ref: d39da4950184440e2e3202ebeb2036eaa9d47834
dir: /engine/events/treemons.asm/
TreeMonEncounter: farcall StubbedTrainerRankings_TreeEncounters xor a ld [wTempWildMonSpecies], a ld [wCurPartyLevel], a ld hl, TreeMonMaps call GetTreeMonSet jr nc, .no_battle call GetTreeMons jr nc, .no_battle call GetTreeMon jr nc, .no_battle ld a, BATTLETYPE_TREE ld [wBattleType], a ld a, 1 ld [wScriptVar], a ret .no_battle xor a ld [wScriptVar], a ret RockMonEncounter: xor a ld [wTempWildMonSpecies], a ld [wCurPartyLevel], a ld hl, RockMonMaps call GetTreeMonSet jr nc, .no_battle call GetTreeMons jr nc, .no_battle ; 40% chance of an encounter ld a, 10 call RandomRange cp 4 jr nc, .no_battle call SelectTreeMon jr nc, .no_battle ret .no_battle xor a ret db $05 ; ???? GetTreeMonSet: ; Return carry and treemon set in a ; if the current map is in table hl. ld a, [wMapNumber] ld e, a ld a, [wMapGroup] ld d, a .loop ld a, [hli] cp -1 jr z, .not_in_table cp d jr nz, .skip2 ld a, [hli] cp e jr nz, .skip1 jr .in_table .skip2 inc hl .skip1 inc hl jr .loop .not_in_table xor a ret .in_table ld a, [hl] scf ret INCLUDE "data/wild/treemon_maps.asm" GetTreeMons: ; Return the address of TreeMon table a in hl. ; Return nc if table a doesn't exist. cp NUM_TREEMON_SETS jr nc, .quit and a jr z, .quit ld e, a ld d, 0 ld hl, TreeMons add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a scf ret .quit xor a ret INCLUDE "data/wild/treemons.asm" GetTreeMon: push hl call GetTreeScore pop hl and a ; TREEMON_SCORE_BAD jr z, .bad cp TREEMON_SCORE_GOOD jr z, .good cp TREEMON_SCORE_RARE jr z, .rare ret .bad ; 10% chance of an encounter ld a, 10 call RandomRange and a jr nz, NoTreeMon jr SelectTreeMon .good ; 50% chance of an encounter ld a, 10 call RandomRange cp 5 jr nc, NoTreeMon jr SelectTreeMon .rare ; 80% chance of an encounter ld a, 10 call RandomRange cp 8 jr nc, NoTreeMon jr .skip .skip ld a, [hli] cp -1 jr nz, .skip call SelectTreeMon ret SelectTreeMon: ; Read a TreeMons table and pick one monster at random. ld a, 100 call RandomRange .loop sub [hl] jr c, .ok inc hl inc hl inc hl jr .loop .ok ld a, [hli] cp -1 jr z, NoTreeMon ld a, [hli] ld [wTempWildMonSpecies], a ld a, [hl] ld [wCurPartyLevel], a scf ret NoTreeMon: xor a ld [wTempWildMonSpecies], a ld [wCurPartyLevel], a ret GetTreeScore: call .CoordScore ld [wBuffer1], a call .OTIDScore ld [wBuffer2], a ld c, a ld a, [wBuffer1] sub c jr z, .rare jr nc, .ok add 10 .ok cp 5 jr c, .good .bad xor a ; TREEMON_SCORE_BAD ret .good ld a, TREEMON_SCORE_GOOD ret .rare ld a, TREEMON_SCORE_RARE ret .CoordScore: call GetFacingTileCoord ld hl, 0 ld c, e ld b, 0 ld a, d and a jr z, .next .loop add hl, bc dec a jr nz, .loop .next add hl, bc ld c, d add hl, bc ld a, h ldh [hDividend], a ld a, l ldh [hDividend + 1], a ld a, 5 ldh [hDivisor], a ld b, 2 call Divide ldh a, [hQuotient + 2] ldh [hDividend], a ldh a, [hQuotient + 3] ldh [hDividend + 1], a ld a, 10 ldh [hDivisor], a ld b, 2 call Divide ldh a, [hRemainder] ret .OTIDScore: ld a, [wPlayerID] ldh [hDividend], a ld a, [wPlayerID + 1] ldh [hDividend + 1], a ld a, 10 ldh [hDivisor], a ld b, 2 call Divide ldh a, [hRemainder] ret