shithub: pokecrystal

ref: 8fd66c080f201c401419674229f2714853de008f
dir: /engine/battle/move_effects/mist.asm/

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BattleCommand_Mist:
	ld a, BATTLE_VARS_SUBSTATUS4
	call GetBattleVarAddr
	bit SUBSTATUS_MIST, [hl]
	jr nz, .already_mist
	set SUBSTATUS_MIST, [hl]
	call AnimateCurrentMove
	ld hl, MistText
	jp StdBattleTextbox

.already_mist
	call AnimateFailedMove
	jp PrintButItFailed