shithub: pokecrystal

ref: 8b429e2a545e87407a3b8c7b92f7ceafc455e390
dir: /mobile/mobile_5c.asm/

View raw version
Function170000:
	ld a, [wOfferSpecies]
	ld [wPlayerTrademonSpecies], a
	ld hl, wOfferMonSender
	ld de, wPlayerTrademonSenderName
	ld bc, NAME_LENGTH_JAPANESE - 1
	call CopyBytes
	ld a, "@"
	ld [de], a
	ld hl, wOfferMonOT
	ld de, wPlayerTrademonOTName
	ld bc, NAME_LENGTH_JAPANESE - 1
	call CopyBytes
	ld a, "@"
	ld [de], a
	ld hl, wOfferMonDVs
	ld a, [hli]
	ld [wPlayerTrademonDVs], a
	ld a, [hl]
	ld [wPlayerTrademonDVs + 1], a
	ld hl, wOfferMonID
	ld a, [hli]
	ld [wPlayerTrademonID], a
	ld a, [hl]
	ld [wPlayerTrademonID + 1], a
	ld bc, wOfferMon
	farcall GetCaughtGender
	ld a, c
	ld [wPlayerTrademonCaughtData], a
	ld a, [wcd81]
	ld [wc74e], a
	ld hl, wc608
	ld de, $d800
	ld bc, TRADE_CORNER_REQUEST_LENGTH
	call CopyBytes
	ret

Function17005a:
	ld a, BANK(sOfferMon)
	call OpenSRAM
	ld a, [sOfferSpecies]
	ld [wOTTrademonSpecies], a
	ld hl, sOfferMonSender
	ld de, wOTTrademonSenderName
	ld bc, NAME_LENGTH_JAPANESE - 1
	call CopyBytes
	ld a, "@"
	ld [de], a
	ld hl, sOfferMonOT
	ld de, wOTTrademonOTName
	ld bc, NAME_LENGTH_JAPANESE - 1
	call CopyBytes
	ld a, "@"
	ld [de], a
	ld hl, sOfferMonDVs
	ld a, [hli]
	ld [wOTTrademonDVs], a
	ld a, [hl]
	ld [wOTTrademonDVs + 1], a
	ld hl, sOfferMonID
	ld a, [hli]
	ld [wOTTrademonID], a
	ld a, [hl]
	ld [wOTTrademonID + 1], a
	ld bc, sOfferMon
	farcall GetCaughtGender
	ld a, c
	ld [wOTTrademonCaughtData], a
	ld a, [wcd81]
	ld [wc74e], a
	call CloseSRAM
	ret

INCLUDE "engine/events/battle_tower/battle_tower.asm"

Function170be4:
	ld a, BANK(s5_a894)
	call OpenSRAM
	xor a
	ld hl, s5_a894
	ld bc, 6 + 2
	call ByteFill
	call CloseSRAM
	ret

Clears5_a89a:
	ld a, BANK(s5_a89a)
	call OpenSRAM
	ld hl, s5_a89a
	xor a
	ld [hli], a
	ld [hl], a
	call CloseSRAM
	ret

Function170c06: ; unreferenced
	ld a, BANK(s5_a894)
	call OpenSRAM
	ld hl, s5_a894
	ld a, [wBattleResult]
	and a ; WIN?
	jr nz, .asm_170c15
	inc [hl]

.asm_170c15
	inc hl
	inc hl
	ld a, [s5_a89a + 1]
	add [hl]
	ld [hld], a
	ld a, [s5_a89a]
	adc [hl]
	ld [hli], a
	jr nc, .asm_170c27
	ld a, $ff
	ld [hld], a
	ld [hli], a

.asm_170c27
	inc hl
	push hl
	ld de, 0
	xor a
	ld [wTempByteValue], a
.asm_170c30
	ld hl, wPartyMon1HP
	ld a, [wTempByteValue]
	call GetPartyLocation
	ld a, [hli]
	ld b, a
	ld c, [hl]
	inc hl
	inc hl
	ld a, [hld]
	sub c
	ld c, a
	ld a, [hl]
	sbc b
	ld b, a
	push de
	pop hl
	add hl, bc
	push hl
	pop de
	jr c, .asm_170c58
	ld a, [wTempByteValue]
	inc a
	ld [wTempByteValue], a
	cp $3
	jr c, .asm_170c30
	jr .asm_170c5b

