ref: c34add7e08f11219bcdf9d71b6473215f0a4ae98
dir: /macros/scripts/events.asm/
; ScriptCommandTable indexes (see engine/overworld/scripting.asm) const_def const scall_command ; $00 scall: MACRO db scall_command dw \1 ; pointer ENDM const farscall_command ; $01 farscall: MACRO db farscall_command dba \1 ENDM const memcall_command ; $02 memcall: MACRO db memcall_command dw \1 ; pointer ENDM const sjump_command ; $03 sjump: MACRO db sjump_command dw \1 ; pointer ENDM const farsjump_command ; $04 farsjump: MACRO db farsjump_command dba \1 ENDM const memjump_command ; $05 memjump: MACRO db memjump_command dw \1 ; pointer ENDM const ifequal_command ; $06 ifequal: MACRO db ifequal_command db \1 ; byte dw \2 ; pointer ENDM const ifnotequal_command ; $07 ifnotequal: MACRO db ifnotequal_command db \1 ; byte dw \2 ; pointer ENDM const iffalse_command ; $08 iffalse: MACRO db iffalse_command dw \1 ; pointer ENDM const iftrue_command ; $09 iftrue: MACRO db iftrue_command dw \1 ; pointer ENDM const ifgreater_command ; $0a ifgreater: MACRO db ifgreater_command db \1 ; byte dw \2 ; pointer ENDM const ifless_command ; $0b ifless: MACRO db ifless_command db \1 ; byte dw \2 ; pointer ENDM const jumpstd_command ; $0c jumpstd: MACRO db jumpstd_command dw (\1StdScript - StdScripts) / 3 ENDM const callstd_command ; $0d callstd: MACRO db callstd_command dw (\1StdScript - StdScripts) / 3 ENDM const callasm_command ; $0e callasm: MACRO db callasm_command dba \1 ENDM const special_command ; $0f special: MACRO db special_command dw (\1Special - SpecialsPointers) / 3 ENDM const memcallasm_command ; $10 memcallasm: MACRO db memcallasm_command dw \1 ; asm ENDM const checkmapscene_command ; $11 checkmapscene: MACRO db checkmapscene_command map_id \1 ; map ENDM const setmapscene_command ; $12 setmapscene: MACRO db setmapscene_command map_id \1 ; map db \2 ; scene_id ENDM const checkscene_command ; $13 checkscene: MACRO db checkscene_command ENDM const setscene_command ; $14 setscene: MACRO db setscene_command db \1 ; scene_id ENDM const setval_command ; $15 setval: MACRO db setval_command db \1 ; value ENDM const addval_command ; $16 addval: MACRO db addval_command db \1 ; value ENDM const random_command ; $17 random: MACRO db random_command db \1 ; input ENDM const checkver_command ; $18 checkver: MACRO db checkver_command ENDM const readmem_command ; $19 readmem: MACRO db readmem_command dw \1 ; address ENDM const writemem_command ; $1a writemem: MACRO db writemem_command dw \1 ; address ENDM const loadmem_command ; $1b loadmem: MACRO db loadmem_command dw \1 ; address db \2 ; value ENDM const readvar_command ; $1c readvar: MACRO db readvar_command db \1 ; variable_id ENDM const writevar_command ; $1d writevar: MACRO db writevar_command db \1 ; variable_id ENDM const loadvar_command ; $1e loadvar: MACRO if STRIN("\1", "VAR_") != 1 ; LEGACY: Support for the old name of "loadmem" loadmem \1, \2 else db loadvar_command db \1 ; variable_id db \2 ; value endc ENDM const giveitem_command ; $1f giveitem: MACRO if _NARG == 1 giveitem \1, 1 else db giveitem_command db \1 ; item db \2 ; quantity endc ENDM const takeitem_command ; $20 takeitem: MACRO if _NARG == 1 takeitem \1, 1 else db takeitem_command db \1 ; item db \2 ; quantity endc ENDM const checkitem_command ; $21 checkitem: MACRO db