RSS feed
4d1091f8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 12:17
poke seer special
a15bd15e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 01:00
split gbc-only screen into misc/gbc_only.asm
799f945c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 00:49
gbc-only screen
6225fca3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/21 23:30
more title screen comments
091ebd85
– yenatch <yenatch@gmail.com>
authored
on 2013/12/21 00:38
bump pokemontools for kicks
c140af9e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 22:02
some mobile stat screen icons
d9ad1077
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:56
move a palette map incbin into tilesets/palette_maps.asm
4a40c26f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:46
Makefile: pokemontools variable
6ef1028b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:40
Makefile: image handling
1ef4b0e8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 16:21
move blockdata into maps.asm
d4074dd3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 16:16
clean up some tileset sections
cabf0a5b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 21:48
build time is a lot faster now
34d579d9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 21:43
use pokemontools scan_includes.py
cad6f30f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 20:06
null pointers back in object gfx
7265a1c5
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 20:06
NULL label
046d85f3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:48
finish off object gfx pointers and dont use BANK() for null pointers
0d3308f6
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:29
use RGB macros for palettes instead of binary chunks
585f756e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:28
don't diff .pal files as binary data
0500947d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:49
dump the battle animations
dd7989ce
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:49
preprocessor: battle animation macros
4bb8c82d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:47
battle animation constants
a422e1b7
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 16:05
label the pokedex entry point
0a53612f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 13:04
NO_TEXT_SCROLL flag in Options
5613563d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 22:20
split out battle anim object gfx
2f5b9b96
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 22:18
anim object graphics pointers
6909a00e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 21:11
button constants for some function
12a18c8f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 21:01
dude auto input bank
6d7e674b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 20:13
move some labels into included files
7ccb6d91
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 20:11
split out the battle engine into battle/core.asm
ef201242
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 19:23
split out pic animation asm and clean up some more includes
6690f390
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 19:11
clean up pic animation sections
fa2e0108
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 18:54
split out battle animation asm (bg effects, objects, commands)
48be8d20
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 18:32
some bg effect labels
b616180c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/14 21:34
battle animation asm cleanup
b113931b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 15:50
some mobile link menu graphics
c7b19392
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 15:49
use the sgb border label in asm
ef6b8b54
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 00:08
pokegear asm cleanup
5708d855
– yenatch <yenatch@gmail.com>
authored
on 2013/12/12 20:07
pokeball wobbling
1b7e44c7
– yenatch <yenatch@gmail.com>
authored
on 2013/12/11 17:00
split out sprite facing defs into engine/facings.asm
515407b9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/11 16:58
init.sh: sudo pip install and make sure rgbds man dirs exist
418878d9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/11 16:42
more map attribute getters and some cleanup in home/map.asm
d4616897
– yenatch <yenatch@gmail.com>
authored
on 2013/12/11 12:23
LoadTilesetHeader
62020e32
– yenatch <yenatch@gmail.com>
authored
on 2013/12/09 21:02
rewrite makefile for speed and better dependency handling
46d96bc7
– yenatch <yenatch@gmail.com>
authored
on 2013/12/09 11:20
more battle anim labels
708df790
– yenatch <yenatch@gmail.com>
authored
on 2013/12/09 00:26
rewrite readme and install; init.sh for install
94052ab5
– yenatch <yenatch@gmail.com>
authored
on 2013/12/08 12:05
prequeue: dont initialize a new preprocessor for each file
9eb2cf3d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/08 11:22
more battle animation labels
37dd8579
– yenatch <yenatch@gmail.com>
authored
on 2013/12/05 10:01
Function3af0 -> GetBattleAnimByte
b85244ea
– yenatch <yenatch@gmail.com>
authored
on 2013/12/05 09:55
labels for battle animation commands
be0c7962
– yenatch <yenatch@gmail.com>
authored
on 2013/12/03 21:49
YesNoBox
099e17bb
– yenatch <yenatch@gmail.com>