.asm_170c58
	ld de, -1

.asm_170c5b
	pop hl
	inc hl
	ld a, e
	add [hl]
	ld [hld], a
	ld a, d
	adc [hl]
	ld [hli], a
	jr nc, .asm_170c69
	ld a, $ff
	ld [hld], a
	ld [hli], a

.asm_170c69
	inc hl
	push hl
	ld b, $0
	ld c, $0
.asm_170c6f
	ld hl, wPartyMon1HP
	ld a, b
	push bc
	call GetPartyLocation
	pop bc
	ld a, [hli]
	or [hl]
	jr nz, .asm_170c7d
	inc c

.asm_170c7d
	inc b
	ld a, b
	cp $3
	jr c, .asm_170c6f
	pop hl
	ld a, [hl]
	add c
	ld [hl], a
	call CloseSRAM
	ret

Function170c8b:
	ld hl, wLastEnemyCounterMove
	ld b, $5
.asm_170c90
	ld a, [hl]
	xor $ff
	ld [hli], a
	dec b
	jr nz, .asm_170c90
	ret

CheckBTMonMovesForErrors:
	ld c, BATTLETOWER_PARTY_LENGTH
	ld hl, wBT_OTTempMon1Moves
.loop
	push hl
	ld a, [hl]
	cp NUM_ATTACKS + 1
	jr c, .okay
	ld a, POUND
	ld [hl], a

.okay
	inc hl
	ld b, NUM_MOVES - 1
.loop2
	ld a, [hl]
	and a
	jr z, .loop3
	cp NUM_ATTACKS + 1
	jr c, .next

.loop3
	xor a
	ld [hl], a
	inc hl
	dec b
	jr nz, .loop3
	jr .done

.next
	inc hl
	dec b
	jr nz, .loop2

.done
	pop hl
	ld de, NICKNAMED_MON_STRUCT_LENGTH
	add hl, de
	dec c
	jr nz, .loop
	ret

Function170cc6:
	ldh a, [rSVBK]
	push af
	ld a, BANK(wDecompressScratch)
	ldh [rSVBK], a
	ld hl, PichuAnimatedMobileGFX
	ld de, wDecompressScratch
	call Decompress
	ld a, 1
	ldh [rVBK], a
	ld de, wDecompressScratch
	ld hl, vTiles0
	lb bc, BANK(wDecompressScratch), 193
	call Get2bpp
	xor a
	ldh [rVBK], a
	ld hl, ElectroBallMobileGFX
	ld de, wDecompressScratch
	call Decompress
	ld de, wBGPals1
	ld hl, vTiles0
	lb bc, BANK(wDecompressScratch), 83
	call Get2bpp
	pop af
	ldh [rSVBK], a
	ret

Function170d02:
	ld a, $1
	ldh [rVBK], a
	ld de, PichuBorderMobileGFX
	ld hl, vTiles0 tile $c1
	lb bc, BANK(PichuBorderMobileGFX), 24
	call Get2bpp
	xor a
	ldh [rVBK], a
	ret

PichuAnimatedMobileGFX:
INCBIN "gfx/mobile/pichu_animated.2bpp.lz"

ElectroBallMobileGFX:
INCBIN "gfx/mobile/electro_ball.2bpp.lz"

PichuBorderMobileGFX:
INCBIN "gfx/mobile/pichu_border.2bpp"

Function1719c8:
	ldh a, [hInMenu]
	push af
	ld a, $1
	ldh [hInMenu], a
	call Function1719d6
	pop af
	ldh [hInMenu], a
	ret

Function1719d6:
	farcall BattleTowerRoomMenu_InitRAM
	call Function1719ed
	ldh a, [rSVBK]
	push af
	ld a, $5
	ldh [rSVBK], a
	call Function171a11
	pop af
	ldh [rSVBK], a
	ret

Function1719ed:
	xor a
	ld [wcd49], a
	ld [wcd4a], a
	dec a
	ld [wcd4b], a
	call ClearBGPalettes
	call ClearSprites
	farcall Function171d2b
	farcall ReloadMapPart
	farcall ClearSpriteAnims
	ret

Function171a11:
.loop
	call JoyTextDelay
	ld a, [wcd49]
	bit 7, a
	jr nz, .done
	call Function171a36
	farcall PlaySpriteAnimations
	farcall ReloadMapPart
	jr .loop
.done
	farcall ClearSpriteAnims
	call ClearSprites
	ret