checkitem_command db \1 ; item ENDM const givemoney_command ; $22 givemoney: MACRO db givemoney_command db \1 ; account dt \2 ; money ENDM const takemoney_command ; $23 takemoney: MACRO db takemoney_command db \1 ; account dt \2 ; money ENDM const checkmoney_command ; $24 checkmoney: MACRO db checkmoney_command db \1 ; account dt \2 ; money ENDM const givecoins_command ; $25 givecoins: MACRO db givecoins_command dw \1 ; coins ENDM const takecoins_command ; $26 takecoins: MACRO db takecoins_command dw \1 ; coins ENDM const checkcoins_command ; $27 checkcoins: MACRO db checkcoins_command dw \1 ; coins ENDM const addcellnum_command ; $28 addcellnum: MACRO db addcellnum_command db \1 ; person ENDM const delcellnum_command ; $29 delcellnum: MACRO db delcellnum_command db \1 ; person ENDM const checkcellnum_command ; $2a checkcellnum: MACRO db checkcellnum_command db \1 ; person ENDM const checktime_command ; $2b checktime: MACRO db checktime_command db \1 ; time ENDM const checkpoke_command ; $2c checkpoke: MACRO db checkpoke_command db \1 ; pkmn ENDM const givepoke_command ; $2d givepoke: MACRO if _NARG == 2 givepoke \1, \2, NO_ITEM, FALSE elif _NARG == 3 givepoke \1, \2, \3, FALSE elif _NARG == 5 givepoke \1, \2, \3, TRUE, \4, \5 else db givepoke_command db \1 ; pokemon db \2 ; level db \3 ; item db \4 ; trainer if \4 dw \5 ; nickname_pointer dw \6 ; ot_name_pointer endc endc ENDM const giveegg_command ; $2e giveegg: MACRO db giveegg_command db \1 ; pkmn db \2 ; level ENDM const givepokemail_command ; $2f givepokemail: MACRO db givepokemail_command dw \1 ; pointer ENDM const checkpokemail_command ; $30 checkpokemail: MACRO db checkpokemail_command dw \1 ; pointer ENDM const checkevent_command ; $31 checkevent: MACRO db checkevent_command dw \1 ; event_flag ENDM const clearevent_command ; $32 clearevent: MACRO db clearevent_command dw \1 ; event_flag ENDM const setevent_command ; $33 setevent: MACRO db setevent_command dw \1 ; event_flag ENDM const checkflag_command ; $34 checkflag: MACRO db checkflag_command dw \1 ; engine_flag ENDM const clearflag_command ; $35 clearflag: MACRO db clearflag_command dw \1 ; engine_flag ENDM const setflag_command ; $36 setflag: MACRO db setflag_command dw \1 ; engine_flag ENDM const wildon_command ; $37 wildon: MACRO db wildon_command ENDM const wildoff_command ; $38 wildoff: MACRO db wildoff_command ENDM const xycompare_command ; $39 xycompare: MACRO db xycompare_command dw \1 ; pointer ENDM const warpmod_command ; $3a warpmod: MACRO db warpmod_command db \1 ; warp_id map_id \2 ; map ENDM const blackoutmod_command ; $3b blackoutmod: MACRO db blackoutmod_command map_id \1 ; map ENDM const warp_command ; $3c warp: MACRO db warp_command map_id \1 ; map db \2 ; x db \3 ; y ENDM const getmoney_command ; $3d getmoney: MACRO db getmoney_command db \2 ; account db \1 ; string_buffer ENDM const getcoins_command ; $3e getcoins: MACRO db getcoins_command db \1 ; string_buffer ENDM const getnum_command ; $3f getnum: MACRO db getnum_command db \1 ; string_buffer ENDM const getmonname_command ; $40 getmonname: MACRO db getmonname_command db \2 ; pokemon db \1 ; string_buffer ENDM const getitemname_command ; $41 getitemname: MACRO db getitemname_command db \2 ; item db \1 ; string_buffer ENDM const getcurlandmarkname_command ; $42 getcurlandmarkname: MACRO db getcurlandmarkname_command db \1 ; string_buffer ENDM const gettrainername_command ; $43 gettrainername: MACRO db gettrainername_command db \2 ; trainer_group db \3 ; trainer_id db \1 ; string_buffer ENDM const getstring_command ; $44 getstring: MACRO db getstring_command dw \2 ; text_pointer db \1 ; string_buffer ENDM const itemnotify_command ; $45 itemnotify: MACRO db itemnotify_command ENDM const pocketisfull_command ; $46 pocketisfull: MACRO db pocketisfull_command ENDM const opentext_command ; $47 opentext: MACRO db opentext_command ENDM const refreshscreen_command ; $48 refreshscreen: MACRO if _NARG == 0 refreshscreen 0 else db refreshscreen_command db \1 ; dummy endc ENDM const closetext_command ; $49 closetext: MACRO db closetext_command ENDM const writeunusedbyte_command ; $4a writeunusedbyte: MACRO db writeunusedbyte_command db \1 ; byte ENDM const farwritetext_command ; $4b farwritetext: MACRO db farwritetext_command dba \1 ENDM const writetext_command ; $4c writetext: MACRO db writetext_command dw \1 ; text_pointer ENDM const repeattext_command ; $4d repeattext: MACRO db repeattext_command db \1 ; byte db \2 ; byte ENDM const yesorno_command ; $4e yesorno: MACRO db yesorno_command ENDM const loadmenu_command ; $4f loadmenu: MACRO db loadmenu_command dw \1 ; menu_header ENDM const closewindow_command ; $50 closewindow: MACRO db closewindow_command ENDM const jumptextfaceplayer_command ; $51 jumptextfaceplayer: MACRO db jumptextfaceplayer_command dw \1 ; text_pointer ENDM const farjumptext_command ; $52 farjumptext: MACRO db farjumptext_command dba \1 ENDM const jumptext_command ; $53 jumptext: MACRO db jumptext_command dw \1 ; text_pointer ENDM const waitbutton_command ; $54 waitbutton: MACRO db waitbutton_command ENDM const promptbutton_command ; $55 promptbutton: MACRO db promptbutton_command ENDM const pokepic_command ; $56 pokepic: MACRO db pokepic_command db \1 ; pokemon ENDM const closepokepic_command ; $57 closepokepic: MACRO db closepokepic_command ENDM const _2dmenu_command ; $58 _2dmenu: MACRO db _2dmenu_command ENDM const verticalmenu_command ; $59 verticalmenu: MACRO db verticalmenu_command ENDM const loadpikachudata_command ; $5a loadpikachudata: MACRO db loadpikachudata_command ENDM const randomwildmon_command ; $5b randomwildmon: MACRO db randomwildmon_command ENDM const loadtemptrainer_command ; $5c loadtemptrainer: MACRO db loadtemptrainer_command ENDM const loadwildmon_command ; $5d loadwildmon: MACRO db loadwildmon_command db \1 ; pokemon db \2 ; level ENDM const loadtrainer_command ; $5e loadtrainer: MACRO db loadtrainer_command db \1 ; trainer_group db \2 ; trainer_id ENDM const startbattle_command ; $5f startbattle: MACRO db startbattle_command ENDM const reloadmapafterbattle_command ; $60 reloadmapafterbattle: MACRO db reloadmapafterbattle_command ENDM const catchtutorial_command ; $61 catchtutorial: MACRO db catchtutorial_command db \1 ; byte ENDM const trainertext_command ; $62 trainertext: MACRO db trainertext_command db \1 ; text_id ENDM const trainerflagaction_command ; $63 trainerflagaction: MACRO db trainerflagaction_command db \1 ; action ENDM const winlosstext_command ; $64 winlosstext: MACRO db winlosstext_command dw \1 ; win_text_pointer dw \2 ; loss_text_pointer ENDM const scripttalkafter_command ; $65 scripttalkafter: MACRO db scripttalkafter_command ENDM const endifjustbattled_command ; $66 endifjustbattled: MACRO db endifjustbattled_command ENDM const checkjustbattled_command ; $67 checkjustbattled: MACRO db checkjustbattled_command ENDM const setlasttalked_command ; $68 setlasttalked: MACRO db setlasttalked_command db \1 ; object id ENDM const applymovement_command ; $69 applymovement: MACRO db applymovement_command db \1 ; object id dw \2 ; data ENDM const applymovementlasttalked_command ; $6a applymovementlasttalked: MACRO db applymovementlasttalked_command dw \1 ; data ENDM const faceplayer_command ; $6b faceplayer: MACRO db faceplayer_command ENDM const faceobject_command ; $6c faceobject: MACRO db faceobject_command db \1 ; object1 db \2 ; object2 ENDM const variablesprite_command ; $6d variablesprite: MACRO db variablesprite_command db \1 - SPRITE_VARS ; byte db \2 ; sprite ENDM const disappear_command ; $6e disappear: MACRO db disappear_command db \1 ; object id ENDM const appear_command ; $6f appear: MACRO db appear_command db \1 ; object id ENDM const follow_command ; $70 follow: MACRO db follow_command db \1 ; object2 db \2 ; object1 ENDM const stopfollow_command ; $71 stopfollow: MACRO db stopfollow_command ENDM const moveobject_command ; $72 moveobject: MACRO db moveobject_command db \1 ; object id db \2 ; x db \3 ; y ENDM const writeobjectxy_command ; $73 writeobjectxy: MACRO db writeobjectxy_command db \1 ; object id ENDM const loademote_command ; $74 loademote: MACRO db loademote_command db \1 ; bubble ENDM const showemote_command ; $75 showemote: MACRO db showemote_command db \1 ; bubble db \2 ; object id db \3 ; time ENDM const turnobject_command ; $76 turnobject: MACRO db turnobject_command db \1 ; object id db \2 ; facing ENDM const follownotexact_command ; $77 follownotexact: MACRO db follownotexact_command db \1 ; object2 db \2 ; object1 ENDM const earthquake_command ; $78 earthquake: MACRO db earthquake_command db \1 ; param ENDM const changemapblocks_command ; $79 changemapblocks: MACRO db changemapblocks_command dba \1 ; map_data_pointer ENDM const changeblock_command ; $7a changeblock: MACRO db changeblock_command db \1 ; x db \2 ; y db \3 ; block ENDM const reloadmap_command ; $7b reloadmap: MACRO db reloadmap_command ENDM const reloadmappart_command ; $7c reloadmappart: MACRO db reloadmappart_command ENDM const writecmdqueue_command ; $7d writecmdqueue: MACRO db writecmdqueue_command dw \1 ; queue_pointer ENDM const delcmdqueue_command ; $7e delcmdqueue: MACRO db delcmdqueue_command db \1 ; byte ENDM const playmusic_command ; $7f playmusic: MACRO db playmusic_command dw \1 ; music_pointer ENDM const encountermusic_command ; $80 encountermusic: MACRO db encountermusic_command ENDM const musicfadeout_command ; $81 musicfadeout: MACRO db musicfadeout_command dw \1 ; music db \2 ; fadetime ENDM const playmapmusic_command ; $82 playmapmusic: MACRO db playmapmusic_command ENDM const dontrestartmapmusic_command ; $83 dontrestartmapmusic: MACRO db dontrestartmapmusic_command ENDM const cry_command ; $84 cry: MACRO db cry_command dw \1 ; cry_id ENDM const playsound_command ; $85 playsound: MACRO db playsound_command dw \1 ; sound_pointer ENDM const waitsfx_command ; $86 waitsfx: MACRO db waitsfx_command ENDM const warpsound_command ; $87 warpsound: MACRO db warpsound_command ENDM const specialsound_command ; $88 specialsound: MACRO db specialsound_command ENDM const autoinput_command ; $89 autoinput: MACRO db autoinput_command dba \1 ENDM const newloadmap_command ; $8a newloadmap: MACRO db newloadmap_command db \1 ; which_method ENDM const pause_command ; $8b pause: MACRO db pause_command db \1 ; length ENDM const deactivatefacing_command ; $8c deactivatefacing: MACRO db deactivatefacing_command db \1 ; time ENDM const sdefer_command ; $8d sdefer: MACRO db sdefer_command dw \1 ; pointer ENDM const warpcheck_command ; $8e warpcheck: MACRO db warpcheck_command ENDM const stopandsjump_command ; $8f stopandsjump: MACRO db stopandsjump_command dw \1 ; pointer ENDM const endcallback_command ; $90 endcallback: MACRO db endcallback_command ENDM const end_command ; $91 end: MACRO db end_command ENDM const reloadend_command ; $92 reloadend: MACRO db reloadend_command db \1 ; which_method ENDM const endall_command ; $93 endall: MACRO db endall_command ENDM const pokemart_command ; $94 pokemart: MACRO db pokemart_command db \1 ; dialog_id dw \2 ; mart_id ENDM const elevator_command ; $95 elevator: MACRO db elevator_command dw \1 ; floor_list_pointer ENDM const trade_command ; $96 trade: MACRO db trade_command db \1 ; trade_id ENDM const askforphonenumber_command ; $97 askforphonenumber: MACRO db askforphonenumber_command db \1 ; number ENDM const phonecall_command ; $98 phonecall: MACRO db phonecall_command dw \1 ; caller_name ENDM const hangup_command ; $99 hangup: MACRO db hangup_command ENDM const describedecoration_command ; $9a describedecoration: MACRO db describedecoration_command db \1 ; byte ENDM const fruittree_command ; $9b fruittree: MACRO db fruittree_command db \1 ; tree_id ENDM const specialphonecall_command ; $9c specialphonecall: MACRO db specialphonecall_command dw \1 ; call_id ENDM const checkphonecall_command ; $9d checkphonecall: MACRO db checkphonecall_command ENDM const verbosegiveitem_command ; $9e verbosegiveitem: MACRO if _NARG == 1 verbosegiveitem \1, 1 else db verbosegiveitem_command db \1 ; item db \2 ; quantity endc ENDM const verbosegiveitemvar_command ; $9f verbosegiveitemvar: MACRO db verbosegiveitemvar_command db \1 ; item db \2 ; var ENDM const swarm_command ; $a0 swarm: MACRO db swarm_command db \1 ; flag map_id \2 ; map ENDM const halloffame_command ; $a1 halloffame: MACRO db halloffame_command ENDM const credits_command ; $a2 credits: MACRO db credits_command ENDM const warpfacing_command ; $a3 warpfacing: MACRO db warpfacing_command db \1 ; facing map_id \2 ; map db \3 ; x db \4 ; y ENDM const battletowertext_command ; $a4 battletowertext: MACRO db battletowertext_command db \1 ; bttext_id ENDM const getlandmarkname_command ; $a5 getlandmarkname: MACRO db getlandmarkname_command db \2 ; landmark_id db \1 ; string_buffer ENDM const gettrainerclassname_command ; $a6 gettrainerclassname: MACRO db gettrainerclassname_command db \2 ; trainer_group db \1 ; string_buffer ENDM const getname_command ; $a7 getname: MACRO db getname_command db \2 ; type db \3 ; id db \1 ; memory ENDM const wait_command ; $a8 wait: MACRO db wait_command db \1 ; duration ENDM const checksave_command ; $a9 checksave: MACRO db checksave_command ENDM NUM_EVENT_COMMANDS EQU const_value