:49
gbz80disasm: include comments on unresolved backward relative jumps
b38e2874
– yenatch <yenatch@gmail.com>
authored
on 2013/05/15 10:40
gbz80disasm: don't look for outstanding labels that are behind the origin
ffd56235
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 21:51
preprocessor: minor optimization in separate_comment
a6fee362
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 20:23
gbz80disasm: don't include comments on relative jumps
81e42e41
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 17:53
gbz80disasm: reti is an ender
3cf6603b
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 17:50
gbz80disasm: space out blocks of asm
82d72384
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 17:21
gbz80disasm: clean up $ff00+x handling
1bdcac1f
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 17:01
gbz80disasm: read labels from wram/gbhw/hram
0fc866ca
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 16:25
wram: find() instead of split()
aed02029
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 14:18
gbz80disasm: bank 1 was being read as bank 0
aecce038
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 14:11
wram.py: bss and constant parsing
5b95c5aa
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 10:37
transition gbz80disasm to use a bytearray instead of RomStr
313e853e
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 09:56
remove redundant code from find_label in gbz80disasm
b9bd11e3
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 09:38
fix bank-checking for labels in gbz80disasm
7232eb5d
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 09:28
fix calls to $1078 (PlaceString)
ea8bfe03
– yenatch <yenatch@gmail.com>
authored
on 2013/05/14 09:25
add char 4b and cleanup surrounding chars
14567c2b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/14 03:31
Merge pull request #136 from yenatch/master
0f3e9c6f
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 18:09
mixed up connection y/x offset wram labels
956cb507
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 16:51
EnterMapConnection
e384a889
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 15:08
GetAnyMapBlockdataBank
ceb4c138
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 14:44
FillMapConnections
91ebc083
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 14:43
connection hram labels
db84ec18
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 14:40
connection wram labels for each direction
6464df7b
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 11:41
GetMapConnection
afa35111
– yenatch <yenatch@gmail.com>
authored
on 2013/05/13 11:37
Map connection wram labels
e420a331
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/13 05:00
Merge pull request #135 from iimarckus/oakintro
f5d1572a
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 22:21
Add more stuff related to player naming.
e7208f19
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 14:36
Add some naming screen stuff.
d8b53bf8
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/12 13:42
Merge pull request #134 from iimarckus/oakintro
5419d34a
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 13:10
Add Oak's speech.
5ac569e5
– IIMarckus <iimarckus@gmail.com>
authored
on 2013/05/12 12:55
Add pointers to Oak speech text.
fae07075
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/12 12:18
Merge pull request #133 from iimarckus/oakintro
35d77a29
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/12 03:53
Merge pull request #132 from yenatch/master
4b444513
– yenatch <yenatch@gmail.com>
authored
on 2013/05/12 06:50
fix map group label numbering
05ceafe6
– yenatch <yenatch@gmail.com>
authored
on 2013/05/12 06:22
there is no os.touch
f5ec58be
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/12 03:43
Merge pull request #131 from Sanky/master
029648ec
– Sanky <gsanky@gmail.com>
authored
on 2013/05/12 12:41
disasm tiny newline chars
b3d8c2ec
– Sanky <gsanky@gmail.com>
authored
on 2013/05/12 08:38
Split battle text from main.
cf4ec47b
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/12 02:21
Merge pull request #130 from Sanky/master
42df1ed8
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/11 17:45
ignore extras/png.py
ce187ca0
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/11 06:58
Merge pull request #129 from yenatch/master
ac391b7b
– yenatch <yenatch@gmail.com>
authored
on 2013/05/10 22:32
preprocessor: print macro automatically inserts newlines
a85077eb
– yenatch <yenatch@gmail.com>
authored
on 2013/05/10 22:09
touch graphic files during decmp so make doesnt try to replace them
f9c057f4
– Sanky <gsanky@gmail.com>
authored
on 2013/05/10 19:44
more menu stuff
e6165eda
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/10 09:23
Merge pull request #128 from yenatch/master
769005d2
– yenatch <yenatch@gmail.com>
authored
on 2013/05/07 23:27
remove a couple item effect incbins
d0ef05a6
– yenatch <yenatch@gmail.com>
authored
on 2013/05/07 22:02
dump item effects
d590a169
– Sanky <gsanky@gmail.com>
authored
on 2013/05/07 21:22
disasm some menu stuff
aeaaade7
– Sanky <gsanky@gmail.com>
authored
on 2013/05/07 21:22
add extras/parse_consecutive_strings.py
d0136917
– Sanky <gsanky@gmail.com>
authored
on 2013/05/07 21:21
make gbz80disasm understand bank:offset syntax
827f80ca
– yenatch <yenatch@gmail.com>
authored
on 2013/05/07 19:28
portraitm_ail -> portraitmail
acdb00c5
– Sanky <gsanky@gmail.com>
authored
on 2013/05/07 10:23
Merge https://github.com/yenatch/pokecrystal
2aa20af1
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 21:33
correct line ending handling
5a409889
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 20:58
disable automatic line ending correction
3a7edf8b
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 20:58
even more ai cleanup
0799fbb4
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/06 18:38
Merge pull request #127 from yenatch/master
2a44711f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/05/06 18:15
Merge pull request #126 from yenatch/master
573db5b1
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 16:51
more ai cleanup
58590405
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 10:33
more thorough ai commenting
bf73fd43
– yenatch <yenatch@gmail.com>
authored
on 2013/05/06 07:41
residual status constants
9f5396ef
– yenatch <yenatch@gmail.com>
authored
on 2013/05/05 22:39
clean up ai scoring
3beab7dd
– yenatch <yenatch@gmail.com>
authored
on 2013/05/05 15:56
move ai scoring out of main.asm
c8221644
– yenatch <yenatch@gmail.com>
authored
on 2013/05/05 15:52
ai scoring part 2
d3ec3bba
– yenatch <yenatch@gmail.com>
authored
on 2013/05/05 14:28
ai scoring dump
ef6e77a5
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 22:47
AI move scoring
6b127415
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 22:14
additional trainer class id in wram
f104cf12
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 22:13
flag constants
5f832fee
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 22:11
unused move effect constants are apparently used by the ai
8b1afa22
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 17:04
Fix a wram mislabel (EnemyDisabledMove)
c539a96f
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 11:40
fruit trees
99fb8bcc
– yenatch <yenatch@gmail.com>
authored
on 2013/05/03 10:27
scripting: ScriptJump
d077fae0
– yenatch <yenatch@gmail.com>
authored
on 2013/05/02 22:43
more move effect cleanup
f3d0f2f1
– yenatch <yenatch@gmail.com>
authored
on 2013/05/02 22:43
user/opponent party attribute functions
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