Function171a36:
	jumptable Jumptable_171a45, wcd49

Jumptable_171a45:
	dw Function171a95
	dw Function171ac9
	dw Function171a5d
	dw Function171ad7
	dw Function171a5d
	dw Function171aec
	dw Function171b4b
	dw Function171b85
	dw Function171bcc
	dw Function171c2c
	dw Function171c39
	dw Function171c41

Function171a5d:
	ld a, [wc821]
	bit 1, a
	jr nz, .asm_171a6a
	bit 0, a
	ret nz
	jp Function171c66

.asm_171a6a
	ld a, MOBILEAPI_00
	call MobileAPI
	ld [wMobileErrorCodeBuffer], a
	ld a, l
	ld [wMobileErrorCodeBuffer + 1], a
	ld a, h
	ld [wMobileErrorCodeBuffer + 2], a
	ld a, MOBILEAPI_05
	call MobileAPI
	ldh a, [rSVBK]
	push af
	ld a, $1
	ldh [rSVBK], a
	farcall BattleTowerRoomMenu_Cleanup
	pop af
	ldh [rSVBK], a
	ld a, $a
	ld [wcd49], a
	ret

Function171a95:
	farcall Function171ccd
	hlcoord 2, 8
	ld de, String_171aa7
	call PlaceString
	jp Function171c66

String_171aa7:
	db   "モバイルアダプタに"
	next "せつぞく しています"
	next "しばらく おまちください"
	db   "@"

Function171ac9:
	ld de, wcd81
	ld hl, $5c
	ld a, MOBILEAPI_01
	call MobileAPI
	jp Function171c66

Function171ad7:
	xor a
	ld hl, wc608
	ld bc, $66
	call ByteFill
	ld de, wc608
	ld a, MOBILEAPI_06
	call MobileAPI
	jp Function171c66

Function171aec:
	ldh a, [rSVBK]
	push af
	ld a, $1
	ldh [rSVBK], a
	farcall BattleTowerRoomMenu_Cleanup
	pop af
	ldh [rSVBK], a
	hlcoord 2, 6
	ld a, $8
.asm_171b01
	push af
	push hl
	xor a
	ld bc, $10
	call ByteFill
	pop hl
	ld de, $14
	add hl, de
	pop af
	dec a
	jr nz, .asm_171b01
	hlcoord 2, 7
	ld a, $3
	ld de, wc608
.asm_171b1b
	push af
	push hl
	ld a, [de]
	and a
	jr z, .asm_171b34
	ld a, [wcd4b]
	inc a
	ld [wcd4b], a
	push hl
	call Function171b42
	pop hl
	ld bc, $ffec
	add hl, bc
	call Function171b42
.asm_171b34
	pop hl
	ld bc, $14
	add hl, bc
	add hl, bc
	add hl, bc
	pop af
	dec a
	jr nz, .asm_171b1b
	jp Function171c66

Function171b42:
	ld a, [de]
	inc de
	and a
	ret z
	sub $20
	ld [hli], a
	jr Function171b42

Function171b4b:
	depixel 8, 2
	ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
	call InitSpriteAnimStruct
	ld hl, SPRITEANIMSTRUCT_VAR1
	add hl, bc
	ld a, $8
	ld [hl], a

	depixel 8, 19
	ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
	call InitSpriteAnimStruct
	ld hl, SPRITEANIMSTRUCT_VAR1
	add hl, bc
	ld a, $9
	ld [hl], a

	depixel 17, 14, 2, 0
	ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
	call InitSpriteAnimStruct
	ld hl, SPRITEANIMSTRUCT_VAR1
	add hl, bc
	ld a, $a
	ld [hl], a

	ld a, $4
	ld [wcd23], a
	ld a, $8
	ld [wcd24], a
	jp Function171c66

Function171b85:
	ld hl, hJoyPressed
	ld a, [hl]
	and B_BUTTON
	jp nz, Function171b9f
	ld a, [hl]
	and A_BUTTON
	jp nz, Function171bbd
	ld a, [hl]
	and D_UP
	jr nz, asm_171ba5
	ld a, [hl]
	and D_DOWN
	jr nz, asm_171baf
	ret