authored
on 2013/12/03 19:44
comment some battle animation asm
b5702e24
– yenatch <yenatch@gmail.com>
authored
on 2013/12/02 18:31
rewrite scan_includes to skip duplicates
aaf26de8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/02 12:57
Makefile: %.bin and %.pal targets
cf3fd4e1
– yenatch <yenatch@gmail.com>
authored
on 2013/12/02 11:25
Makefile: empty targets for %.asm and baserom.gbc
cc953049
– yenatch <yenatch@gmail.com>
authored
on 2013/12/02 10:23
Makefile: clean doesnt need object dependencies
3de254f7
– yenatch <yenatch@gmail.com>
authored
on 2013/12/02 09:18
more 3pt macro labels; shorten 3pt macros to take just a label
ce37f0f9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/01 13:20
labels for every 3callasm
9aaa5f24
– yenatch <yenatch@gmail.com>
authored
on 2013/12/01 12:54
shorten redundant text_jump macros
c0e2170f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/01 11:40
some oam constants
e538027c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/01 10:56
enumerate move constants
d7cdd0ac
– yenatch <yenatch@gmail.com>
authored
on 2013/12/01 09:19
split out some more move effects
d7bf70f3
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 21:30
home.o
72ff6fd0
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 21:29
home/time.asm: fix a label def
2ec12a22
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 21:11
gfx/pics.o
c2889215
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 20:51
audio.o and misc/crystal_misc.o
0b905cb8
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 20:49
rename a credit constant to avoid conflicts
b18beef4
– yenatch <yenatch@gmail.com>
authored
on 2013/11/28 19:38
more landmark constants and rename FlypointPerms -> VisitedSpawns
400ced34
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 23:51
landmark constants in map headers
5c762494
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 23:35
flypoints and spawn points
fd73d41e
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 22:54
redone landmarks, now with constants
ac65a8b8
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 20:32
engine/credits_crystal.o
72b1dda3
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 19:55
more credits cleanup
ddfda267
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 19:54
facing structs and other movement stuff
7d2b45cc
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 19:49
wram: object structs
7b02d57a
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 09:37
split wram constants out of constants.asm
14dce441
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 07:47
enumerate pokemon constants
e3e12981
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 07:47
enumerate battle var constants
1cf607cc
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 07:46
macros come first since theyre used to define constants
4c8737ef
– yenatch <yenatch@gmail.com>
authored
on 2013/11/27 00:39
constant enumeration
57736ce1
– yenatch <yenatch@gmail.com>
authored
on 2013/11/26 23:42
recomment battle vars
d2dc7326
– yenatch <yenatch@gmail.com>
authored
on 2013/11/26 01:44
split some more and recomment more home asm
41f149c7
– yenatch <yenatch@gmail.com>
authored
on 2013/11/26 00:23
maps.o and stats/pokedex/entries.o
04eb541f
– yenatch <yenatch@gmail.com>
authored
on 2013/11/25 18:33
proper section names and bank constants
3eb9851b
– yenatch <yenatch@gmail.com>
authored
on 2013/11/25 13:01
text in slots asm
15d7d653
– yenatch <yenatch@gmail.com>
authored
on 2013/11/25 12:08
jumptable in slots asm
f16193dc
– yenatch <yenatch@gmail.com>
authored
on 2013/11/23 23:26
move more credits asm into engine/credits.asm
25325139
– yenatch <yenatch@gmail.com>
authored
on 2013/11/23 23:09
more credits labels and theend graphic
b47f4600
– yenatch <yenatch@gmail.com>
authored
on 2013/11/23 23:06
lb macro for fast double-register loads
b4968a9a
– yenatch <yenatch@gmail.com>
authored
on 2013/11/23 09:48
forgot the new pokecrystal.asm
bb68a763
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 21:54
Makefile: more readable object list
cf6295cb
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 21:51
objects for event handling and scripting
29afa24f
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 21:33
split more event handling out of main
8bb85464
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 00:38
buena text
0ccfccf4
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 00:05
move map groups into maps/map_headers.asm
bd392da2
– yenatch <yenatch@gmail.com>
authored
on 2013/11/22 00:04
split event handling into engine/events.asm
bcd833e7
– yenatch <yenatch@gmail.com>
authored
on 2013/11/21 23:51
version checks for event script commands and move in related asm
94188ee0
– yenatch <yenatch@gmail.com>
authored
on 2013/11/21 19:09
version-sensitive objects for egg moves and evos/attacks
02e8b4c7
– yenatch <yenatch@gmail.com>
authored
on 2013/11/21 16:15
version-neutral build targets
f6706ecb
– yenatch <yenatch@gmail.com>
authored
on 2013/10/09 23:24
finally compile multiple objects
34aac15d
– yenatch <yenatch@gmail.com>
authored
on 2013/10/10 19:45
generated mapfile and symfile in gitignore
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