shithub: pokecrystal

ref: b0d84c64a696b2525ba6aac846989eae661b1d67
dir: /engine/battle/move_effects/focus_energy.asm/

View raw version
BattleCommand_FocusEnergy: ; 36c98
; focusenergy

	ld a, BATTLE_VARS_SUBSTATUS4
	call GetBattleVarAddr
	bit SUBSTATUS_FOCUS_ENERGY, [hl]
	jr nz, .already_pumped
	set SUBSTATUS_FOCUS_ENERGY, [hl]
	call AnimateCurrentMove
	ld hl, GettingPumpedText
	jp StdBattleTextBox

.already_pumped
	call AnimateFailedMove
	jp PrintButItFailed

; 36cb2