Function171b9f:
	ld a, $80
	ld [wcd49], a
	ret

asm_171ba5:
	ld a, [wcd4a]
	and a
	ret z
	dec a
	ld [wcd4a], a
	ret

asm_171baf:
	ld a, [wcd4b]
	ld c, a
	ld a, [wcd4a]
	cp c
	ret z
	inc a
	ld [wcd4a], a
	ret

Function171bbd:
	call PlayClickSFX
	ld a, $8
	ld [wcd23], a
	xor a
	ld [wcd24], a
	jp Function171c66

Function171bcc:
	ld hl, hJoyPressed
	ld a, [hl]
	and B_BUTTON
	jp nz, Function171bdc
	ld a, [hl]
	and A_BUTTON
	jp nz, Function171beb
	ret

Function171bdc:
	ld a, $4
	ld [wcd23], a
	ld a, $8
	ld [wcd24], a
	ld hl, wcd49
	dec [hl]
	ret

Function171beb:
	ld a, BANK(s5_aa4a)
	call OpenSRAM
	ld a, [wcd4a]
	ld [s5_aa4a], a
	call CloseSRAM
	ld hl, MenuHeader_171c6b
	call LoadMenuHeader
	call MenuBox
	call MenuBoxCoord2Tile
	farcall ReloadMapPart
	hlcoord 1, 14
	ld de, String_171c73
	call PlaceString
	ld a, [wcd4a]
	cp $2
	jr z, .asm_171c1f
	ld a, $8
	jr .asm_171c21
.asm_171c1f
	ld a, $c
.asm_171c21
	ld [wcd24], a
	ld a, $1e
	ld [wcd4c], a
	call Function171c66

Function171c2c:
	ld hl, wcd4c
	dec [hl]
	ret nz
	call ExitMenu
	call ClearBGPalettes
	jr asm_171c60

Function171c39:
	ld a, $28
	ld [wcd4c], a
	call Function171c66

Function171c41:
	ld hl, wcd4c
	dec [hl]
	ret nz
	call ClearBGPalettes
	farcall Stubbed_Function106462
	farcall Function106464
	ld a, $2
	ld [wc303], a
	farcall DisplayMobileError
asm_171c60:
	ld a, $80
	ld [wcd49], a
	ret

Function171c66:
	ld hl, wcd49
	inc [hl]
	ret

MenuHeader_171c6b:
	db MENU_BACKUP_TILES ; flags
	menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
	dw NULL
	db 0 ; default option

String_171c73:
	db   "モバイルセンターを けってい"
	next "しました@"

Function171c87:
	call DisableLCD
	ld hl, AsciiFontGFX
	ld de, vTiles2 tile $00
	ld bc, $6e tiles
	call CopyBytes
	ld hl, PasswordSlowpokeLZ
	ld de, vTiles0 tile $00
	call Decompress
	call EnableLCD
	ld hl, PasswordTopTilemap
	decoord 0, 0
	ld bc, $168
	call CopyBytes
	ld hl, MobilePasswordAttrmap
	decoord 0, 0, wAttrmap
	ld bc, $168
	call CopyBytes
	hlcoord 3, 2
	ld de, String_172e31
	call PlaceString
	hlcoord 3, 16
	ld de, String_172e3f
	call PlaceString
	ret

Function171ccd:
	ldh a, [rSVBK]
	push af
	ld a, $5
	ldh [rSVBK], a
	ld hl, MobilePasswordPalettes
	ld de, wBGPals1
	ld bc, 8 palettes
	call CopyBytes
	ld hl, wOBPals1 palette 0 color 1
	ld a, LOW(PALRGB_WHITE)
	ld [hli], a
	ld a, HIGH(PALRGB_WHITE)
	ld [hl], a
	call SetPalettes
	pop af
	ldh [rSVBK], a
	ret

Function171cf0:
	xor a
	hlcoord 4, 15
	ld [hli], a
	ld [hli], a
	ld a, [wcd4b]
	xor $1
	ld [wcd4b], a
	and a
	jr nz, .shifted
	ld hl, PasswordBottomTilemap
	decoord 0, 7
	ld bc, $8c
	call CopyBytes
	hlcoord 3, 16
	ld de, String_172e3f
	jp PlaceString

.shifted
	ld hl, PasswordShiftTilemap
	decoord 0, 7
	ld bc, $8c
	call CopyBytes
	hlcoord 3, 16
	ld de, String_172e4e
	jp PlaceString

