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7ff9ab5d
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/09/03 10:54
Merge branch 'master' into yenatch-master
2b2018a8
– yenatch <yenatch@gmail.com>
authored
on 2013/09/03 02:38
more bank 4 asm
5dd12730
– yenatch <yenatch@gmail.com>
authored
on 2013/09/03 02:07
even more incbinned asm in bank 4
5641ea00
– yenatch <yenatch@gmail.com>
authored
on 2013/09/03 01:41
disassemble more incbins in bank 4
0eff98ec
– yenatch <yenatch@gmail.com>
authored
on 2013/09/02 23:56
the rest of TMHMMoves
bf4bedc4
– yenatch <yenatch@gmail.com>
authored
on 2013/09/02 23:54
more bank 4 functions and CanLearnTMHMMove
0d3de2e3
– yenatch <yenatch@gmail.com>
authored
on 2013/09/02 23:39
GetTMHMMove and renamed TechnicalMachines -> TMHMMoves
edc35415
– yenatch <yenatch@gmail.com>
authored
on 2013/09/02 02:40
formatting in MoveInfoBox and related functions
9f7c4ef0
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 20:12
Sine and Cosine
5b38b377
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 11:24
wram labels for graphics requests
e3da601c
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 10:37
split out tileset headers from main into tilesets/tileset_headers.asm
4a4dd20a
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 10:33
split tileset palette maps out of main into tilesets/palette_maps.asm
7cac61f3
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 10:30
split tileset data out from main into tilesets/
5147e6c0
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 10:42
random 0s in tileset data was actually lz padding
30107313
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 08:52
split out blockdata includes from main into maps/
2a0089b9
– yenatch <yenatch@gmail.com>
authored
on 2013/09/01 08:08
shorten some overly long music filenames
1a02ed6b
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 23:13
get rid of the last static address in tileset animation arrays
7d5e5b81
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 20:52
recomment _AnimateTileset
cc2906b6
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 20:09
consistent casing for Tileset labels
8190c3e5
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 20:07
rename DoTileAnimation to AnimateTileset
fc6bc8e3
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 20:02
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest
abce4723
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 17:24
fix PushOAM references in VBlank
28fd514b
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 17:15
recomment tileset animation interface
0a821fe9
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 17:13
recomment bg map update functions
2bae1797
– yenatch <yenatch@gmail.com>
authored
on 2013/08/31 17:12
bg map width/height constants
c0a01c99
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:19
Merge pull request #185 from kanzure/preprocessor-performance
6191559c
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 08:12
give preprocessor.py a main()
a74462bc
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 08:03
even better performance for read_line
473bd192
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 07:57
better read_line performance in preprocessor
7eaf5bf7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 07:07
reset stdout in prequeue.py near end
70be1842
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 07:04
don't call load_pokecrystal_macros 2000 times
d8c82b78
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:18
Merge pull request #184 from kanzure/preprocessor-macro-sanity-check-function
2fd792bb
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:39
move macro sanity check into separate function
ca0981eb
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 04:27
Merge pull request #183 from kanzure/preprocessor-macro-function
a429bce1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:22
Merge branch 'master' into preprocessor-macro-function
5815edf3
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:13
refactor preprocessor macros into a function
63c2dc2f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:03
docstring for prequeue.py
a6237d68
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:29
remove an Exception from preprocessor
e91fb8ac
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 04:17
Merge pull request #182 from kanzure/preprocessor-asserts
ba67d3ba
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 06:17
Merge branch 'master' into preprocessor-asserts
ebb591a7
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:56
make a MacroException more verbose in preprocessor
93514b18
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:54
convert a macro_translator assert in preprocessor
95f72701
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:51
raise MacroException instead of Exception
2c22d922
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:50
fix "raise Exception" formatting in preprocessor
ecedde19
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:46
replace an assert in macro_translator
1ce2bccd
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:45
generic preprocessor-specific exception classes
5118fb75
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 04:11
Merge pull request #181 from kanzure/remove-globals-from-preprocessor
998fa0b1
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:37
remove the do_macro_sanity_check global
0f28e96e
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 05:37
remove the show_original_lines global
97ef590f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/31 03:20