Function171d2b:
	call DisableLCD
	ld hl, AsciiFontGFX
	ld de, vTiles2 tile $00
	ld bc, $6e tiles
	call CopyBytes
	ld hl, PasswordSlowpokeLZ
	ld de, vTiles0 tile $00
	call Decompress
	call EnableLCD
	ld hl, ChooseMobileCenterTilemap
	decoord 0, 0
	ld bc, $168
	call CopyBytes
	ld hl, ChooseMobileCenterAttrmap
	decoord 0, 0, wAttrmap
	ld bc, $168
	call CopyBytes
	hlcoord 2, 2
	ld de, String_172e5d
	call PlaceString
	hlcoord 14, 16
	ld de, String_172e58
	call PlaceString
	ret

MobilePasswordPalettes:
INCLUDE "gfx/mobile/mobile_password.pal"

AsciiFontGFX:
INCBIN "gfx/mobile/ascii_font.2bpp"

PasswordTopTilemap:
INCBIN "gfx/mobile/password_top.tilemap"

PasswordBottomTilemap:
INCBIN "gfx/mobile/password_bottom.tilemap"

PasswordShiftTilemap:
INCBIN "gfx/mobile/password_shift.tilemap"

ChooseMobileCenterTilemap:
INCBIN "gfx/mobile/mobile_center.tilemap"

MobilePasswordAttrmap:
INCBIN "gfx/mobile/password.attrmap"

ChooseMobileCenterAttrmap:
INCBIN "gfx/mobile/mobile_center.attrmap"

PasswordSlowpokeLZ:
INCBIN "gfx/pokedex/slowpoke.2bpp.lz"

String_172e31:
	db "パスワード<WO>いれてください@"
String_172e3f:
	db "きりかえ やめる  けってい@"
String_172e4e:
	db "きりかえ やめる  "
String_172e58:
	db "けってい@"
String_172e5d:
	db "せつぞくする モバイルセンターを"
	next "えらんで ください@"

Function172e78:
	ld a, $7f
	hlcoord 0, 0
	ld bc, $168
	call ByteFill
	ld a, $7
	hlcoord 0, 0, wAttrmap
	ld bc, $168
	call ByteFill
	call DisableLCD
	ld hl, Stadium2N64GFX
	ld de, vTiles2 tile $00
	ld bc, $61 tiles
	call CopyBytes
	call EnableLCD
	ld hl, Stadium2N64Tilemap
	decoord 0, 0
	ld bc, $168
	call CopyBytes
	ld hl, Stadium2N64Attrmap
	decoord 0, 0, wAttrmap
	ld bc, $168
	call CopyBytes
	ret

Function172eb9:
	ldh a, [rSVBK]
	push af
	ld a, $5
	ldh [rSVBK], a
	ld hl, Palette_172edf
	ld de, wBGPals1
	ld bc, 8 palettes
	call CopyBytes
	ld hl, Palette_172edf
	ld de, wBGPals2
	ld bc, 8 palettes
	call CopyBytes
	call SetPalettes
	pop af
	ldh [rSVBK], a
	ret

Palette_172edf:
	RGB  5, 12, 17
	RGB 31, 31, 31
	RGB 18, 25, 28
	RGB 10, 17, 21
	RGB  6, 13, 18
	RGB 31, 31, 31
	RGB 20, 26, 28
	RGB 12, 19, 23
	RGB  3, 10, 16
	RGB 31, 31, 31
	RGB  6, 13, 18
	RGB 20, 26, 28
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  5,  5, 16
	RGB  8, 19, 28
	RGB  0,  0,  0
	RGB 31, 31, 31
	RGB 31, 31, 31
	RGB  0,  0,  0
	RGB  0,  0,  0
	RGB  0,  0,  0

Stadium2N64GFX:
INCBIN "gfx/mobile/stadium2_n64.2bpp"

Stadium2N64Tilemap:
if DEF(_CRYSTAL11)
; Crystal 1.1 corrupted this tilemap by treating $0a bytes as Unix newlines,
; and converting them to $0d $0a Windows newlines.
INCBIN "gfx/mobile/stadium2_n64_corrupt.tilemap"
else
INCBIN "gfx/mobile/stadium2_n64.tilemap"
endc

Stadium2N64Attrmap:
INCBIN "gfx/mobile/stadium2_n64.attrmap"