Merge pull request #180 from yenatch/master
c6c09cf3
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 23:56
Merge remote-tracking branch 'kanzure/master'
2acccc3e
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 23:54
rename FarBattleTextBox to StdBattleTextBox
b333b18d
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 19:07
Function2f79 is PickUpItem
c402a16d
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 19:03
undo overcommenting in BattleRandom
c9d3881a
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 18:59
rename RNG to Random
70ecde3f
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 18:47
StartTitleScreen -> TitleScreen
523abc2d
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 18:46
formatting in oak speech
21248eff
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 18:25
NUM_POKEMON in main.asm
5342f8d6
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 18:07
NUM_POKEMON constant
17f25691
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 15:17
Function378b is IsAPokemon
73905420
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 16:22
Merge pull request #179 from kanzure/remove-preprocessor-skippable-macros
f4572ecd
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 15:14
use more egg constants in main
4983c46a
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 14:57
use callab/callba macros for known FarCalls
5e70ac56
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 14:31
remove ItemFragment from preprocessor
69adf48a
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 14:26
remove "skippable_macros" from preprocessor
7cc320e8
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 13:50
Coins in main.asm
67422922
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 13:48
Coins wram label
8fe7f4c3
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 13:23
HACK: re-instate the ItemFragment macro hack
d2ff1d7a
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 12:41
Merge remote-tracking branch 'kanzure/master'
0b36af8d
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 09:33
Merge pull request #3 from kanzure/proposed-yenatch-master
b86d0da0
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 10:21
less arbitrary wram clearing in game init
3aabca9b
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 10:20
remove a section def in the middle of the player struct
d2333a90
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 10:16
Merge branch 'kanzure/master' into yenatch/master
9152664c
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 09:06
Merge pull request #177 from yenatch/split-main
3e5b09b9
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 07:54
Merge pull request #176 from yenatch/interrupts
a5f22624
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 07:43
Merge pull request #175 from yenatch/rename-bittables
9ce504f5
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/08/30 07:35
Merge pull request #174 from yenatch/boxmons
79bcda11
– yenatch <yenatch@gmail.com>
authored
on 2013/08/30 00:57
PCItems and game init formatting
320142fd
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 20:07
PCItems in wram
2f169fd2
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 19:27
clean up bank 7e includes
fd74b4d3
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 19:27
move battle tower mon handling asm into battle_tower.asm
7201ea8f
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 19:26
move GiveOddEgg into odd_eggs.asm
c4a764ce
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 19:20
use more bank 0 labels in engine/scripting.asm
55cd8920
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 19:19
fix/add some missing function labels in bank 0
fb28d24b
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 17:42
condense repeated asm with rept macros
579ab135
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 16:03
proper labeling of common function GetSpritePalette
64a6af40
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 16:02
condense some repetitive asm with rept macros
cc98fab3
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:40
move VBlank interrupt label from main.asm to engine/vblank.asm
2c16bc7a
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:39
move copy asm from main.asm to engine/copy.asm
04da88a2
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:37
move palette asm from main.asm to engine/palettes.asm
6d29673a
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:32
move time-related asm from main.asm into engine/time.asm
64677555
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:11
move serial asm from main.asm into engine/serial.asm
2341bb14
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:10
move more joypad code from main.asm into engine/joypad.asm
dd11c22b
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 15:08
more joypad function cleanup
0a829301
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 14:58
reformat some joypad functions
906496e1
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 14:52
split lcd functions out of main.asm
2b5b6f3e
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 14:50
split fading functions out of main.asm
37a84179
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 12:03
secret ruins of alph water stone room asm
ae1d50c0
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 11:24
warp sound effects in field moves
a1676201
– yenatch <yenatch@gmail.com>
authored
on 2013/08/29 10:49
more field move scripts and some map header references
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